#include <vector>
#include <sigc++/signal.h>
#include <libgnomecanvasmm.h>
+#include <ardour/configuration.h>
#include "canvas.h"
#include "simplerect.h"
void set_samples_per_unit (double spu);
void set_duration (double units);
void set_height ();
+ void set_colors ();
sigc::signal<void,GhostRegion*> GoingAway;
};