#include "editor_snapshots.h"
#include "ardour_ui.h"
#include "i18n.h"
-#include "editor.h"
#include "utils.h"
#include "prompter.h"
_model = ListStore::create (_columns);
_display.set_model (_model);
_display.append_column (X_("snapshot"), _columns.visible_name);
- _display.set_name ("SnapshotDisplay");
_display.set_size_request (75, -1);
_display.set_headers_visible (false);
_display.set_reorderable (false);
/** Pop up the snapshot display context menu.
* @param button Button used to open the menu.
* @param time Menu open time.
- * @snapshot_name Name of the snapshot that the menu click was over.
+ * @param snapshot_name Name of the snapshot that the menu click was over.
*/
void
EditorSnapshots::popup_context_menu (int button, int32_t time, std::string snapshot_name)
add_item_with_sensitivity (items, MenuElem (_("Remove"), sigc::bind (sigc::mem_fun (*this, &EditorSnapshots::remove), snapshot_name)), modification_allowed);
- add_item_with_sensitivity (items, MenuElem (_("Rename"), sigc::bind (sigc::mem_fun (*this, &EditorSnapshots::rename), snapshot_name)), modification_allowed);
+ add_item_with_sensitivity (items, MenuElem (_("Rename..."), sigc::bind (sigc::mem_fun (*this, &EditorSnapshots::rename), snapshot_name)), modification_allowed);
_menu.popup (button, time);
}
string new_name;
prompter.set_name ("Prompter");
+ prompter.set_title (_("Rename Snapshot"));
prompter.add_button (Gtk::Stock::SAVE, Gtk::RESPONSE_ACCEPT);
prompter.set_prompt (_("New name of snapshot"));
prompter.set_initial_text (old_name);
return;
}
- vector<sys::path> state_file_paths;
+ vector<std::string> state_file_paths;
get_state_files_in_directory (_session->session_directory().root_path(),
state_file_paths);