globally change all use of "frame" to refer to audio into "sample".
[ardour.git] / libs / ardour / capturing_processor.cc
index 6012f9ff37223f5a49d0c77b86067a2fe1060f70..496bfc53f23090938b2bc2c2e94c15463fce0a68 100644 (file)
@@ -26,7 +26,7 @@
 
 namespace ARDOUR {
 
-CapturingProcessor::CapturingProcessor (Session & session, framecnt_t latency)
+CapturingProcessor::CapturingProcessor (Session & session, samplecnt_t latency)
        : Processor (session, X_("capture point"))
        , block_size (AudioEngine::instance()->samples_per_cycle())
        , _latency (latency)
@@ -47,7 +47,7 @@ CapturingProcessor::set_block_size (pframes_t nframes)
 }
 
 void
-CapturingProcessor::run (BufferSet& bufs, framepos_t, framepos_t, double, pframes_t nframes, bool)
+CapturingProcessor::run (BufferSet& bufs, samplepos_t, samplepos_t, double, pframes_t nframes, bool)
 {
        if (!active()) {
                _delaybuffers.flush ();