undo the hiding of SR-dependent LV2 ports
[ardour.git] / libs / ardour / import.cc
index 07c7958ad79a4b1d0268805c22c7ffd93fa3fe62..047b46f55305d5ff68d3beda87e0623ce60abe7d 100644 (file)
@@ -214,8 +214,7 @@ map_existing_mono_sources (const vector<string>& new_paths, Session& /*sess*/,
 }
 
 static bool
-create_mono_sources_for_writing (const string& origin,
-                                 const vector<string>& new_paths,
+create_mono_sources_for_writing (const vector<string>& new_paths,
                                  Session& sess, uint samplerate,
                                  vector<boost::shared_ptr<Source> >& newfiles,
                                  framepos_t timeline_position)
@@ -229,7 +228,6 @@ create_mono_sources_for_writing (const string& origin,
 
                        source = SourceFactory::createWritable (type, sess,
                                                                i->c_str(),
-                                                               origin,
                                                                false, // destructive
                                                                samplerate);
                }
@@ -527,7 +525,7 @@ Session::import_files (ImportStatus& status)
                        fatal << "THIS IS NOT IMPLEMENTED YET, IT SHOULD NEVER GET CALLED!!! DYING!" << endmsg;
                        status.cancel = !map_existing_mono_sources (new_paths, *this, frame_rate(), newfiles, this);
                } else {
-                       status.cancel = !create_mono_sources_for_writing (*p, new_paths, *this, frame_rate(), newfiles, natural_position);
+                       status.cancel = !create_mono_sources_for_writing (new_paths, *this, frame_rate(), newfiles, natural_position);
                }
 
                // copy on cancel/failure so that any files that were created will be removed below