#include "pbd/pthread_utils.h"
-#include "ardour/audio_diskstream.h"
#include "ardour/audio_track.h"
#include "ardour/audiofilesource.h"
-#include "ardour/audiofilesource.h"
#include "ardour/audioplaylist.h"
#include "ardour/audioregion.h"
#include "ardour/chan_count.h"
void
Editor::export_audio ()
{
- ExportDialog dialog (*this, _("Export"), X_("ExportProfile"));
+ ExportDialog dialog (*this, _("Export"), ExportProfileManager::RegularExport);
dialog.set_session (_session);
dialog.run();
}
vector<boost::shared_ptr<AudioFileSource> > sources;
uint32_t nchans;
- const string sound_directory = _session->session_directory().sound_path().to_string();
+ const string sound_directory = _session->session_directory().sound_path();
nchans = region->n_channels();
try {
fs = boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *_session,
- path, string(), true,
+ path, true,
false, _session->frame_rate()));
}
string path;
vector<boost::shared_ptr<AudioFileSource> > sources;
- const string sound_directory = _session->session_directory().sound_path().to_string();
+ const string sound_directory = _session->session_directory().sound_path();
uint32_t channels = count.n_audio();
try {
fs = boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *_session,
- path, string(), true,
+ path, true,
false, _session->frame_rate()));
}