#include <gdk/gdk.h>
#include <stdint.h>
+#include "ardour/tempo.h"
#include "ardour/types.h"
#include "canvas/types.h"
namespace ARDOUR {
class Location;
+ class TempoSection;
}
namespace ArdourCanvas {
bool initially_vertical() const {
return _initially_vertical;
}
-
+
/** Set up the _pointer_frame_offset */
virtual void setup_pointer_frame_offset () {
_pointer_frame_offset = 0;
/* sets snap delta from unsnapped pos */
void setup_snap_delta (framepos_t pos);
- boost::shared_ptr<ARDOUR::Region> add_midi_region (MidiTimeAxisView*);
+ boost::shared_ptr<ARDOUR::Region> add_midi_region (MidiTimeAxisView*, bool commit);
void show_verbose_cursor_time (framepos_t);
void show_verbose_cursor_duration (framepos_t, framepos_t, double xoffset = 0);
virtual bool y_movement_allowed (int, double, int skip_invisible = 0) const;
bool _brushing;
+ bool _ignore_video_lock;
ARDOUR::framepos_t _last_frame_position; ///< last position of the thing being dragged
double _total_x_delta;
int _last_pointer_time_axis_view;
MidiRegionView* region;
bool relative;
bool at_front;
+ bool _was_selected;
double _snap_delta;
};
NoteBase* _primary;
double _cumulative_dx;
double _cumulative_dy;
- bool _was_selected;
+ bool _was_selected;
double _note_height;
};
private:
double y_to_region (double) const;
ARDOUR::framecnt_t grid_frames (framepos_t) const;
-
+
MidiRegionView* _region_view;
ArdourCanvas::Rectangle* _drag_rect;
framepos_t _note[2];
private:
ARDOUR::frameoffset_t _startdrag_video_offset;
ARDOUR::frameoffset_t _max_backwards_drag;
+ bool _stuck;
};
/** Drag to trim region(s) */
private:
Operation _operation;
-
+
bool _preserve_fade_anchor;
bool _jump_position_when_done;
};
private:
MeterMarker* _marker;
+ ARDOUR::MeterSection* _real_section;
+
bool _copy;
+ Editing::SnapType _old_snap_type;
+ Editing::SnapMode _old_snap_mode;
XMLNode* before_state;
};
}
bool y_movement_matters () const {
- return false;
+ return true;
}
void setup_pointer_frame_offset ();
private:
TempoMarker* _marker;
+ ARDOUR::TempoSection* _real_section;
+
bool _copy;
+ bool _movable;
XMLNode* before_state;
};
+/** BBT Ruler drag */
+class BBTRulerDrag : public Drag
+{
+public:
+ BBTRulerDrag (Editor *, ArdourCanvas::Item *);
+
+ void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
+ void motion (GdkEvent *, bool);
+ void finished (GdkEvent *, bool);
+ void aborted (bool);
+
+ bool allow_vertical_autoscroll () const {
+ return false;
+ }
+
+ bool y_movement_matters () const {
+ return false;
+ }
+
+ void setup_pointer_frame_offset ();
+
+private:
+ double _pulse;
+ ARDOUR::TempoSection* _tempo;
+ XMLNode* before_state;
+};
/** Drag of the playhead cursor */
class CursorDrag : public Drag
void update_item (ARDOUR::Location *);
ArdourMarker* _marker; ///< marker being dragged
-
+ bool _selection_changed;
struct CopiedLocationMarkerInfo {
ARDOUR::Location* location;
std::vector<ArdourMarker*> markers;
* @param drag_in_progress true if the drag is currently happening.
*/
virtual void select_things (int button_state, framepos_t x1, framepos_t x2, double y1, double y2, bool drag_in_progress) = 0;
-
+
virtual void deselect_things () = 0;
protected:
RangeMarkerBarDrag (Editor *, ArdourCanvas::Item *, Operation);
~RangeMarkerBarDrag ();
-
+
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
void motion (GdkEvent*, bool);
void finished (GdkEvent*, bool);
void aborted (bool);
-
+
bool y_movement_matters () const {
return false;
}