Fix crash on out of range MIDI events (though this shouldn't be possible at all....
[ardour.git] / libs / ardour / jack_midi_port.cc
index 0b8d96f4db2507772a0b2c1d1c692ef75639524d..6d8e4c8c5d24966bcd0770e4b5067b623d98802d 100644 (file)
@@ -82,7 +82,7 @@ JackMidiPort::cycle_end (nframes_t nframes, nframes_t offset)
        jack_midi_clear_buffer (jack_buffer);
 
        for (MidiBuffer::iterator i = _buffer->begin(); i != _buffer->end(); ++i) {
-               const MidiEvent& ev = *i;
+               const MIDI::Event& ev = *i;
                // event times should be frames, relative to cycle start
                assert(ev.time() >= 0);
                assert(ev.time() < nframes);