#include "ardour/types.h"
#include "ardour/mute_master.h"
-#include "ardour/rc_configuration.h"
+#include "ardour/session.h"
#include "i18n.h"
using namespace ARDOUR;
+using namespace std;
const MuteMaster::MutePoint MuteMaster::AllPoints = MutePoint (MuteMaster::PreFader|
MuteMaster::PostFader|
MuteMaster::Listen|
MuteMaster::Main);
-MuteMaster::MuteMaster (Session&, const std::string&)
- : _mute_point (MutePoint (0))
+MuteMaster::MuteMaster (Session& s, const std::string&)
+ : SessionHandleRef (s)
+ , _mute_point (AllPoints)
, _self_muted (false)
, _muted_by_others (0)
+ , _solo_ignore (false)
{
}
-void
-MuteMaster::clear_mute ()
-{
- if (_mute_point != MutePoint (0)) {
- _mute_point = MutePoint (0);
- MutePointChanged (); // EMIT SIGNAL
- }
-}
-
void
MuteMaster::mute_at (MutePoint mp)
{
if ((_mute_point & mp) != mp) {
_mute_point = MutePoint (_mute_point | mp);
+ cerr << "Mute point set, now " << _mute_point << endl;
MutePointChanged (); // EMIT SIGNAL
}
}
{
if ((_mute_point & mp) == mp) {
_mute_point = MutePoint (_mute_point & ~mp);
+ cerr << "Mute point unset, now " << _mute_point << endl;
MutePointChanged (); // EMIT SIGNAL
}
}
+void
+MuteMaster::clear_muted_by_others ()
+{
+ _muted_by_others = 0;
+}
+
void
MuteMaster::mod_muted_by_others (int32_t delta)
{
}
}
+void
+MuteMaster::set_solo_level (SoloLevel l)
+{
+ _solo_level = l;
+}
+
gain_t
MuteMaster::mute_gain_at (MutePoint mp) const
{
- if (muted_at (mp)) {
- return Config->get_solo_mute_gain ();
- } else {
- return 1.0;
- }
+ gain_t gain;
+ const SoloLevel l = _solo_level;
+
+ // cerr << "solo level = " << _solo_level << " selfmuted " << self_muted_at (mp) << " omute " << muted_by_others_at (mp) << endl;
+
+ if (Config->get_solo_mute_override()) {
+ if ((l == SelfSoloed) || (l == DownstreamSoloed)) {
+ gain = 1.0;
+ } else if (self_muted_at (mp)) { // self-muted
+ gain = Config->get_solo_mute_gain ();
+ } else if (l == UpstreamSoloed) {
+ gain = 1.0;
+ } else if (muted_by_others_at (mp)) { // muted by others
+ gain = Config->get_solo_mute_gain ();
+ } else {
+ if (!_solo_ignore && _session.soloing()) {
+ gain = 0.0;
+ } else {
+ gain = 1.0;
+ }
+ }
+ } else {
+ if (self_muted_at (mp)) { // self-muted
+ gain = Config->get_solo_mute_gain ();
+ } else if ((l == SelfSoloed) || (l == DownstreamSoloed)) {
+ gain = 1.0;
+ } else if (muted_by_others_at (mp)) { // muted by others
+ gain = Config->get_solo_mute_gain ();
+ } else if (l == UpstreamSoloed) { // soloed by others
+ gain = 1.0;
+ } else {
+ if (!_solo_ignore && _session.soloing()) {
+ gain = 0.0;
+ } else {
+ gain = 1.0;
+ }
+ }
+ }
+
+ // cerr << "\tgain = " << gain << endl;
+
+ return gain;
}
void
MutePoint old = _mute_point;
_mute_point = (MutePoint) string_2_enum (mute_point, _mute_point);
-
+ cerr << "Mute point set from string, now " << _mute_point << endl;
+
if (old != _mute_point) {
MutePointChanged(); /* EMIT SIGNAL */
}
{
if (_mute_point != mp) {
_mute_point = mp;
+ cerr << "Mute point set from mp, now " << _mute_point << endl;
MutePointChanged (); /* EMIT SIGNAL */
}
}
if ((prop = node.property ("mute-point")) != 0) {
_mute_point = (MutePoint) string_2_enum (prop->value(), _mute_point);
+ cerr << "Mute point set from STATE string, now " << _mute_point << endl;
}
if ((prop = node.property ("muted")) != 0) {