{
/* io_lock, not taken: function must be called from Session::process() calltree */
- if (_direction == Output) {
- for (PortSet::iterator i = _ports.begin(); i != _ports.end(); ++i) {
- i->increment_port_buffer_offset (offset);
- }
- }
+ if (_direction == Output) {
+ for (PortSet::iterator i = _ports.begin(); i != _ports.end(); ++i) {
+ i->increment_port_buffer_offset (offset);
+ }
+ }
}
void
/* io_lock, not taken: function must be called from Session::process() calltree */
for (PortSet::iterator i = _ports.begin(); i != _ports.end(); ++i) {
- i->get_buffer(nframes).silence (nframes);
- }
-}
-
-/** Set _bundles_connected to those bundles that are connected such that every
- * port on every bundle channel x is connected to port x in _ports.
- */
-void
-IO::check_bundles_connected ()
-{
- std::vector<UserBundleInfo*> new_list;
-
- for (std::vector<UserBundleInfo*>::iterator i = _bundles_connected.begin(); i != _bundles_connected.end(); ++i) {
-
- uint32_t const N = (*i)->bundle->nchannels().n_total();
-
- if (_ports.num_ports() < N) {
- continue;
- }
-
- bool ok = true;
-
- for (uint32_t j = 0; j < N; ++j) {
- /* Every port on bundle channel j must be connected to our input j */
- Bundle::PortList const pl = (*i)->bundle->channel_ports (j);
- for (uint32_t k = 0; k < pl.size(); ++k) {
- if (_ports.port(j)->connected_to (pl[k]) == false) {
- ok = false;
- break;
- }
- }
-
- if (ok == false) {
- break;
- }
- }
-
- if (ok) {
- new_list.push_back (*i);
- } else {
- delete *i;
+ if (i->port_handle ()) {
+ i->get_buffer(nframes).silence (nframes);
}
}
-
- _bundles_connected = new_list;
}
-
int
IO::disconnect (boost::shared_ptr<Port> our_port, string other_port, void* src)
{
return 0;
}
- {
- Glib::Threads::Mutex::Lock lm (io_lock);
-
- /* check that our_port is really one of ours */
+ {
+ Glib::Threads::Mutex::Lock lm (io_lock);
- if ( ! _ports.contains(our_port)) {
- return -1;
- }
+ /* check that our_port is really one of ours */
- /* disconnect it from the source */
+ if ( ! _ports.contains(our_port)) {
+ return -1;
+ }
- if (our_port->disconnect (other_port)) {
- error << string_compose(_("IO: cannot disconnect port %1 from %2"), our_port->name(), other_port) << endmsg;
- return -1;
- }
+ /* disconnect it from the source */
- check_bundles_connected ();
- }
+ if (our_port->disconnect (other_port)) {
+ error << string_compose(_("IO: cannot disconnect port %1 from %2"), our_port->name(), other_port) << endmsg;
+ return -1;
+ }
+ }
- changed (IOChange (IOChange::ConnectionsChanged), src); /* EMIT SIGNAL */
+ changed (IOChange (IOChange::ConnectionsChanged), src); /* EMIT SIGNAL */
_session.set_dirty ();
}
_session.engine().unregister_port (port);
- check_bundles_connected ();
}
}
for (PortSet::iterator i = _ports.begin(); i != _ports.end(); ++i) {
i->disconnect_all ();
}
-
- check_bundles_connected ();
}
changed (IOChange (IOChange::ConnectionsChanged), src); /* EMIT SIGNAL */
}
if (changed) {
- check_bundles_connected ();
PortCountChanged (n_ports()); /* EMIT SIGNAL */
_session.set_dirty ();
}
node->set_property("pretty-name", _pretty_name_prefix);
}
- for (std::vector<UserBundleInfo*>::iterator i = _bundles_connected.begin(); i != _bundles_connected.end(); ++i) {
- XMLNode* n = new XMLNode ("Bundle");
- n->set_property ("name", (*i)->bundle->name ());
- node->add_child_nocopy (*n);
- }
-
for (PortSet::iterator i = _ports.begin(); i != _ports.end(); ++i) {
vector<string> connections;
connection_legal_c.disconnect ();
- // it's not required for TracksLive, as long as TracksLive's session does all the connections when it's being loaded
- if (!Profile->get_trx() ) {
- ret = make_connections (*pending_state_node, pending_state_node_version, pending_state_node_in);
- }
+ // it's not required for TracksLive, as long as TracksLive's session does all the connections when it's being loaded
+ if (!Profile->get_trx() ) {
+ ret = make_connections (*pending_state_node, pending_state_node_version, pending_state_node_in);
+ }
delete pending_state_node;
pending_state_node = 0;
}
if (prop) {
- connect (p, prop->value(), this);
+ connect (p, prop->value(), this);
}
}
}
for (PortSet::const_iterator i = _ports.begin(); i != _ports.end(); ++i) {
if ((latency = i->private_latency_range (_direction == Output).max) > max_latency) {
- DEBUG_TRACE (DEBUG::Latency, string_compose ("port %1 has %2 latency of %3 - use\n",
- name(),
- ((_direction == Output) ? "PLAYBACK" : "CAPTURE"),
- latency));
+ DEBUG_TRACE (DEBUG::Latency, string_compose ("port %1 has %2 latency of %3 - use\n",
+ name(),
+ ((_direction == Output) ? "PLAYBACK" : "CAPTURE"),
+ latency));
max_latency = latency;
}
}
- DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: max %4 latency from %2 ports = %3\n",
- name(), _ports.num_ports(), max_latency,
- ((_direction == Output) ? "PLAYBACK" : "CAPTURE")));
+ DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: max %4 latency from %2 ports = %3\n",
+ name(), _ports.num_ports(), max_latency,
+ ((_direction == Output) ? "PLAYBACK" : "CAPTURE")));
return max_latency;
}
int
-IO::connect_ports_to_bundle (boost::shared_ptr<Bundle> c, bool exclusive, void* src)
+IO::connect_ports_to_bundle (boost::shared_ptr<Bundle> c, bool exclusive, void* src) {
+ return connect_ports_to_bundle(c, exclusive, false, src);
+}
+
+int
+IO::connect_ports_to_bundle (boost::shared_ptr<Bundle> c, bool exclusive,
+ bool allow_partial, void* src)
{
BLOCK_PROCESS_CALLBACK ();
}
}
- c->connect (_bundle, _session.engine());
-
- /* If this is a UserBundle, make a note of what we've done */
-
- boost::shared_ptr<UserBundle> ub = boost::dynamic_pointer_cast<UserBundle> (c);
- if (ub) {
+ c->connect (_bundle, _session.engine(), allow_partial);
- /* See if we already know about this one */
- std::vector<UserBundleInfo*>::iterator i = _bundles_connected.begin();
- while (i != _bundles_connected.end() && (*i)->bundle != ub) {
- ++i;
- }
-
- if (i == _bundles_connected.end()) {
- /* We don't, so make a note */
- _bundles_connected.push_back (new UserBundleInfo (this, ub));
- }
- }
}
changed (IOChange (IOChange::ConnectionsChanged), src); /* EMIT SIGNAL */
/* If this is a UserBundle, make a note of what we've done */
- boost::shared_ptr<UserBundle> ub = boost::dynamic_pointer_cast<UserBundle> (c);
- if (ub) {
-
- std::vector<UserBundleInfo*>::iterator i = _bundles_connected.begin();
- while (i != _bundles_connected.end() && (*i)->bundle != ub) {
- ++i;
- }
-
- if (i != _bundles_connected.end()) {
- delete *i;
- _bundles_connected.erase (i);
- }
- }
}
changed (IOChange (IOChange::ConnectionsChanged), src); /* EMIT SIGNAL */
/**
* Setup a bundle that describe our inputs or outputs. Also creates the bundle if necessary.
*/
-
void
IO::setup_bundle ()
{
- char buf[32];
+ char buf[32];
if (!_bundle) {
_bundle.reset (new Bundle (_direction == Input));
} else {
snprintf(buf, sizeof (buf), _("%s out"), _name.val().c_str());
}
- _bundle->set_name (buf);
+ _bundle->set_name (buf);
int c = 0;
for (DataType::iterator i = DataType::begin(); i != DataType::end(); ++i) {
{
BundleList bundles;
- /* User bundles */
- for (std::vector<UserBundleInfo*>::iterator i = _bundles_connected.begin(); i != _bundles_connected.end(); ++i) {
- bundles.push_back ((*i)->bundle);
- }
-
/* Session bundles */
boost::shared_ptr<ARDOUR::BundleList> b = _session.bundles ();
for (ARDOUR::BundleList::iterator i = b->begin(); i != b->end(); ++i) {
bool
IO::connected () const
{
- /* do we have any connections at all? */
+ /* do we have any connections at all? */
- for (PortSet::const_iterator p = _ports.begin(); p != _ports.end(); ++p) {
- if (p->connected()) {
- return true;
- }
- }
+ for (PortSet::const_iterator p = _ports.begin(); p != _ports.end(); ++p) {
+ if (p->connected()) {
+ return true;
+ }
+ }
- return false;
+ return false;
}
bool
IO::connected_to (boost::shared_ptr<const IO> other) const
{
if (!other) {
- return connected ();
+ return connected ();
}
assert (_direction != other->direction());
IO::physically_connected () const
{
for (PortSet::const_iterator i = _ports.begin(); i != _ports.end(); ++i) {
- if (i->physically_connected()) {
- return true;
- }
- }
+ if (i->physically_connected()) {
+ return true;
+ }
+ }
- return false;
+ return false;
}
bool