ArdourCanvas::Item* canvas_item () const;
bool visible () const;
- void set_color (uint32_t);
-
void set (std::string const &);
void set_time (framepos_t);
void set_duration (framepos_t, framepos_t);
void show ();
void hide ();
-
+
private:
Editor* _editor;
ArdourCanvas::TrackingText* _canvas_item;
+
+ void color_handler ();
};