#include "ardour/session.h"
#include "ardour/session_handle.h"
#include "video_image_frame.h"
-#include "open_video_monitor_dialog.h"
#include "video_monitor.h"
#include "pbd/signals.h"
#include "canvas.h"
void toggle_offset_locked () { video_offset_lock = !video_offset_lock; }
bool is_offset_locked () { return video_offset_lock; }
- void open_video_monitor (bool interactive=true);
+ void open_video_monitor ();
void close_video_monitor ();
void terminated_video_monitor ();
void manual_seek_video_monitor (framepos_t pos);
std::string translated_filename ();
VideoMonitor *vmonitor;
- OpenVideoMonitorDialog *open_video_monitor_dialog;
bool reopen_vmonitor;
PBD::Signal0<void> VtlUpdate;