#include "ardour/types.h"
#include "actions.h"
+#include "ardour_ui.h"
#include "editor.h"
#include "time_axis_view.h"
#include "audio_time_axis.h"
selection->clear ();
}
- reset_focus (&contents());
+ ARDOUR_UI::instance()->reset_focus (&contents());
}
/** Update _join_object_range_state which indicate whether we are over the top