}
std::vector<float>
-CoreAudioBackend::available_sample_rates (const std::string& input_device, const std::string& output_device) const
+CoreAudioBackend::available_sample_rates2 (const std::string& input_device, const std::string& output_device) const
{
std::vector<float> sr;
std::vector<float> sr_in;
}
std::vector<uint32_t>
-CoreAudioBackend::available_buffer_sizes (const std::string& input_device, const std::string& output_device) const
+CoreAudioBackend::available_buffer_sizes2 (const std::string& input_device, const std::string& output_device) const
{
std::vector<uint32_t> bs;
std::vector<uint32_t> bs_in;
int
CoreAudioBackend::set_sample_rate (float sr)
{
- std::vector<float> srs = available_sample_rates (_input_audio_device, _output_audio_device);
+ std::vector<float> srs = available_sample_rates2 (_input_audio_device, _output_audio_device);
if (std::find(srs.begin(), srs.end(), sr) == srs.end()) {
return -1;
}