#include "ardour/audio_backend.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
namespace ARDOUR {
return _("Failed to initialize audio backend");
case BackendDeinitializationError:
return _("Failed to deinitialize audio backend");
+ case BackendReinitializationError:
+ return _("Failed to reinitialize audio backend");
case AudioDeviceOpenError:
return _("Failed to open audio device");
case AudioDeviceCloseError:
return _("Failed to close audio device");
+ case AudioDeviceInvalidError:
+ return _("Audio device not valid");
case AudioDeviceNotAvailableError:
return _("Audio device unavailable");
case AudioDeviceNotConnectedError:
case OutputChannelCountNotSupportedError:
return _("Output channel count configuration not supported");
case AquireRealtimePermissionError:
- return _("Unable to aquire realtime permissions");
+ return _("Unable to acquire realtime permissions");
case SettingAudioThreadPriorityError:
return _("Setting audio device thread priorities failed");
case SettingMIDIThreadPriorityError:
return _("Setting MIDI device thread priorities failed");
+ case ProcessThreadStartError:
+ return _("Failed to start process thread");
+ case FreewheelThreadStartError:
+ return _("Failed to start freewheel thread");
+ case PortRegistrationError:
+ return _("Failed to register audio/midi ports");
+ case PortReconnectError:
+ return _("Failed to re-connect audio/midi ports");
+ case OutOfMemoryError:
+ return _("Out Of Memory Error");
}
return _("Could not reconnect to Audio/MIDI engine");
}