/*
- Copyright (C) 1999-2002 Paul Davis
+ Copyright (C) 1999-2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <algorithm>
#include <unistd.h>
-#include <pbd/error.h>
+#include "pbd/error.h"
+#include "pbd/enumwriter.h"
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
-#include <ardour/ardour.h>
-#include <ardour/session.h>
-#include <ardour/timestamps.h>
-#include <ardour/audio_diskstream.h>
-#include <ardour/audioengine.h>
-#include <ardour/slave.h>
-#include <ardour/auditioner.h>
-#include <ardour/cycles.h>
-#include <ardour/cycle_timer.h>
+#include "ardour/audioengine.h"
+#include "ardour/auditioner.h"
+#include "ardour/butler.h"
+#include "ardour/cycle_timer.h"
+#include "ardour/debug.h"
+#include "ardour/graph.h"
+#include "ardour/port.h"
+#include "ardour/process_thread.h"
+#include "ardour/scene_changer.h"
+#include "ardour/session.h"
+#include "ardour/slave.h"
+#include "ardour/ticker.h"
+#include "ardour/types.h"
-#include <midi++/manager.h>
+#include "midi++/mmc.h"
#include "i18n.h"
/** Called by the audio engine when there is work to be done with JACK.
* @param nframes Number of frames to process.
*/
+
void
-Session::process (nframes_t nframes)
+Session::process (pframes_t nframes)
{
- // This is no more the appriopriate place to call cycle
- // start. cycle_start needs to be called at the Route::roll()
- // where the signals which we want to mixdown have been calculated.
- //
- MIDI::Manager::instance()->cycle_start(nframes);
+ framepos_t transport_at_start = _transport_frame;
_silent = false;
+ if (processing_blocked()) {
+ _silent = true;
+ return;
+ }
+
if (non_realtime_work_pending()) {
- if (!transport_work_requested ()) {
+ if (!_butler->transport_work_requested ()) {
post_transport ();
- }
- }
-
+ }
+ }
+
+ _engine.main_thread()->get_buffers ();
+
(this->*process_function) (nframes);
-
- // the ticker is for sending time information like MidiClock
- nframes_t transport_frames = transport_frame();
- BBT_Time transport_bbt;
- bbt_time(transport_frames, transport_bbt);
- SMPTE::Time transport_smpte;
- smpte_time(transport_frames, transport_smpte);
- tick (transport_frames, transport_bbt, transport_smpte); /* EMIT SIGNAL */
-
+
+ /* realtime-safe meter-position and processor-order changes
+ *
+ * ideally this would be done in
+ * Route::process_output_buffers() but various functions
+ * callig it hold a _processor_lock reader-lock
+ */
+ boost::shared_ptr<RouteList> r = routes.reader ();
+ for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
+ if ((*i)->apply_processor_changes_rt()) {
+ _rt_emit_pending = true;
+ }
+ }
+ if (_rt_emit_pending) {
+ if (!_rt_thread_active) {
+ emit_route_signals ();
+ }
+ if (pthread_mutex_trylock (&_rt_emit_mutex) == 0) {
+ pthread_cond_signal (&_rt_emit_cond);
+ pthread_mutex_unlock (&_rt_emit_mutex);
+ _rt_emit_pending = false;
+ }
+ }
+
+ _engine.main_thread()->drop_buffers ();
+
+ /* deliver MIDI clock. Note that we need to use the transport frame
+ * position at the start of process(), not the value at the end of
+ * it. We may already have ticked() because of a transport state
+ * change, for example.
+ */
+
+ try {
+ if (!_silent && !_engine.freewheeling() && Config->get_send_midi_clock() && (transport_speed() == 1.0f || transport_speed() == 0.0f) && midi_clock->has_midi_port()) {
+ midi_clock->tick (transport_at_start, nframes);
+ }
+
+ _scene_changer->run (transport_at_start, transport_at_start + nframes);
+
+ } catch (...) {
+ /* don't bother with a message */
+ }
+
SendFeedback (); /* EMIT SIGNAL */
-
- MIDI::Manager::instance()->cycle_end();
}
-void
-Session::prepare_diskstreams ()
+int
+Session::fail_roll (pframes_t nframes)
{
- boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
- for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
- (*i)->prepare ();
- }
+ return no_roll (nframes);
}
int
-Session::no_roll (nframes_t nframes, nframes_t offset)
+Session::no_roll (pframes_t nframes)
{
- nframes_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
+ PT_TIMING_CHECK (4);
+
+ framepos_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
int ret = 0;
- bool declick = get_transport_declick_required();
+ int declick = get_transport_declick_required();
boost::shared_ptr<RouteList> r = routes.reader ();
if (_click_io) {
- _click_io->silence (nframes, offset);
+ _click_io->silence (nframes);
}
- if (g_atomic_int_get (&processing_prohibited)) {
+ ltc_tx_send_time_code_for_cycle (_transport_frame, end_frame, _target_transport_speed, _transport_speed, nframes);
+
+ if (_process_graph) {
+ DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/no-roll\n");
+ _process_graph->routes_no_roll( nframes, _transport_frame, end_frame, non_realtime_work_pending(), declick);
+ } else {
+ PT_TIMING_CHECK (10);
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- (*i)->silence (nframes, offset);
- }
- return 0;
- }
- for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
-
- if ((*i)->is_hidden()) {
- continue;
- }
-
- (*i)->set_pending_declick (declick);
-
- if ((*i)->no_roll (nframes, _transport_frame, end_frame, offset, non_realtime_work_pending(),
- actively_recording(), declick)) {
- error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
- ret = -1;
- break;
+ if ((*i)->is_auditioner()) {
+ continue;
+ }
+
+ (*i)->set_pending_declick (declick);
+
+ if ((*i)->no_roll (nframes, _transport_frame, end_frame, non_realtime_work_pending())) {
+ error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
+ ret = -1;
+ break;
+ }
}
+ PT_TIMING_CHECK (11);
}
+ PT_TIMING_CHECK (5);
return ret;
}
+/** @param need_butler to be set to true by this method if it needs the butler,
+ * otherwise it must be left alone.
+ */
int
-Session::process_routes (nframes_t nframes, nframes_t offset)
+Session::process_routes (pframes_t nframes, bool& need_butler)
{
- bool record_active;
int declick = get_transport_declick_required();
- bool rec_monitors = get_rec_monitors_input();
boost::shared_ptr<RouteList> r = routes.reader ();
- if (transport_sub_state & StopPendingCapture) {
- /* force a declick out */
- declick = -1;
- }
-
- record_active = actively_recording(); // || (get_record_enabled() && get_punch_in());
-
- const nframes_t start_frame = _transport_frame;
- const nframes_t end_frame = _transport_frame + (nframes_t)floor(nframes * _transport_speed);
-
- for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+ const framepos_t start_frame = _transport_frame;
+ const framepos_t end_frame = _transport_frame + floor (nframes * _transport_speed);
+
+ if (_process_graph) {
+ DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/process-routes\n");
+ if (_process_graph->process_routes (nframes, start_frame, end_frame, declick, need_butler) < 0) {
+ stop_transport ();
+ return -1;
+ }
+ } else {
- int ret;
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- if ((*i)->is_hidden()) {
- continue;
- }
+ int ret;
- (*i)->set_pending_declick (declick);
+ if ((*i)->is_auditioner()) {
+ continue;
+ }
- if ((ret = (*i)->roll (nframes, start_frame, end_frame, offset, declick, record_active, rec_monitors)) < 0) {
+ (*i)->set_pending_declick (declick);
- /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
- and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
- call path, so make sure we release any outstanding locks here before we return failure.
- */
+ bool b = false;
- boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
- for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) {
- (*ids)->recover ();
+ if ((ret = (*i)->roll (nframes, start_frame, end_frame, declick, b)) < 0) {
+ stop_transport ();
+ return -1;
}
- stop_transport ();
- return -1;
- }
+ if (b) {
+ need_butler = true;
+ }
+ }
}
return 0;
}
+/** @param need_butler to be set to true by this method if it needs the butler,
+ * otherwise it must be left alone.
+ */
int
-Session::silent_process_routes (nframes_t nframes, nframes_t offset)
+Session::silent_process_routes (pframes_t nframes, bool& need_butler)
{
- bool record_active = actively_recording();
- int declick = get_transport_declick_required();
- bool rec_monitors = get_rec_monitors_input();
boost::shared_ptr<RouteList> r = routes.reader ();
- if (transport_sub_state & StopPendingCapture) {
- /* force a declick out */
- declick = -1;
- }
-
- const nframes_t start_frame = _transport_frame;
- const nframes_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
+ const framepos_t start_frame = _transport_frame;
+ const framepos_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
- for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+ if (_process_graph) {
+ _process_graph->silent_process_routes (nframes, start_frame, end_frame, need_butler);
+ } else {
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- int ret;
+ int ret;
- if ((*i)->is_hidden()) {
- continue;
- }
+ if ((*i)->is_auditioner()) {
+ continue;
+ }
- if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, offset, record_active, rec_monitors)) < 0) {
-
- /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
- and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
- call path, so make sure we release any outstanding locks here before we return failure.
- */
+ bool b = false;
- boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
- for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) {
- (*ids)->recover ();
+ if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, b)) < 0) {
+ stop_transport ();
+ return -1;
}
- stop_transport ();
- return -1;
- }
+ if (b) {
+ need_butler = true;
+ }
+ }
}
return 0;
}
void
-Session::commit_diskstreams (nframes_t nframes, bool &needs_butler)
+Session::get_track_statistics ()
{
- int dret;
float pworst = 1.0f;
float cworst = 1.0f;
- boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
- for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
+ boost::shared_ptr<RouteList> rl = routes.reader();
+ for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+
+ boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if ((*i)->hidden()) {
+ if (!tr || tr->hidden()) {
continue;
}
-
- /* force all diskstreams not handled by a Route to call do their stuff.
- Note: the diskstreams that were handled by a route will just return zero
- from this call, because they know they were processed. So in fact, this
- also runs commit() for every diskstream.
- */
- if ((dret = (*i)->process (_transport_frame, nframes, 0, actively_recording(), get_rec_monitors_input())) == 0) {
- if ((*i)->commit (nframes)) {
- needs_butler = true;
- }
-
- } else if (dret < 0) {
- (*i)->recover();
- }
-
- pworst = min (pworst, (*i)->playback_buffer_load());
- cworst = min (cworst, (*i)->capture_buffer_load());
+ pworst = min (pworst, tr->playback_buffer_load());
+ cworst = min (cworst, tr->capture_buffer_load());
}
- uint32_t pmin = g_atomic_int_get (&_playback_load);
- uint32_t pminold = g_atomic_int_get (&_playback_load_min);
- uint32_t cmin = g_atomic_int_get (&_capture_load);
- uint32_t cminold = g_atomic_int_get (&_capture_load_min);
-
g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
- g_atomic_int_set (&_playback_load_min, min (pmin, pminold));
- g_atomic_int_set (&_capture_load_min, min (cmin, cminold));
if (actively_recording()) {
set_dirty();
/** Process callback used when the auditioner is not active */
void
-Session::process_with_events (nframes_t nframes)
+Session::process_with_events (pframes_t nframes)
{
- Event* ev;
- nframes_t this_nframes;
- nframes_t end_frame;
- nframes_t offset;
- bool session_needs_butler = false;
- nframes_t stop_limit;
- long frames_moved;
+ PT_TIMING_CHECK (3);
+ SessionEvent* ev;
+ pframes_t this_nframes;
+ framepos_t end_frame;
+ bool session_needs_butler = false;
+ framecnt_t frames_moved;
+
/* make sure the auditioner is silent */
if (auditioner) {
- auditioner->silence (nframes, 0);
+ auditioner->silence (nframes);
}
/* handle any pending events */
/* if we are not in the middle of a state change,
and there are immediate events queued up,
- process them.
+ process them.
*/
while (!non_realtime_work_pending() && !immediate_events.empty()) {
- Event *ev = immediate_events.front ();
+ SessionEvent *ev = immediate_events.front ();
immediate_events.pop_front ();
process_event (ev);
}
- /* Events caused a transport change, send an MTC Full Frame (SMPTE) message.
- * This is sent whether rolling or not, to give slaves an idea of ardour time
- * on locates (and allow slow slaves to position and prepare for rolling)
+ /* Decide on what to do with quarter-frame MTC during this cycle */
+
+ bool const was_sending_qf_mtc = _send_qf_mtc;
+ double const tolerance = Config->get_mtc_qf_speed_tolerance() / 100.0;
+
+ if (_transport_speed != 0) {
+ _send_qf_mtc = (
+ Config->get_send_mtc () &&
+ _transport_speed >= (1 - tolerance) &&
+ _transport_speed <= (1 + tolerance)
+ );
+
+ if (_send_qf_mtc && !was_sending_qf_mtc) {
+ /* we will re-start quarter-frame MTC this cycle, so send a full update to set things up */
+ _send_timecode_update = true;
+ }
+
+ if (Config->get_send_mtc() && !_send_qf_mtc && _pframes_since_last_mtc > (frame_rate () / 4)) {
+ /* we're sending MTC, but we're not sending QF MTC at the moment, and it's been
+ a quarter of a second since we sent anything at all, so send a full MTC update
+ this cycle.
+ */
+ _send_timecode_update = true;
+ }
+
+ _pframes_since_last_mtc += nframes;
+ }
+
+ /* Events caused a transport change (or we re-started sending
+ * MTC), so send an MTC Full Frame (Timecode) message. This
+ * is sent whether rolling or not, to give slaves an idea of
+ * ardour time on locates (and allow slow slaves to position
+ * and prepare for rolling)
*/
- if (_send_smpte_update) {
- send_full_time_code(nframes);
+ if (_send_timecode_update) {
+ send_full_time_code (_transport_frame, nframes);
}
if (!process_can_proceed()) {
return;
}
- end_frame = _transport_frame + (nframes_t)abs(floor(nframes * _transport_speed));
+ if (_transport_speed == 1.0) {
+ frames_moved = (framecnt_t) nframes;
+ } else {
+ interpolation.set_target_speed (_target_transport_speed);
+ interpolation.set_speed (_transport_speed);
+ frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
+ }
+
+ end_frame = _transport_frame + frames_moved;
{
- Event* this_event;
+ SessionEvent* this_event;
Events::iterator the_next_one;
-
+
if (!process_can_proceed()) {
_silent = true;
return;
}
-
+
if (!_exporting && _slave) {
- if (!follow_slave (nframes, 0)) {
+ if (!follow_slave (nframes)) {
return;
}
- }
+ }
if (_transport_speed == 0) {
- no_roll (nframes, 0);
+ no_roll (nframes);
return;
}
-
- if (!_exporting) {
- send_midi_time_code_for_cycle (nframes);
+
+ if (!_exporting && !timecode_transmission_suspended()) {
+ send_midi_time_code_for_cycle (_transport_frame, end_frame, nframes);
}
- if (actively_recording()) {
- stop_limit = max_frames;
- } else {
+ ltc_tx_send_time_code_for_cycle (_transport_frame, end_frame, _target_transport_speed, _transport_speed, nframes);
- if (Config->get_stop_at_session_end()) {
- stop_limit = current_end_frame();
- } else {
- stop_limit = max_frames;
- }
- }
+ framepos_t stop_limit = compute_stop_limit ();
if (maybe_stop (stop_limit)) {
- no_roll (nframes, 0);
+ no_roll (nframes);
return;
- }
+ }
this_event = *next_event;
the_next_one = next_event;
++the_next_one;
- offset = 0;
-
/* yes folks, here it is, the actual loop where we really truly
- process some audio */
+ process some audio
+ */
+
while (nframes) {
this_nframes = nframes; /* real (jack) time relative */
- frames_moved = (long) floor (_transport_speed * nframes); /* transport relative */
+ frames_moved = (framecnt_t) floor (_transport_speed * nframes); /* transport relative */
/* running an event, position transport precisely to its time */
if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
/* this isn't quite right for reverse play */
- frames_moved = (long) (this_event->action_frame - _transport_frame);
- this_nframes = (nframes_t) abs( floor(frames_moved / _transport_speed) );
- }
+ frames_moved = (framecnt_t) (this_event->action_frame - _transport_frame);
+ this_nframes = abs (floor(frames_moved / _transport_speed));
+ }
if (this_nframes) {
-
- click (_transport_frame, nframes, offset);
-
- /* now process frames between now and the first event in this block */
- prepare_diskstreams ();
-
- if (process_routes (this_nframes, offset)) {
- no_roll (nframes, 0);
+
+ click (_transport_frame, this_nframes);
+
+ if (process_routes (this_nframes, session_needs_butler)) {
+ fail_roll (nframes);
return;
}
-
- commit_diskstreams (this_nframes, session_needs_butler);
+
+ get_track_statistics ();
nframes -= this_nframes;
- offset += this_nframes;
-
+
if (frames_moved < 0) {
decrement_transport_position (-frames_moved);
} else {
check_declick_out ();
}
+ if (nframes > 0) {
+ _engine.split_cycle (this_nframes);
+ }
+
/* now handle this event and all others scheduled for the same time */
-
+
while (this_event && this_event->action_frame == _transport_frame) {
process_event (this_event);
this_event = *the_next_one;
++the_next_one;
}
- }
+ }
/* if an event left our state changing, do the right thing */
- if (non_realtime_work_pending()) {
- no_roll (nframes, offset);
+ if (nframes && non_realtime_work_pending()) {
+ no_roll (nframes);
break;
}
/* this is necessary to handle the case of seamless looping */
- end_frame = _transport_frame + (nframes_t) floor (nframes * _transport_speed);
-
+ end_frame = _transport_frame + floor (nframes * _transport_speed);
}
set_next_event ();
} /* implicit release of route lock */
- if (session_needs_butler)
- summon_butler ();
+ if (session_needs_butler) {
+ _butler->summon ();
+ }
}
void
average_slave_delta = 1800;
delta_accumulator_cnt = 0;
have_first_delta_accumulator = false;
- slave_state = Stopped;
+ _slave_state = Stopped;
}
bool
{
Slave* sl = _slave;
- if (!locate_pending() && ((Config->get_slave_source() == None) || (sl && sl->ok() && sl->locked()))) {
+ if (!locate_pending() && (!config.get_external_sync() || (sl && sl->ok() && sl->locked()))) {
return true;
}
}
bool
-Session::follow_slave (nframes_t nframes, nframes_t offset)
+Session::follow_slave (pframes_t nframes)
{
- float slave_speed;
- nframes_t slave_transport_frame;
- nframes_t this_delta;
+ double slave_speed;
+ framepos_t slave_transport_frame;
+ framecnt_t this_delta;
int dir;
- bool starting;
if (!_slave->ok()) {
stop_transport ();
- Config->set_slave_source (None);
+ config.set_external_sync (false);
goto noroll;
}
-
+
_slave->speed_and_position (slave_speed, slave_transport_frame);
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed));
+
if (!_slave->locked()) {
+ DEBUG_TRACE (DEBUG::Slave, "slave not locked\n");
goto noroll;
}
dir = -1;
}
- if ((starting = _slave->starting())) {
+ if (_slave->starting()) {
slave_speed = 0.0f;
}
-#if 0
- cerr << "delta = " << (int) (dir * this_delta)
- << " speed = " << slave_speed
- << " ts = " << _transport_speed
- << " M@ "<< slave_transport_frame << " S@ " << _transport_frame
- << " avgdelta = " << average_slave_delta
- << endl;
-#endif
-
- if (_slave->is_always_synced() || Config->get_timecode_source_is_synced()) {
+ if (_slave->is_always_synced() ||
+ (Config->get_timecode_source_is_synced() && (dynamic_cast<TimecodeSlave*>(_slave)) != 0)
+ ) {
- /* if the TC source is synced, then we assume that its
+ /* if the TC source is synced, then we assume that its
speed is binary: 0.0 or 1.0
*/
if (slave_speed != 0.0f) {
slave_speed = 1.0f;
- }
+ }
} else {
- /* TC source is able to drift relative to us (slave)
- so we need to keep track of the drift and adjust
- our speed to remain locked.
+ /* if we are chasing and the average delta between us and the
+ master gets too big, we want to switch to silent
+ motion. so keep track of that here.
*/
- if (delta_accumulator_cnt >= delta_accumulator_size) {
- have_first_delta_accumulator = true;
- delta_accumulator_cnt = 0;
+ if (_slave_state == Running) {
+ calculate_moving_average_of_slave_delta(dir, this_delta);
}
+ }
- if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
- delta_accumulator[delta_accumulator_cnt++] = long(dir) * long(this_delta);
- }
-
- if (have_first_delta_accumulator) {
- average_slave_delta = 0L;
- for (int i = 0; i < delta_accumulator_size; ++i) {
- average_slave_delta += delta_accumulator[i];
+ track_slave_state (slave_speed, slave_transport_frame, this_delta);
+
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave state %1 @ %2 speed %3 cur delta %4 avg delta %5\n",
+ _slave_state, slave_transport_frame, slave_speed, this_delta, average_slave_delta));
+
+
+ if (_slave_state == Running && !_slave->is_always_synced() &&
+ !(Config->get_timecode_source_is_synced() && (dynamic_cast<TimecodeSlave*>(_slave)) != 0)
+ ) {
+
+ if (_transport_speed != 0.0f) {
+
+ /*
+ note that average_dir is +1 or -1
+ */
+
+ float delta;
+
+ if (average_slave_delta == 0) {
+ delta = this_delta;
+ delta *= dir;
+ } else {
+ delta = average_slave_delta;
+ delta *= average_dir;
+ }
+
+#ifndef NDEBUG
+ if (slave_speed != 0.0) {
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
+ (int) (dir * this_delta),
+ slave_speed,
+ _transport_speed,
+ _transport_frame,
+ slave_transport_frame,
+ average_slave_delta));
}
- average_slave_delta /= long(delta_accumulator_size);
- if (average_slave_delta < 0L) {
- average_dir = -1;
- average_slave_delta = abs(average_slave_delta);
+#endif
+
+ if (_slave->give_slave_full_control_over_transport_speed()) {
+ set_transport_speed (slave_speed, 0, false, false);
+ //std::cout << "set speed = " << slave_speed << "\n";
} else {
- average_dir = 1;
+ float adjusted_speed = slave_speed + (1.5 * (delta / float(_current_frame_rate)));
+ request_transport_speed (adjusted_speed);
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n",
+ delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed,
+ slave_speed));
}
- // cerr << "avgdelta = " << average_slave_delta*average_dir << endl;
+
+#if 1
+ if (!actively_recording() && (framecnt_t) abs(average_slave_delta) > _slave->resolution()) {
+ cerr << "average slave delta greater than slave resolution (" << _slave->resolution() << "), going to silent motion\n";
+ goto silent_motion;
+ }
+#endif
}
}
+
+ if (_slave_state == Running && !non_realtime_work_pending()) {
+ /* speed is set, we're locked, and good to go */
+ return true;
+ }
+
+ silent_motion:
+ DEBUG_TRACE (DEBUG::Slave, "silent motion\n")
+ follow_slave_silently (nframes, slave_speed);
+
+ noroll:
+ /* don't move at all */
+ DEBUG_TRACE (DEBUG::Slave, "no roll\n")
+ no_roll (nframes);
+ return false;
+}
+
+void
+Session::calculate_moving_average_of_slave_delta (int dir, framecnt_t this_delta)
+{
+ if (delta_accumulator_cnt >= delta_accumulator_size) {
+ have_first_delta_accumulator = true;
+ delta_accumulator_cnt = 0;
+ }
+
+ if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
+ delta_accumulator[delta_accumulator_cnt++] = (framecnt_t) dir * (framecnt_t) this_delta;
+ }
+
+ if (have_first_delta_accumulator) {
+ average_slave_delta = 0L;
+ for (int i = 0; i < delta_accumulator_size; ++i) {
+ average_slave_delta += delta_accumulator[i];
+ }
+ average_slave_delta /= (int32_t) delta_accumulator_size;
+ if (average_slave_delta < 0L) {
+ average_dir = -1;
+ average_slave_delta = abs(average_slave_delta);
+ } else {
+ average_dir = 1;
+ }
+ }
+}
+
+void
+Session::track_slave_state (float slave_speed, framepos_t slave_transport_frame, framecnt_t /*this_delta*/)
+{
if (slave_speed != 0.0f) {
/* slave is running */
- switch (slave_state) {
+ switch (_slave_state) {
case Stopped:
if (_slave->requires_seekahead()) {
- slave_wait_end = slave_transport_frame + _current_frame_rate;
+ slave_wait_end = slave_transport_frame + _slave->seekahead_distance ();
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, but running, requires seekahead to %1\n", slave_wait_end));
+ /* we can call locate() here because we are in process context */
locate (slave_wait_end, false, false);
- slave_state = Waiting;
- starting = true;
+ _slave_state = Waiting;
} else {
- slave_state = Running;
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped -> running at %1\n", slave_transport_frame));
+
+ memset (delta_accumulator, 0, sizeof (int32_t) * delta_accumulator_size);
+ average_slave_delta = 0L;
- Location* al = _locations.auto_loop_location();
+ Location* al = _locations->auto_loop_location();
if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) {
// cancel looping
}
if (slave_transport_frame != _transport_frame) {
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("require locate to run. eng: %1 -> sl: %2\n", _transport_frame, slave_transport_frame));
locate (slave_transport_frame, false, false);
}
+ _slave_state = Running;
}
break;
case Waiting:
- break;
-
default:
break;
-
}
- if (slave_state == Waiting) {
+ if (_slave_state == Waiting) {
+
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave waiting at %1\n", slave_transport_frame));
- // cerr << "waiting at " << slave_transport_frame << endl;
if (slave_transport_frame >= slave_wait_end) {
- // cerr << "\tstart at " << _transport_frame << endl;
- slave_state = Running;
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave start at %1 vs %2\n", slave_transport_frame, _transport_frame));
+
+ _slave_state = Running;
+
+ /* now perform a "micro-seek" within the disk buffers to realign ourselves
+ precisely with the master.
+ */
+
bool ok = true;
- nframes_t frame_delta = slave_transport_frame - _transport_frame;
+ framecnt_t frame_delta = slave_transport_frame - _transport_frame;
- boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
-
- for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
- if (!(*i)->can_internal_playback_seek (frame_delta)) {
+ boost::shared_ptr<RouteList> rl = routes.reader();
+ for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+ boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
+ if (tr && !tr->can_internal_playback_seek (frame_delta)) {
ok = false;
break;
}
}
if (ok) {
- for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
- (*i)->internal_playback_seek (frame_delta);
+ for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+ boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
+ if (tr) {
+ tr->internal_playback_seek (frame_delta);
+ }
}
_transport_frame += frame_delta;
-
+
} else {
- // cerr << "cannot micro-seek\n";
+ cerr << "cannot micro-seek\n";
/* XXX what? */
}
-
- memset (delta_accumulator, 0, sizeof (long) * delta_accumulator_size);
- average_slave_delta = 0L;
- this_delta = 0;
}
}
-
- if (slave_state == Running && _transport_speed == 0.0f) {
-
- // cerr << "slave starts transport\n";
-
+
+ if (_slave_state == Running && _transport_speed == 0.0f) {
+ DEBUG_TRACE (DEBUG::Slave, "slave starts transport\n");
start_transport ();
- }
+ }
- } else {
+ } else { // slave_speed is 0
/* slave has stopped */
if (_transport_speed != 0.0f) {
-
- // cerr << "slave stops transport: " << slave_speed << " frame: " << slave_transport_frame
- // << " tf = " << _transport_frame
- // << endl;
-
- if (Config->get_slave_source() == JACK) {
- last_stop_frame = _transport_frame;
- }
-
- stop_transport();
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 frame %2 tf %3\n", slave_speed, slave_transport_frame, _transport_frame));
+ stop_transport ();
}
if (slave_transport_frame != _transport_frame) {
- // cerr << "slave stopped, move to " << slave_transport_frame << endl;
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, move to %1\n", slave_transport_frame));
force_locate (slave_transport_frame, false);
}
- slave_state = Stopped;
- }
-
- if (slave_state == Running && !_slave->is_always_synced() && !Config->get_timecode_source_is_synced()) {
-
-
- if (_transport_speed != 0.0f) {
-
- /*
- note that average_dir is +1 or -1
- */
-
- const float adjust_seconds = 1.0f;
- float delta;
-
- //if (average_slave_delta == 0) {
- delta = this_delta;
- delta *= dir;
-// } else {
-// delta = average_slave_delta;
-// delta *= average_dir;
-// }
-
- float adjusted_speed = slave_speed +
- (delta / (adjust_seconds * _current_frame_rate));
-
-#if 0
- cerr << "adjust using " << delta
- << " towards " << adjusted_speed
- << " ratio = " << adjusted_speed / slave_speed
- << " current = " << _transport_speed
- << " slave @ " << slave_speed
- << endl;
-#endif
-
- request_transport_speed (adjusted_speed);
-
-#if 1
- if (abs(average_slave_delta) > (long) _slave->resolution()) {
- cerr << "average slave delta greater than slave resolution, going to silent motion\n";
- goto silent_motion;
- }
-#endif
- }
- }
-
- if (!starting && !non_realtime_work_pending()) {
- /* speed is set, we're locked, and good to go */
- return true;
+ reset_slave_state();
}
+}
- silent_motion:
-
+void
+Session::follow_slave_silently (pframes_t nframes, float slave_speed)
+{
if (slave_speed && _transport_speed) {
/* something isn't right, but we should move with the master
for now.
*/
- bool need_butler;
-
- prepare_diskstreams ();
- silent_process_routes (nframes, offset);
- commit_diskstreams (nframes, need_butler);
+ bool need_butler = false;
+
+ silent_process_routes (nframes, need_butler);
+
+ get_track_statistics ();
if (need_butler) {
- summon_butler ();
+ _butler->summon ();
}
-
+
int32_t frames_moved = (int32_t) floor (_transport_speed * nframes);
-
+
if (frames_moved < 0) {
decrement_transport_position (-frames_moved);
} else {
increment_transport_position (frames_moved);
}
-
- nframes_t stop_limit;
-
- if (actively_recording()) {
- stop_limit = max_frames;
- } else {
- if (Config->get_stop_at_session_end()) {
- stop_limit = current_end_frame();
- } else {
- stop_limit = max_frames;
- }
- }
+ framepos_t const stop_limit = compute_stop_limit ();
maybe_stop (stop_limit);
}
-
- noroll:
- /* don't move at all */
- no_roll (nframes, 0);
- return false;
}
void
-Session::process_without_events (nframes_t nframes)
+Session::process_without_events (pframes_t nframes)
{
bool session_needs_butler = false;
- nframes_t stop_limit;
- long frames_moved;
- nframes_t offset = 0;
+ framecnt_t frames_moved;
if (!process_can_proceed()) {
_silent = true;
}
if (!_exporting && _slave) {
- if (!follow_slave (nframes, 0)) {
+ if (!follow_slave (nframes)) {
+ ltc_tx_send_time_code_for_cycle (_transport_frame, _transport_frame, 0, 0 , nframes);
return;
}
- }
+ }
if (_transport_speed == 0) {
- no_roll (nframes, 0);
+ fail_roll (nframes);
return;
}
-
- if (!_exporting) {
- send_midi_time_code_for_cycle (nframes);
- }
- if (actively_recording()) {
- stop_limit = max_frames;
+ if (_transport_speed == 1.0) {
+ frames_moved = (framecnt_t) nframes;
} else {
- if (Config->get_stop_at_session_end()) {
- stop_limit = current_end_frame();
- } else {
- stop_limit = max_frames;
- }
+ interpolation.set_target_speed (_target_transport_speed);
+ interpolation.set_speed (_transport_speed);
+ frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
}
-
+
+ if (!_exporting && !timecode_transmission_suspended()) {
+ send_midi_time_code_for_cycle (_transport_frame, _transport_frame + frames_moved, nframes);
+ }
+
+ ltc_tx_send_time_code_for_cycle (_transport_frame, _transport_frame + frames_moved, _target_transport_speed, _transport_speed, nframes);
+
+ framepos_t const stop_limit = compute_stop_limit ();
+
if (maybe_stop (stop_limit)) {
- no_roll (nframes, 0);
+ fail_roll (nframes);
return;
- }
+ }
- if (maybe_sync_start (nframes, offset)) {
+ if (maybe_sync_start (nframes)) {
return;
}
- click (_transport_frame, nframes, offset);
+ click (_transport_frame, nframes);
- prepare_diskstreams ();
-
- frames_moved = (long) floor (_transport_speed * nframes);
-
- if (process_routes (nframes, offset)) {
- no_roll (nframes, offset);
+ if (process_routes (nframes, session_needs_butler)) {
+ fail_roll (nframes);
return;
}
- commit_diskstreams (nframes, session_needs_butler);
+ get_track_statistics ();
if (frames_moved < 0) {
decrement_transport_position (-frames_moved);
maybe_stop (stop_limit);
check_declick_out ();
- if (session_needs_butler)
- summon_butler ();
+ if (session_needs_butler) {
+ _butler->summon ();
+ }
}
/** Process callback used when the auditioner is active.
* @param nframes number of frames to process.
*/
void
-Session::process_audition (nframes_t nframes)
+Session::process_audition (pframes_t nframes)
{
- Event* ev;
+ SessionEvent* ev;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- if (!(*i)->is_hidden()) {
- (*i)->silence (nframes, 0);
+ if (!(*i)->is_auditioner()) {
+ (*i)->silence (nframes);
}
}
/* run the auditioner, and if it says we need butler service, ask for it */
-
+
if (auditioner->play_audition (nframes) > 0) {
- summon_butler ();
- }
+ _butler->summon ();
+ }
+
+ /* if using a monitor section, run it because otherwise we don't hear anything */
+
+ if (_monitor_out && auditioner->needs_monitor()) {
+ _monitor_out->monitor_run (_transport_frame, _transport_frame + nframes, nframes, false);
+ }
/* handle pending events */
/* if we are not in the middle of a state change,
and there are immediate events queued up,
- process them.
+ process them.
*/
while (!non_realtime_work_pending() && !immediate_events.empty()) {
- Event *ev = immediate_events.front ();
+ SessionEvent *ev = immediate_events.front ();
immediate_events.pop_front ();
process_event (ev);
}
- if (!auditioner->active()) {
+ if (!auditioner->auditioning()) {
/* auditioner no longer active, so go back to the normal process callback */
process_function = &Session::process_with_events;
}
}
bool
-Session::maybe_sync_start (nframes_t& nframes, nframes_t& offset)
+Session::maybe_sync_start (pframes_t & nframes)
{
- nframes_t sync_offset;
+ pframes_t sync_offset;
if (!waiting_for_sync_offset) {
return false;
is left to do.
*/
- no_roll (sync_offset, 0);
+ no_roll (sync_offset);
nframes -= sync_offset;
- offset += sync_offset;
+ Port::increment_global_port_buffer_offset (sync_offset);
waiting_for_sync_offset = false;
-
+
if (nframes == 0) {
return true; // done, nothing left to process
}
-
+
} else {
/* sync offset point is not within this process()
- cycle, so just generate silence. and don't bother
+ cycle, so just generate silence. and don't bother
with any fancy stuff here, just the minimal silence.
*/
- g_atomic_int_inc (&processing_prohibited);
- no_roll (nframes, 0);
- g_atomic_int_dec_and_test (&processing_prohibited);
+ _silent = true;
if (Config->get_locate_while_waiting_for_sync()) {
if (micro_locate (nframes)) {
return false;
}
+void
+Session::queue_event (SessionEvent* ev)
+{
+ if (_state_of_the_state & Deletion) {
+ return;
+ } else if (_state_of_the_state & Loading) {
+ merge_event (ev);
+ } else {
+ pending_events.write (&ev, 1);
+ }
+}
+
+void
+Session::set_next_event ()
+{
+ if (events.empty()) {
+ next_event = events.end();
+ return;
+ }
+
+ if (next_event == events.end()) {
+ next_event = events.begin();
+ }
+
+ if ((*next_event)->action_frame > _transport_frame) {
+ next_event = events.begin();
+ }
+
+ for (; next_event != events.end(); ++next_event) {
+ if ((*next_event)->action_frame >= _transport_frame) {
+ break;
+ }
+ }
+}
+
+void
+Session::process_event (SessionEvent* ev)
+{
+ bool remove = true;
+ bool del = true;
+
+ /* if we're in the middle of a state change (i.e. waiting
+ for the butler thread to complete the non-realtime
+ part of the change), we'll just have to queue this
+ event for a time when the change is complete.
+ */
+
+ if (non_realtime_work_pending()) {
+
+ /* except locates, which we have the capability to handle */
+
+ if (ev->type != SessionEvent::Locate) {
+ immediate_events.insert (immediate_events.end(), ev);
+ _remove_event (ev);
+ return;
+ }
+ }
+
+ DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_frame));
+
+ switch (ev->type) {
+ case SessionEvent::SetLoop:
+ set_play_loop (ev->yes_or_no, ev->speed);
+ break;
+
+ case SessionEvent::AutoLoop:
+ if (play_loop) {
+ /* roll after locate, do not flush, set "with loop"
+ true only if we are seamless looping
+ */
+ start_locate (ev->target_frame, true, false, Config->get_seamless_loop());
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::AutoLoopDeclick:
+ if (play_loop) {
+ /* Request a declick fade-out and a fade-in; the fade-out will happen
+ at the end of the loop, and the fade-in at the start.
+ */
+ transport_sub_state |= (PendingLoopDeclickOut | PendingLoopDeclickIn);
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::Locate:
+ if (ev->yes_or_no) {
+ /* args: do not roll after locate, do flush, not with loop */
+ locate (ev->target_frame, false, true, false);
+ } else {
+ /* args: do not roll after locate, do flush, not with loop */
+ start_locate (ev->target_frame, false, true, false);
+ }
+ _send_timecode_update = true;
+ break;
+
+ case SessionEvent::LocateRoll:
+ if (ev->yes_or_no) {
+ /* args: roll after locate, do flush, not with loop */
+ locate (ev->target_frame, true, true, false);
+ } else {
+ /* args: roll after locate, do flush, not with loop */
+ start_locate (ev->target_frame, true, true, false);
+ }
+ _send_timecode_update = true;
+ break;
+
+ case SessionEvent::Skip:
+ if (Config->get_skip_playback()) {
+ start_locate (ev->target_frame, true, true, false);
+ _send_timecode_update = true;
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::LocateRollLocate:
+ // locate is handled by ::request_roll_at_and_return()
+ _requested_return_frame = ev->target_frame;
+ request_locate (ev->target2_frame, true);
+ break;
+
+
+ case SessionEvent::SetTransportSpeed:
+ set_transport_speed (ev->speed, ev->target_frame, ev->yes_or_no, ev->second_yes_or_no, ev->third_yes_or_no);
+ break;
+
+ case SessionEvent::PunchIn:
+ // cerr << "PunchIN at " << transport_frame() << endl;
+ if (config.get_punch_in() && record_status() == Enabled) {
+ enable_record ();
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::PunchOut:
+ // cerr << "PunchOUT at " << transport_frame() << endl;
+ if (config.get_punch_out()) {
+ step_back_from_record ();
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::StopOnce:
+ if (!non_realtime_work_pending()) {
+ _clear_event_type (SessionEvent::StopOnce);
+ stop_transport (ev->yes_or_no);
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::RangeStop:
+ if (!non_realtime_work_pending()) {
+ stop_transport (ev->yes_or_no);
+ }
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::RangeLocate:
+ /* args: roll after locate, do flush, not with loop */
+ start_locate (ev->target_frame, true, true, false);
+ remove = false;
+ del = false;
+ break;
+
+ case SessionEvent::Overwrite:
+ overwrite_some_buffers (static_cast<Track*>(ev->ptr));
+ break;
+
+ case SessionEvent::SetTrackSpeed:
+ set_track_speed (static_cast<Track*> (ev->ptr), ev->speed);
+ break;
+
+ case SessionEvent::SetSyncSource:
+ DEBUG_TRACE (DEBUG::Slave, "seen request for new slave\n");
+ use_sync_source (ev->slave);
+ break;
+
+ case SessionEvent::Audition:
+ set_audition (ev->region);
+ // drop reference to region
+ ev->region.reset ();
+ break;
+
+ case SessionEvent::InputConfigurationChange:
+ add_post_transport_work (PostTransportInputChange);
+ _butler->schedule_transport_work ();
+ break;
+
+ case SessionEvent::SetPlayAudioRange:
+ set_play_range (ev->audio_range, (ev->speed == 1.0f));
+ break;
+
+ case SessionEvent::CancelPlayAudioRange:
+ unset_play_range();
+ break;
+
+ case SessionEvent::RealTimeOperation:
+ process_rtop (ev);
+ del = false; // other side of RT request needs to clean up
+ break;
+
+ case SessionEvent::AdjustPlaybackBuffering:
+ schedule_playback_buffering_adjustment ();
+ break;
+
+ case SessionEvent::AdjustCaptureBuffering:
+ schedule_capture_buffering_adjustment ();
+ break;
+
+ case SessionEvent::SetTimecodeTransmission:
+ g_atomic_int_set (&_suspend_timecode_transmission, ev->yes_or_no ? 0 : 1);
+ break;
+
+ default:
+ fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg;
+ abort(); /*NOTREACHED*/
+ break;
+ };
+
+ if (remove) {
+ del = del && !_remove_event (ev);
+ }
+
+ if (del) {
+ delete ev;
+ }
+}
+
+framepos_t
+Session::compute_stop_limit () const
+{
+ if (!Config->get_stop_at_session_end ()) {
+ return max_framepos;
+ }
+
+ if (_slave) {
+ return max_framepos;
+ }
+
+
+ bool const punching_in = (config.get_punch_in () && _locations->auto_punch_location());
+ bool const punching_out = (config.get_punch_out () && _locations->auto_punch_location());
+
+ if (actively_recording ()) {
+ /* permanently recording */
+ return max_framepos;
+ } else if (punching_in && !punching_out) {
+ /* punching in but never out */
+ return max_framepos;
+ } else if (punching_in && punching_out && _locations->auto_punch_location()->end() > current_end_frame()) {
+ /* punching in and punching out after session end */
+ return max_framepos;
+ }
+
+ return current_end_frame ();
+}
+
+
+
+/* dedicated thread for signal emission.
+ *
+ * while sending cross-thread signals from the process thread
+ * is fine in general, PBD::Signal's use of boost::function and
+ * boost:bind can produce a vast overhead which is not
+ * acceptable for low latency.
+ *
+ * This works around the issue by moving the boost overhead
+ * out of the RT thread. The overall load is probably higher but
+ * the realtime thread remains unaffected.
+ */
+
+void
+Session::emit_route_signals ()
+{
+ // TODO use RAII to allow using these signals in other places
+ BatchUpdateStart(); /* EMIT SIGNAL */
+ boost::shared_ptr<RouteList> r = routes.reader ();
+ for (RouteList::const_iterator ci = r->begin(); ci != r->end(); ++ci) {
+ (*ci)->emit_pending_signals ();
+ }
+ BatchUpdateEnd(); /* EMIT SIGNAL */
+}
+
+void
+Session::emit_thread_start ()
+{
+ if (_rt_thread_active) {
+ return;
+ }
+ _rt_thread_active = true;
+
+ if (pthread_create (&_rt_emit_thread, NULL, emit_thread, this)) {
+ _rt_thread_active = false;
+ }
+}
+
+void
+Session::emit_thread_terminate ()
+{
+ if (!_rt_thread_active) {
+ return;
+ }
+ _rt_thread_active = false;
+
+ if (pthread_mutex_lock (&_rt_emit_mutex) == 0) {
+ pthread_cond_signal (&_rt_emit_cond);
+ pthread_mutex_unlock (&_rt_emit_mutex);
+ }
+
+ void *status;
+ pthread_join (_rt_emit_thread, &status);
+}
+
+void *
+Session::emit_thread (void *arg)
+{
+ Session *s = static_cast<Session *>(arg);
+ s->emit_thread_run ();
+ pthread_exit (0);
+ return 0;
+}
+
+void
+Session::emit_thread_run ()
+{
+ pthread_mutex_lock (&_rt_emit_mutex);
+ while (_rt_thread_active) {
+ emit_route_signals();
+ pthread_cond_wait (&_rt_emit_cond, &_rt_emit_mutex);
+ }
+ pthread_mutex_unlock (&_rt_emit_mutex);
+}