#include "pbd/signals.h"
#include "ardour/location.h"
-#include "ardour/midi_scene_change.h"
#include "ardour/session_handle.h"
#include "ardour/types.h"
class Port;
}
-namespace ARDOUR
+namespace ARDOUR
{
class Session;
public:
SceneChanger (Session& s) : SessionHandleRef (s) {}
virtual ~SceneChanger () {};
-
+
virtual void run (framepos_t start, framepos_t end) = 0;
virtual void locate (framepos_t where) = 0;
};
} /* namespace */
-
+
#endif /* __libardour_scene_change_h__ */