quick fix for weird colorselection bug where alpha gets set to 0 if it wasnt changed...
[ardour.git] / libs / ardour / ardour / canvas_vars.h
index 35af35e2ac3dd24d560eb5a49a7d5fca438ff107..2d9e7ae03cb96791e3591f4d125f7f06cf7942d1 100644 (file)
@@ -9,7 +9,7 @@ CANVAS_VARIABLE(canvasvar_MidiBusBase, "midi bus base")
 CANVAS_VARIABLE(canvasvar_TimeStretchFill, "time-stretch-fill")
 CANVAS_VARIABLE(canvasvar_TimeStretchOutline, "time-stretch-outline")
 CANVAS_VARIABLE(canvasvar_AutomationLine, "automation line")
-CANVAS_VARIABLE(canvasvar_RedirectAutomationLine, "redirect automation line")
+CANVAS_VARIABLE(canvasvar_ProcessorAutomationLine, "processor automation line")
 CANVAS_VARIABLE(canvasvar_ControlPointFill, "control point fill")
 CANVAS_VARIABLE(canvasvar_ControlPointOutline, "control point outline")
 CANVAS_VARIABLE(canvasvar_EnteredControlPointOutline, "entered control point outline")