#include "i18n.h"
Auditioner::Auditioner (Session& s)
- : AudioTrack (s, "auditioner", Route::Hidden)
+ : AudioTrack (s, "auditioner", Route::Auditioner)
, current_frame (0)
, _auditioning (0)
, length (0)
vector<string> outputs;
_session.engine().get_physical_outputs (DataType::AUDIO, outputs);
- if (left == "default") {
+ if (left.empty() || left == "default") {
if (_session.monitor_out()) {
left = _session.monitor_out()->input()->audio (0)->name();
via_monitor = true;
}
}
- if (right == "default") {
+ if (right.empty() || right == "default") {
if (_session.monitor_out()) {
right = _session.monitor_out()->input()->audio (1)->name();
via_monitor = true;