if (!(as & Play || ((as & Touch) && !_panner->touching()))) {
- // Speed quietning
- gain_t gain_coeff = GAIN_COEFF_UNITY;
-
- if (fabsf(_session.transport_speed()) > 1.5f && Config->get_quieten_at_speed ()) {
- gain_coeff = speed_quietning;
- }
-
- distribute_no_automation (inbufs, outbufs, nframes, gain_coeff);
+ distribute_no_automation (inbufs, outbufs, nframes, 1.0);
} else {