, _step_editors (0)
, _suspend_timecode_transmission (0)
, _speakers (new Speakers)
+ , _order_hint (0)
, ignore_route_processor_changes (false)
+ , _midi_ports (0)
+ , _mmc (0)
{
uint32_t sr = 0;
pre_engine_init (fullpath);
if (_is_new) {
+ if (ensure_engine (sr)) {
+ destroy ();
+ throw failed_constructor ();
+ }
+
if (create (mix_template, bus_profile)) {
destroy ();
throw failed_constructor ();
}
+
+ /* if a mix template was provided, then ::create() will
+ * have copied it into the session and we need to load it
+ * so that we have the state ready for ::set_state()
+ * after the engine is started.
+ *
+ * Note that we do NOT try to get the sample rate from
+ * the template at this time, though doing so would
+ * be easy if we decided this was an appropriate part
+ * of a template.
+ */
+
+ if (!mix_template.empty() && load_state (_current_snapshot_name)) {
+ throw failed_constructor ();
+ }
+
} else {
+
if (load_state (_current_snapshot_name)) {
throw failed_constructor ();
}
sr = atoi (prop->value());
}
}
- }
- if (ensure_engine (sr)) {
- destroy ();
- throw failed_constructor ();
+ if (ensure_engine (sr)) {
+ destroy ();
+ throw failed_constructor ();
+ }
}
if (post_engine_init ()) {
return -1;
}
+ return immediately_post_engine ();
+
+}
+
+int
+Session::immediately_post_engine ()
+{
+ /* Do various initializations that should take place directly after we
+ * know that the engine is running, but before we either create a
+ * session or set state for an existing one.
+ */
+
+ if (how_many_dsp_threads () > 1) {
+ /* For now, only create the graph if we are using >1 DSP threads, as
+ it is a bit slower than the old code with 1 thread.
+ */
+ _process_graph.reset (new Graph (*this));
+ }
+
+ /* every time we reconnect, recompute worst case output latencies */
+
+ _engine.Running.connect_same_thread (*this, boost::bind (&Session::initialize_latencies, this));
+
+ if (synced_to_engine()) {
+ _engine.transport_stop ();
+ }
+
+ if (config.get_jack_time_master()) {
+ _engine.transport_locate (_transport_frame);
+ }
+
+ try {
+ BootMessage (_("Set up LTC"));
+ setup_ltc ();
+ BootMessage (_("Set up Click"));
+ setup_click ();
+ BootMessage (_("Set up standard connections"));
+ setup_bundles ();
+ }
+
+ catch (failed_constructor& err) {
+ return -1;
+ }
+
return 0;
}
/* not strictly necessary, but doing it here allows the shared_ptr debugging to work */
playlists.reset ();
- delete _mmc;
- delete _midi_ports;
- delete _locations;
+ delete _mmc; _mmc = 0;
+ delete _midi_ports; _midi_ports = 0;
+ delete _locations; _locations = 0;
DEBUG_TRACE (DEBUG::Destruction, "Session::destroy() done\n");
{
XMLNode* child = 0;
- _ltc_input.reset (new IO (*this, _("LTC In"), IO::Input));
- _ltc_output.reset (new IO (*this, _("LTC Out"), IO::Output));
+ _ltc_input.reset (new IO (*this, X_("LTC In"), IO::Input));
+ _ltc_output.reset (new IO (*this, X_("LTC Out"), IO::Output));
- if (state_tree && (child = find_named_node (*state_tree->root(), "LTC-In")) != 0) {
+ if (state_tree && (child = find_named_node (*state_tree->root(), X_("LTC In"))) != 0) {
_ltc_input->set_state (*(child->children().front()), Stateful::loading_state_version);
} else {
{
reconnect_ltc_input ();
}
- if (state_tree && (child = find_named_node (*state_tree->root(), "LTC-Out")) != 0) {
+ if (state_tree && (child = find_named_node (*state_tree->root(), X_("LTC Out"))) != 0) {
_ltc_output->set_state (*(child->children().front()), Stateful::loading_state_version);
} else {
{
* IO style of NAME/TYPE-{in,out}N
*/
- _ltc_input->nth (0)->set_name (_("LTC-in"));
- _ltc_output->nth (0)->set_name (_("LTC-out"));
+ _ltc_input->nth (0)->set_name (X_("LTC-in"));
+ _ltc_output->nth (0)->set_name (X_("LTC-out"));
}
void
Session::setup_click ()
{
- XMLNode* child = 0;
-
_clicking = false;
- _click_io.reset (new ClickIO (*this, "click"));
+ _click_io.reset (new ClickIO (*this, X_("Click")));
_click_gain.reset (new Amp (*this));
_click_gain->activate ();
+ if (state_tree) {
+ setup_click_state (state_tree->root());
+ } else {
+ setup_click_state (0);
+ }
+}
+
+void
+Session::setup_click_state (const XMLNode* node)
+{
+ const XMLNode* child = 0;
- if (state_tree && (child = find_named_node (*state_tree->root(), "Click")) != 0) {
+ if (node && (child = find_named_node (*node, "Click")) != 0) {
/* existing state for Click */
int c = 0;
}
-int
-Session::when_engine_running ()
-{
- /* every time we reconnect, recompute worst case output latencies */
-
- _engine.Running.connect_same_thread (*this, boost::bind (&Session::initialize_latencies, this));
-
- if (synced_to_jack()) {
- _engine.transport_stop ();
- }
-
- if (config.get_jack_time_master()) {
- _engine.transport_locate (_transport_frame);
- }
-
-
- try {
- BootMessage (_("Set up LTC"));
- setup_ltc ();
- BootMessage (_("Set up Click"));
- setup_click ();
- BootMessage (_("Set up standard connections"));
- setup_bundles ();
- }
-
- catch (failed_constructor& err) {
- return -1;
- }
-
- BootMessage (_("Setup signal flow and plugins"));
-
- /* Reset all panners */
-
- Delivery::reset_panners ();
-
- /* this will cause the CPM to instantiate any protocols that are in use
- * (or mandatory), which will pass it this Session, and then call
- * set_state() on each instantiated protocol to match stored state.
- */
-
- ControlProtocolManager::instance().set_session (this);
-
- /* This must be done after the ControlProtocolManager set_session above,
- as it will set states for ports which the ControlProtocolManager creates.
- */
-
- // XXX set state of MIDI::Port's
- // MidiPortManager::instance()->set_port_states (Config->midi_port_states ());
-
- /* And this must be done after the MIDI::Manager::set_port_states as
- * it will try to make connections whose details are loaded by set_port_states.
- */
-
- hookup_io ();
-
- /* Let control protocols know that we are now all connected, so they
- * could start talking to surfaces if they want to.
- */
-
- ControlProtocolManager::instance().midi_connectivity_established ();
-
- if (_is_new && !no_auto_connect()) {
- Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock());
- auto_connect_master_bus ();
- }
-
- _state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
-
- /* update latencies */
-
- initialize_latencies ();
-
- return 0;
-}
-
void
Session::auto_connect_master_bus ()
{
/* force reversion to Solo-In-Place */
Config->set_solo_control_is_listen_control (false);
+ /* if we are auditioning, cancel it ... this is a workaround
+ to a problem (auditioning does not execute the process graph,
+ which is needed to remove routes when using >1 core for processing)
+ */
+ cancel_audition ();
+
{
/* Hold process lock while doing this so that we don't hear bits and
* pieces of audio as we work on each route.
remove_route (_monitor_out);
auto_connect_master_bus ();
+
+ if (auditioner) {
+ auditioner->connect ();
+ }
}
void
/* Monitor bus is audio only */
- uint32_t mod = n_physical_outputs.get (DataType::AUDIO);
- uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO);
vector<string> outputs[DataType::num_types];
for (uint32_t i = 0; i < DataType::num_types; ++i) {
_engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]);
}
-
+
+ uint32_t mod = outputs[DataType::AUDIO].size();
+ uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO);
if (mod != 0) {
(*x)->enable_monitor_send ();
}
}
+
+ if (auditioner) {
+ auditioner->connect ();
+ }
}
void
offset = current_block_size;
}
- if (synced_to_jack()) {
+ if (synced_to_engine()) {
tf = _engine.transport_frame();
} else {
tf = _transport_frame;
DEBUG_TRACE (DEBUG::Graph, "Routes resorted, order follows:\n");
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
DEBUG_TRACE (DEBUG::Graph, string_compose ("\t%1 signal order %2\n",
- (*i)->name(), (*i)->order_key (MixerSort)));
+ (*i)->name(), (*i)->order_key ()));
}
#endif
for (uint32_t i = output_start.get(*t); i < route->n_outputs().get(*t); ++i) {
string port;
- if ((*t) == DataType::MIDI || Config->get_output_auto_connect() & AutoConnectPhysical) {
+ if ((*t) == DataType::MIDI && (Config->get_output_auto_connect() & AutoConnectPhysical)) {
port = physoutputs[(out_offset.get(*t) + i) % nphysical_out];
- } else if ((*t) == DataType::AUDIO && Config->get_output_auto_connect() & AutoConnectMaster) {
+ } else if ((*t) == DataType::AUDIO && (Config->get_output_auto_connect() & AutoConnectMaster)) {
/* master bus is audio only */
if (_master_out && _master_out->n_inputs().get(*t) > 0) {
port = _master_out->input()->ports().port(*t,
ChanCount existing_outputs;
uint32_t order = next_control_id();
+ if (_order_hint != 0) {
+ order = _order_hint;
+ _order_hint = 0;
+ }
+
count_existing_track_channels (existing_inputs, existing_outputs);
{
ID in most situations.
*/
- if (!r->has_order_key (EditorSort)) {
+ if (!r->has_order_key ()) {
if (r->is_auditioner()) {
/* use an arbitrarily high value */
- r->set_order_key (EditorSort, UINT_MAX);
- r->set_order_key (MixerSort, UINT_MAX);
+ r->set_order_key (UINT_MAX);
} else {
DEBUG_TRACE (DEBUG::OrderKeys, string_compose ("while adding, set %1 to order key %2\n", r->name(), order));
- r->set_order_key (EditorSort, order);
- r->set_order_key (MixerSort, order);
+ r->set_order_key (order);
order++;
}
}
if (b->is_monitor()) {
return false;
}
- return a->order_key (MixerSort) < b->order_key (MixerSort);
+ return a->order_key () < b->order_key ();
}
bool
}
switch (Config->get_remote_model()) {
- case MixerSort:
- case EditorSort:
+ case MixerOrdered:
Route::RemoteControlIDChange (); /* EMIT SIGNAL */
break;
default:
}
void
-Session::sync_order_keys (RouteSortOrderKey sort_key_changed)
+Session::sync_order_keys ()
{
if (deletion_in_progress()) {
return;
opportunity to keep them in sync if they wish to.
*/
- DEBUG_TRACE (DEBUG::OrderKeys, string_compose ("Sync Order Keys, based on %1\n", enum_2_string (sort_key_changed)));
+ DEBUG_TRACE (DEBUG::OrderKeys, "Sync Order Keys.\n");
- Route::SyncOrderKeys (sort_key_changed); /* EMIT SIGNAL */
+ Route::SyncOrderKeys (); /* EMIT SIGNAL */
DEBUG_TRACE (DEBUG::OrderKeys, "\tsync done\n");
}