----------------------------------------------------------------------------------------- */
if (declick > 0) {
- Amp::apply_gain (bufs, nframes, 0.0, 1.0);
+ Amp::declick (bufs, nframes, 1);
} else if (declick < 0) {
- Amp::apply_gain (bufs, nframes, 1.0, 0.0);
+ Amp::declick (bufs, nframes, -1);
}
_pending_declick = 0;