/*
- Copyright (C) 2009 Paul Davis
+ Copyright (C) 2009 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
#include <gtkmm/spinbutton.h>
+#include <glibmm/thread.h>
+
+#include "ardour/types.h"
#include "ardour_dialog.h"
+#include "canvas.h"
+#include "progress_reporter.h"
+
+namespace ARDOUR {
+ class Session;
+}
+
+class AudioClock;
+class RegionView;
/// Dialog box to set options for the `strip silence' filter
-class StripSilenceDialog : public ArdourDialog
+class StripSilenceDialog : public ArdourDialog, public ProgressReporter
{
public:
- StripSilenceDialog ();
+ StripSilenceDialog (ARDOUR::Session*, std::list<RegionView*> const &);
+ ~StripSilenceDialog ();
double threshold () const {
return _threshold.get_value ();
}
- nframes_t minimum_length () const {
- return _minimum_length.get_value_as_int ();
- }
+ void drop_rects ();
+
+ void silences (ARDOUR::AudioIntervalMap&);
+
+ ARDOUR::framecnt_t minimum_length () const;
+ ARDOUR::framecnt_t fade_length () const;
- nframes_t fade_length () const {
- return _fade_length.get_value_as_int ();
- }
-
private:
+ void create_waves ();
+ void peaks_ready ();
+ void canvas_allocation (Gtk::Allocation &);
+ void update_silence_rects ();
+ void resize_silence_rects ();
+ void update ();
+ void update_threshold_line ();
+ void update_stats (ARDOUR::AudioIntervalResult const &);
+ void threshold_changed ();
+ void update_progress_gui (float);
+ void restart_thread ();
+
Gtk::SpinButton _threshold;
- Gtk::SpinButton _minimum_length;
- Gtk::SpinButton _fade_length;
+ AudioClock* _minimum_length;
+ AudioClock* _fade_length;
+ Gtk::ProgressBar _progress_bar;
+
+ struct ViewInterval {
+ RegionView* view;
+ ARDOUR::AudioIntervalResult intervals;
+
+ ViewInterval (RegionView* rv) : view (rv) {}
+ };
+
+ std::list<ViewInterval> views;
+
+ PBD::ScopedConnection* _peaks_ready_connection;
+
+ bool _destroying;
+
+ pthread_t _thread; ///< thread to compute silence in the background
+ static void * _detection_thread_work (void *);
+ void * detection_thread_work ();
+ Glib::Mutex _lock; ///< lock held while the thread is doing work
+ Glib::Cond _run_cond; ///< condition to wake the thread
+ bool _thread_should_finish; ///< true if the thread should terminate
+ PBD::Signal0<void> Completed; ///< emitted when a silence detection has completed
+ PBD::ScopedConnection _completed_connection;
+ ARDOUR::InterThreadInfo _interthread_info;
};