namespace ARDOUR {
-class Speakers : public PBD::Stateful {
+class LIBARDOUR_API Speakers : public PBD::Stateful {
public:
Speakers ();
- Speakers (const Speakers&);
+ Speakers (const Speakers&);
virtual ~Speakers ();
- Speakers& operator= (const Speakers&);
+ Speakers& operator= (const Speakers&);
virtual int add_speaker (const PBD::AngularVector&);
virtual void remove_speaker (int id);
virtual void move_speaker (int id, const PBD::AngularVector& new_position);
virtual void clear_speakers ();
- uint32_t size() const { return _speakers.size(); }
+ uint32_t size() const { return _speakers.size(); }
- void setup_default_speakers (uint32_t nspeakers);
+ void setup_default_speakers (uint32_t nspeakers);
std::vector<Speaker>& speakers() { return _speakers; }
void dump_speakers (std::ostream&);
- XMLNode& get_state ();
- int set_state (const XMLNode&, int version);
+ XMLNode& get_state ();
+ int set_state (const XMLNode&, int version);
PBD::Signal0<void> Changed;
-
+
protected:
std::vector<Speaker> _speakers;
- virtual void update () {}
+ virtual void update () {}
};
} /* namespace */