SoloSelection: libardour part.
[ardour.git] / libs / ardour / session_transport.cc
index 10eea5d3bfffa16f0b65e829b15f33c03316a676..59c4e22f162f4f6b7e5f0f771b94b7faf0aad162 100644 (file)
@@ -43,6 +43,7 @@
 #include "ardour/debug.h"
 #include "ardour/disk_reader.h"
 #include "ardour/location.h"
+#include "ardour/playlist.h"
 #include "ardour/profile.h"
 #include "ardour/scene_changer.h"
 #include "ardour/session.h"
@@ -267,6 +268,58 @@ Session::request_cancel_play_range ()
 }
 
 
+bool
+Session::solo_selection_active ()
+{
+       if ( _soloSelection.empty() ) {
+               return false;
+       }
+       return true;
+}
+
+void
+Session::solo_selection ( StripableList &list, bool new_state  )
+{
+       boost::shared_ptr<ControlList> solo_list (new ControlList);
+       boost::shared_ptr<ControlList> unsolo_list (new ControlList);
+
+       if (new_state)
+               _soloSelection = list;
+       else
+               _soloSelection.clear();
+       
+       boost::shared_ptr<RouteList> rl = get_routes();
+       for (ARDOUR::RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+
+               if ( !(*i)->is_track() ) {
+                       continue;
+               }
+               
+               boost::shared_ptr<Stripable> s (*i);
+
+               bool found = (std::find(list.begin(), list.end(), s) != list.end());
+               if ( new_state && found ) {
+                       
+                       solo_list->push_back (s->solo_control());
+                       
+                       //must invalidate playlists on selected tracks, so only selected regions get heard
+                       boost::shared_ptr<Track> track = boost::dynamic_pointer_cast<Track> (*i);
+                       if (track) {
+                               boost::shared_ptr<Playlist> playlist = track->playlist();
+                               if (playlist) {
+                                       playlist->ContentsChanged();
+                               }
+                       }
+               } else {
+                       unsolo_list->push_back (s->solo_control());
+               }
+       }
+
+       set_controls (solo_list, 1.0, Controllable::NoGroup);
+       set_controls (unsolo_list, 0.0, Controllable::NoGroup);
+}
+
 void
 Session::realtime_stop (bool abort, bool clear_state)
 {
@@ -312,6 +365,11 @@ Session::realtime_stop (bool abort, bool clear_state)
        _clear_event_type (SessionEvent::RangeStop);
        _clear_event_type (SessionEvent::RangeLocate);
 
+       //clear our solo-selection, if there is one
+       if ( solo_selection_active() ) {
+               solo_selection ( _soloSelection, false );
+       }
+       
        /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
        disable_record (true, (!Config->get_latched_record_enable() && clear_state));