#include "evoral/PatchChange.hpp"
+#include "pbd/signals.h"
+
#include "ardour/scene_change.h"
namespace ARDOUR
XMLNode& get_state();
int set_state (const XMLNode&, int version);
+ bool operator==(const MIDISceneChange& other) const;
+
private:
int _bank;
int _program;
};
} /* namespace */
-
+
#endif /* __libardour_scene_change_h__ */