const XMLProperty* prop = node.property("type");
assert(prop && DataType(prop->value()) == DataType::MIDI);
- in_set_state = true;
+ in_set_state++;
set_state (node);
- in_set_state = false;
+ in_set_state--;
}
MidiPlaylist::MidiPlaylist (Session& session, string name, bool hidden)
MidiPlaylist::~MidiPlaylist ()
{
GoingAway (); /* EMIT SIGNAL */
+
+ /* drop connections to signals */
+
+ notify_callbacks ();
}
struct RegionSortByLayer {
void
MidiPlaylist::remove_dependents (boost::shared_ptr<Region> region)
{
+ /* MIDI regions have no dependents (crossfades) */
}
-void
-MidiPlaylist::flush_notifications ()
-{
- Playlist::flush_notifications();
-
- if (in_flush) {
- return;
- }
-
- in_flush = true;
-
- in_flush = false;
-}
-
void
MidiPlaylist::refresh_dependents (boost::shared_ptr<Region> r)
{
+ /* MIDI regions have no dependents (crossfades) */
}
void
void
MidiPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
{
+ /* MIDI regions have no dependents (crossfades) */
}
int
MidiPlaylist::set_state (const XMLNode& node)
{
- if (!in_set_state) {
- Playlist::set_state (node);
- }
-
- // Actually Charles, I don't much care for children
-
- /*
- XMLNodeList nlist = node.children();
-
- for (XMLNodeConstIterator niter = nlist.begin(); niter != nlist.end(); ++niter) {
+ in_set_state++;
+ freeze ();
- XMLNode* const child = *niter;
+ Playlist::set_state (node);
- }*/
+ thaw();
+ in_set_state--;
return 0;
}
-XMLNode&
-MidiPlaylist::state (bool full_state)
-{
- XMLNode& node = Playlist::state (full_state);
-
- return node;
-}
-
void
MidiPlaylist::dump () const
{