#include "pbd/xml++.h"
#include "ardour/configuration_variable.h"
+/* This is very similar to ARDOUR::ConfigVariable but expects numeric values to
+ * be in hexadecimal. This is because it is intended for use with color
+ * specifications which are easier to scan for issues in "rrggbbaa" format than
+ * as decimals.
+ */
template<class T>
-class UIConfigVariable : public ARDOUR::ConfigVariableBase
+class ColorVariable : public ARDOUR::ConfigVariableBase
{
public:
- UIConfigVariable (std::string str) : ARDOUR::ConfigVariableBase (str) {}
- UIConfigVariable (std::string str, T val) : ARDOUR::ConfigVariableBase (str), value (val) {}
+ ColorVariable (std::string str) : ARDOUR::ConfigVariableBase (str) {}
+ ColorVariable (std::string str, T val) : ARDOUR::ConfigVariableBase (str), value (val) {}
bool set (T val) {
if (val == value) {
UIConfiguration();
~UIConfiguration();
- std::map<std::string,UIConfigVariable<uint32_t> *> canvas_colors;
+ std::map<std::string,ColorVariable<uint32_t> *> canvas_colors;
bool dirty () const;
void set_dirty ();
uint32_t color_by_name (const std::string&);
- sigc::signal<void,const char*> ParameterChanged;
+ sigc::signal<void,std::string> ParameterChanged;
+ void map_parameters (boost::function<void (std::string)>&);
#undef UI_CONFIG_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,value) \
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
+#undef CANVAS_STRING_VARIABLE
#define CANVAS_VARIABLE(var,name) \
uint32_t get_##var () const { return var.get(); } \
bool set_##var (uint32_t val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
+#define CANVAS_STRING_VARIABLE(var,name) \
+ std::string get_##var () const { return var.get(); } \
+ bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
+#undef CANVAS_STRING_VARIABLE
private:
/* declare variables */
#undef UI_CONFIG_VARIABLE
-#define UI_CONFIG_VARIABLE(Type,var,name,value) UIConfigVariable<Type> var;
+#define UI_CONFIG_VARIABLE(Type,var,name,value) ARDOUR::ConfigVariable<Type> var;
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
-#define CANVAS_VARIABLE(var,name) UIConfigVariable<uint32_t> var;
+#define CANVAS_VARIABLE(var,name) ColorVariable<uint32_t> var;
+#define CANVAS_STRING_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
+#undef CANVAS_STRING_VARIABLE
XMLNode& state ();
bool _dirty;