namespace ArdourCanvas
{
+struct Rect;
class Canvas;
-class Rect;
class ScrollGroup;
/** The parent class for anything that goes on the canvas.
std::list<Item*> _items;
void add_child_bounding_boxes() const;
+ void render_children (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const;
private:
void init ();