#include "simplerect.h"
#include "editing.h"
#include "gui_thread.h"
+#include "simplerect.h"
#include "i18n.h"
}
if (location->is_mark()) {
- lam->start = new Marker (*this, *marker_group, color,
- location->name(), Marker::Mark, PublicEditor::canvas_marker_event, location->start());
+ lam->start = new Marker (*this, *marker_group, color, location->name(), Marker::Mark, location->start());
lam->end = 0;
} else if (location->is_auto_loop()) {
// transport marker
lam->start = new Marker (*this, *transport_marker_group, color,
- location->name(), Marker::LoopStart, PublicEditor::canvas_marker_event, location->start());
+ location->name(), Marker::LoopStart, location->start());
lam->end = new Marker (*this, *transport_marker_group, color,
- location->name(), Marker::LoopEnd, PublicEditor::canvas_marker_event, location->end());
+ location->name(), Marker::LoopEnd, location->end());
} else if (location->is_auto_punch()) {
// transport marker
lam->start = new Marker (*this, *transport_marker_group, color,
- location->name(), Marker::PunchIn, PublicEditor::canvas_marker_event, location->start());
+ location->name(), Marker::PunchIn, location->start());
lam->end = new Marker (*this, *transport_marker_group, color,
- location->name(), Marker::PunchOut, PublicEditor::canvas_marker_event, location->end());
+ location->name(), Marker::PunchOut, location->end());
} else {
// range marker
lam->start = new Marker (*this, *range_marker_group, color,
- location->name(), Marker::Start, PublicEditor::canvas_marker_event, location->start());
+ location->name(), Marker::Start, location->start());
lam->end = new Marker (*this, *range_marker_group, color,
- location->name(), Marker::End, PublicEditor::canvas_marker_event, location->end());
+ location->name(), Marker::End, location->end());
}
if (location->is_hidden ()) {
Marker* marker;
bool is_start;
- if ((marker = item.get_data ("marker")) == 0) {
+ if ((marker = static_cast<Marker*> (item.get_data ("marker"))) == 0) {
fatal << _("programming error: marker canvas item has no marker object pointer!") << endmsg;
/*NOTREACHED*/
}