AnchorPoint _anchor_point;
bool _follow_overlap;
bool _fixed;
+ int32_t layer_relation;
Curve _fade_in;
Curve _fade_out;
void initialize ();
int compute (boost::shared_ptr<ARDOUR::AudioRegion>, boost::shared_ptr<ARDOUR::AudioRegion>, CrossfadeModel);
- bool update (bool force);
-
- void member_changed (ARDOUR::Change);
+ bool update ();
};