#include <string>
#include <vector>
#include <cmath>
-#include <jack/jack.h>
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
#include "pbd/fastlog.h"
#include "pbd/undo.h"
#include "pbd/statefuldestructible.h"
#include "pbd/controllable.h"
+#include "pbd/enum_convert.h"
#include "ardour/ardour.h"
-#include "ardour/automatable_controls.h"
#include "ardour/automation_control.h"
#include "ardour/bundle.h"
#include "ardour/chan_count.h"
#include "ardour/latent.h"
#include "ardour/port_set.h"
#include "ardour/session_object.h"
+#include "ardour/libardour_visibility.h"
#include "ardour/types.h"
#include "ardour/utils.h"
+#include "ardour/buffer_set.h"
class XMLNode;
class Amp;
class AudioEngine;
class AudioPort;
-class BufferSet;
class Bundle;
class MidiPort;
class PeakMeter;
* An IO can contain ports of varying types, making routes/inserts/etc with
* varied combinations of types (eg MIDI and audio) possible.
*/
-class IO : public SessionObject, public Latent
+class LIBARDOUR_API IO : public SessionObject, public Latent
{
public:
static const std::string state_node_name;
Output
};
- IO (Session&, const std::string& name, Direction, DataType default_type = DataType::AUDIO);
- IO (Session&, const XMLNode&, DataType default_type = DataType::AUDIO);
+ IO (Session&, const std::string& name, Direction, DataType default_type = DataType::AUDIO, bool sendish = false);
+ IO (Session&, const XMLNode&, DataType default_type = DataType::AUDIO, bool sendish = false);
virtual ~IO();
void set_active(bool yn) { _active = yn; }
bool set_name (const std::string& str);
+ void set_pretty_name (const std::string& str);
+ std::string pretty_name () const { return _pretty_name_prefix; }
- virtual void silence (nframes_t);
+ virtual void silence (samplecnt_t);
+ void increment_port_buffer_offset (pframes_t offset);
int ensure_io (ChanCount cnt, bool clear, void *src);
- int connect_ports_to_bundle (boost::shared_ptr<Bundle>, void *);
+ int connect_ports_to_bundle (boost::shared_ptr<Bundle>, bool exclusive, void *);
+ int connect_ports_to_bundle (boost::shared_ptr<Bundle>, bool, bool, void *);
int disconnect_ports_from_bundle (boost::shared_ptr<Bundle>, void *);
BundleList bundles_connected ();
boost::shared_ptr<Bundle> bundle () { return _bundle; }
int add_port (std::string connection, void *src, DataType type = DataType::NIL);
- int remove_port (Port *, void *src);
- int connect (Port *our_port, std::string other_port, void *src);
- int disconnect (Port *our_port, std::string other_port, void *src);
+ int remove_port (boost::shared_ptr<Port>, void *src);
+ int connect (boost::shared_ptr<Port> our_port, std::string other_port, void *src);
+ int disconnect (boost::shared_ptr<Port> our_port, std::string other_port, void *src);
int disconnect (void *src);
bool connected_to (boost::shared_ptr<const IO>) const;
+ bool connected_to (const std::string&) const;
+ bool connected () const;
+ bool physically_connected () const;
- nframes_t signal_latency() const { return _own_latency; }
- nframes_t latency() const;
- void set_port_latency (nframes_t);
+ samplecnt_t signal_latency () const { return 0; }
- void update_port_total_latencies ();
+ samplecnt_t latency () const;
+ samplecnt_t public_latency () const;
+ samplecnt_t connected_latency (bool for_playback) const;
PortSet& ports() { return _ports; }
const PortSet& ports() const { return _ports; }
- Port *nth (uint32_t n) const {
+ bool has_port (boost::shared_ptr<Port>) const;
+
+ boost::shared_ptr<Port> nth (uint32_t n) const {
if (n < _ports.num_ports()) {
return _ports.port(n);
} else {
- return 0;
+ return boost::shared_ptr<Port> ();
}
}
- Port* port_by_name (const std::string& str) const;
+ boost::shared_ptr<Port> port_by_name (const std::string& str) const;
- AudioPort* audio(uint32_t n) const;
- MidiPort* midi(uint32_t n) const;
+ boost::shared_ptr<AudioPort> audio(uint32_t n) const;
+ boost::shared_ptr<MidiPort> midi(uint32_t n) const;
const ChanCount& n_ports () const { return _ports.count(); }
- boost::signals2::signal<void(IOChange,void*)> changed;
+ /* The process lock will be held on emission of this signal if
+ * IOChange contains ConfigurationChanged. In other cases,
+ * the process lock status is undefined.
+ */
+ PBD::Signal2<void, IOChange, void *> changed;
virtual XMLNode& state (bool full);
XMLNode& get_state (void);
int set_state (const XMLNode&, int version);
int set_state_2X (const XMLNode&, int, bool);
+ static void prepare_for_reset (XMLNode&, const std::string&);
+
+ class BoolCombiner {
+ public:
+
+ typedef bool result_type;
- static int disable_connecting (void);
- static int enable_connecting (void);
- static int disable_ports (void);
- static int enable_ports (void);
+ template <typename Iter>
+ result_type operator() (Iter first, Iter last) const {
+ bool r = false;
+ while (first != last) {
+ if (*first) {
+ r = true;
+ }
+ ++first;
+ }
+
+ return r;
+ }
+ };
- static boost::signals2::signal<void(ChanCount)> PortCountChanged; // emitted when the number of ports changes
+ /** Emitted when the port count is about to change. Objects
+ * can attach to this, and return `true' if they want to prevent
+ * the change from happening.
+ */
+ PBD::Signal1<bool, ChanCount, BoolCombiner> PortCountChanging;
+
+ static int disable_connecting ();
+ static int enable_connecting ();
+
+ static PBD::Signal1<void, ChanCount> PortCountChanged; // emitted when the number of ports changes
static std::string name_from_state (const XMLNode&);
static void set_name_in_state (XMLNode&, const std::string&);
/* we have to defer/order port connection. this is how we do it.
*/
- static boost::signals2::signal<int()> ConnectingLegal;
+ static PBD::Signal0<int> ConnectingLegal;
static bool connecting_legal;
XMLNode *pending_state_node;
/* three utility functions - this just seems to be simplest place to put them */
- void collect_input (BufferSet& bufs, nframes_t nframes, ChanCount offset);
- void process_input (boost::shared_ptr<Processor>, sframes_t start_frame, sframes_t end_frame, nframes_t nframes);
- void copy_to_outputs (BufferSet& bufs, DataType type, nframes_t nframes, nframes_t offset);
+ void collect_input (BufferSet& bufs, pframes_t nframes, ChanCount offset);
+ void process_input (boost::shared_ptr<Processor>, samplepos_t start_sample, samplepos_t end_sample, double speed, pframes_t nframes);
+ void copy_to_outputs (BufferSet& bufs, DataType type, pframes_t nframes, samplecnt_t offset);
/* AudioTrack::deprecated_use_diskstream_connections() needs these */
int set_ports (const std::string& str);
private:
- mutable Glib::Mutex io_lock;
+ mutable Glib::Threads::Mutex io_lock;
protected:
PortSet _ports;
Direction _direction;
DataType _default_type;
bool _active;
+ bool _sendish;
private:
int connecting_became_legal ();
- boost::signals2::scoped_connection connection_legal_c;
+ PBD::ScopedConnection connection_legal_c;
boost::shared_ptr<Bundle> _bundle; ///< a bundle representing our ports
struct UserBundleInfo {
- UserBundleInfo (IO*, boost::shared_ptr<UserBundle> b);
- boost::shared_ptr<UserBundle> bundle;
- boost::signals2::scoped_connection changed;
+ UserBundleInfo (IO*, boost::shared_ptr<UserBundle> b);
+ boost::shared_ptr<UserBundle> bundle;
+ PBD::ScopedConnection changed;
};
-
- std::vector<UserBundleInfo*> _bundles_connected; ///< user bundles connected to our ports
static int parse_io_string (const std::string&, std::vector<std::string>& chns);
static int parse_gain_string (const std::string&, std::vector<std::string>& chns);
- int ensure_ports (ChanCount, bool clear, bool lockit, void *src);
-
- void check_bundles_connected ();
- void check_bundles (std::vector<UserBundleInfo*>&, const PortSet&);
+ int ensure_ports (ChanCount, bool clear, void *src);
void bundle_changed (Bundle::Change);
boost::shared_ptr<Bundle> find_possible_bundle (const std::string &desired_name);
- bool ensure_ports_locked (ChanCount, bool clear, void *src);
+ int ensure_ports_locked (ChanCount, bool clear, bool& changed);
std::string build_legal_port_name (DataType type);
int32_t find_port_hole (const char* base);
void setup_bundle ();
- std::string bundle_channel_name (uint32_t, uint32_t) const;
+ std::string bundle_channel_name (uint32_t, uint32_t, DataType) const;
+
+ void apply_pretty_name ();
+ std::string _pretty_name_prefix;
+ BufferSet _buffers;
+ void disconnect_check (boost::shared_ptr<ARDOUR::Port>, boost::shared_ptr<ARDOUR::Port>);
};
} // namespace ARDOUR
+namespace PBD {
+ DEFINE_ENUM_CONVERT (ARDOUR::IO::Direction)
+}
+
#endif /*__ardour_io_h__ */