Gdk::Rectangle monitor_rect;
screen->get_monitor_geometry (0, monitor_rect);
- int const w = std::min (monitor_rect.get_width(), max_width) * 0.8;
- int const h = std::min (monitor_rect.get_height(), max_height) * 0.8;
+ int const w = std::min (int (monitor_rect.get_width() * 0.8), max_width);
+ int const h = std::min (int (monitor_rect.get_height() * 0.8), max_height);
window->resize (w, h);
}