}
#endif
if (fabs(delta) > 2048) {
+ nframes64_t jump_to = slave_transport_frame + lrintf (_current_frame_rate/5.0f);
/* too far off, so locate and keep rolling */
- DEBUG_TRACE (DEBUG::Slave, string_compose ("slave delta %1 is too big, locate to %2\n", delta, slave_transport_frame));
- request_locate (slave_transport_frame, true);
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave delta %1 is too big, locate to %2\n",
+ delta, jump_to));
+ request_locate (jump_to, true);
return false;
} else {
float adjusted_speed = slave_speed + (delta / float(_current_frame_rate));