class Pixbuf;
class Rectangle;
class Item;
- class Group;
- class Text;
+ class Container;
+ class Text;
}
using ARDOUR::framepos_t;
TimeAxisView& get_time_axis_view () const;
void set_name_text(const std::string&);
virtual void set_height(double h);
+ virtual double height() const { return _height; }
void set_y (double);
- void set_color (Gdk::Color const &);
+ void set_color (uint32_t);
+ void set_name_text_color ();
- uint32_t get_fill_color () const;
+ virtual uint32_t get_fill_color () const;
ArdourCanvas::Item* get_canvas_frame();
- ArdourCanvas::Group* get_canvas_group();
+ ArdourCanvas::Item* get_canvas_group();
ArdourCanvas::Item* get_name_highlight();
virtual void set_samples_per_pixel (double);
double get_samples_per_pixel () const;
- virtual void drag_start() { _dragging = true; }
- virtual void drag_end() { _dragging = false; }
+ virtual void drag_start();
+ virtual void drag_end();
bool dragging() const { return _dragging; }
virtual void raise () { return; }
virtual void lower () { return; }
virtual void lower_to_bottom () { return; }
- virtual void hide_rect ();
- virtual void show_rect ();
-
/** @return true if the name area should respond to events */
bool name_active() const { return name_connected; }
};
protected:
- TimeAxisViewItem(const std::string &, ArdourCanvas::Group&, TimeAxisView&, double, Gdk::Color const &,
- framepos_t, framecnt_t, bool recording = false, bool automation = false, Visibility v = Visibility (0));
+ TimeAxisViewItem (const std::string &, ArdourCanvas::Item&, TimeAxisView&, double, uint32_t fill_color,
+ framepos_t, framecnt_t, bool recording = false, bool automation = false, Visibility v = Visibility (0));
TimeAxisViewItem (const TimeAxisViewItem&);
- void init (ArdourCanvas::Group*, double, Gdk::Color const &, framepos_t, framepos_t, Visibility, bool, bool);
+ void init (ArdourCanvas::Item*, double, uint32_t, framepos_t, framepos_t, Visibility, bool, bool);
virtual bool canvas_group_event (GdkEvent*);
- virtual void compute_colors (Gdk::Color const &);
virtual void set_colors();
virtual void set_frame_color();
virtual void set_frame_gradient ();
/** true if a small vestigial rect should be shown when the item gets very narrow */
bool show_vestigial;
- uint32_t fill_opacity;
uint32_t fill_color;
- uint32_t frame_color_r;
- uint32_t frame_color_g;
- uint32_t frame_color_b;
- uint32_t selected_frame_color_r;
- uint32_t selected_frame_color_g;
- uint32_t selected_frame_color_b;
- uint32_t label_color;
-
- uint32_t handle_color_r;
- uint32_t handle_color_g;
- uint32_t handle_color_b;
- uint32_t lock_handle_color_r;
- uint32_t lock_handle_color_g;
- uint32_t lock_handle_color_b;
+
uint32_t last_item_width;
int name_text_width;
bool wide_enough_for_name;
bool high_enough_for_name;
- bool rect_visible;
- ArdourCanvas::Group* group;
+ ArdourCanvas::Container* group;
ArdourCanvas::Rectangle* vestigial_frame;
ArdourCanvas::Rectangle* frame;
+ ArdourCanvas::Rectangle* selection_frame;
ArdourCanvas::Text* name_text;
ArdourCanvas::Rectangle* name_highlight;
double _height;
Visibility visibility;
+ std::string fill_color_name;
bool _recregion;
bool _automation; ///< true if this is an automation region view
bool _dragging;