}
namespace Pango {
- class Layout;
+ class Container;
}
class Panner2dWindow;
int add_signal (const char* text, const PBD::AngularVector&);
void move_signal (int which, const PBD::AngularVector&);
void reset (uint32_t n_inputs);
+ void set_send_drawing_mode (bool);
boost::shared_ptr<ARDOUR::PannerShell> get_panner_shell() const { return panner_shell; }
double last_width;
bool did_move;
bool have_elevation;
+ bool _send_mode;
Target *find_closest_object (gdouble x, gdouble y, bool& is_signal);