*/
+/* Note: public Editor methods are documented in public_editor.h */
+
#include <unistd.h>
#include <climits>
#include <ardour/audioregion.h>
#include <ardour/audioplaylist.h>
#include <ardour/chan_count.h>
+#include <ardour/session_directory.h>
#include <ardour/source_factory.h>
#include <ardour/audiofilesource.h>
}
}
+/** Export the first selected region */
void
Editor::export_region ()
{
- if (clicked_regionview == 0) {
+ if (selection->regions.empty()) {
return;
}
- ExportDialog* dialog = new ExportRegionDialog (*this, clicked_regionview->region());
+ boost::shared_ptr<Region> r = selection->regions.front()->region();
+
+ ExportDialog* dialog = new ExportRegionDialog (*this, r);
dialog->connect_to_session (session);
- dialog->set_range (
- clicked_regionview->region()->first_frame(),
- clicked_regionview->region()->last_frame());
+ dialog->set_range (r->first_frame(), r->last_frame());
dialog->start_export();
}
uint32_t cnt;
vector<boost::shared_ptr<AudioFileSource> > sources;
uint32_t nchans;
-
+
+ const string sound_directory = session->session_directory().sound_path().to_string();
+
nchans = region->n_channels();
/* don't do duplicate of the entire source if that's what is going on here */
for (cnt = 0; cnt < 999999; ++cnt) {
if (nchans == 1) {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt);
}
else {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt, n);
}
string path;
vector<boost::shared_ptr<AudioFileSource> > sources;
+ const string sound_directory = session->session_directory().sound_path().to_string();
+
uint32_t channels = count.n_audio();
for (uint32_t n=0; n < channels; ++n) {
for (cnt = 0; cnt < 999999; ++cnt) {
if (channels == 1) {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt);
}
else {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt, n);
}