#define __ardour_data_type_h__
#include <string>
-#include <jack/jack.h>
+#include <stdint.h>
+#include <glib.h>
-namespace ARDOUR {
+#include "ardour/libardour_visibility.h"
+namespace ARDOUR {
/** A type of Data Ardour is capable of processing.
*
* other type representations, simple comparison between then, etc. This code
* is deliberately 'ugly' so other code doesn't have to be.
*/
-class DataType
+class LIBARDOUR_API DataType
{
public:
/** Numeric symbol for this DataType.
/** Construct from a string (Used for loading from XML and Ports)
* The string can be as in an XML file (eg "audio" or "midi"), or a
- * Jack type string (from jack_port_type) */
+ */
DataType(const std::string& str)
: _symbol(NIL) {
- if (str == "audio" || str == JACK_DEFAULT_AUDIO_TYPE)
+ if (!g_ascii_strncasecmp(str.c_str(), "audio", str.length())) {
_symbol = AUDIO;
- else if (str == "midi" || str == JACK_DEFAULT_MIDI_TYPE)
+ } else if (!g_ascii_strncasecmp(str.c_str(), "midi", str.length())) {
_symbol = MIDI;
- }
-
- /** Get the Jack type this DataType corresponds to */
- const char* to_jack_type() const {
- switch (_symbol) {
- case AUDIO: return JACK_DEFAULT_AUDIO_TYPE;
- case MIDI: return JACK_DEFAULT_MIDI_TYPE;
- default: return "";
}
}
/** Inverse of the from-string constructor */
const char* to_string() const {
switch (_symbol) {
- case AUDIO: return "audio";
- case MIDI: return "midi";
- default: return "unknown"; // reeeally shouldn't ever happen
+ case AUDIO: return "audio";
+ case MIDI: return "midi";
+ default: return "unknown"; // reeeally shouldn't ever happen
}
}
-
+
const char* to_i18n_string () const;
inline operator uint32_t() const { return (uint32_t)_symbol; }
};
-
} // namespace ARDOUR
#endif // __ardour_data_type_h__