use dedicated buffers for route (and track)
[ardour.git] / libs / ardour / track.cc
index 9db8e1ff3aba3b7d2597a3794f898a441237712d..7d90709b6ff01c493202eaa18e5b3003dbacf182 100644 (file)
@@ -451,7 +451,7 @@ Track::no_roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
 
        } else {
 
-               BufferSet& bufs = _session.get_scratch_buffers (n_process_buffers());
+               BufferSet& bufs = _session.get_route_buffers (n_process_buffers());
                
                fill_buffers_with_input (bufs, _input, nframes);
 
@@ -496,7 +496,7 @@ Track::silent_roll (pframes_t nframes, framepos_t /*start_frame*/, framepos_t /*
 
        framecnt_t playback_distance;
 
-       BufferSet& bufs (_session.get_silent_buffers (n_process_buffers()));
+       BufferSet& bufs (_session.get_route_buffers (n_process_buffers(), true));
 
        int const dret = _diskstream->process (bufs, _session.transport_frame(), nframes, playback_distance, false);
        need_butler = _diskstream->commit (playback_distance);