allow_y = false;
allow_target = false;
- panner->StateChanged.connect (state_connection, boost::bind (&Panner2d::handle_state_change, this));
- panner->Changed.connect (change_connection, boost::bind (&Panner2d::handle_position_change, this));
+ panner->StateChanged.connect (state_connection, boost::bind (&Panner2d::handle_state_change, this), gui_context());
+ panner->Changed.connect (change_connection, boost::bind (&Panner2d::handle_position_change, this), gui_context());
drag_target = 0;
set_events (Gdk::BUTTON_PRESS_MASK|Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);