* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public License
- * as published by the Free Software Foundation; either version 2 of
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
+ * Lesser General Public License for more details.
*
- * You should have received a copy of the GNU Library General Public
+ * You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
* INCLUDES
*/
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include "fluidsynth_priv.h"
-#include "fluid_event_queue.h"
+#include "fluid_sys.h"
#include "fluid_list.h"
#include "fluid_rev.h"
#include "fluid_voice.h"
#include "fluid_chorus.h"
-//#include "fluid_ladspa.h"
-//#include "fluid_midi_router.h"
-#include "fluid_sys.h"
#include "fluid_rvoice_event.h"
/***************************************************************
#define FLUID_UNSET_PROGRAM 128 /* Program number used to unset a preset */
-#if defined(WITH_FLOAT)
-#define FLUID_SAMPLE_FORMAT FLUID_SAMPLE_FLOAT
-#else
-#define FLUID_SAMPLE_FORMAT FLUID_SAMPLE_DOUBLE
-#endif
+#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f /**< Default reverb room size */
+#define FLUID_REVERB_DEFAULT_DAMP 0.0f /**< Default reverb damping */
+#define FLUID_REVERB_DEFAULT_WIDTH 0.5f /**< Default reverb width */
+#define FLUID_REVERB_DEFAULT_LEVEL 0.9f /**< Default reverb level */
+#define FLUID_CHORUS_DEFAULT_N 3 /**< Default chorus voice count */
+#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f /**< Default chorus level */
+#define FLUID_CHORUS_DEFAULT_SPEED 0.3f /**< Default chorus speed */
+#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f /**< Default chorus depth */
+#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE /**< Default chorus waveform type */
/***************************************************************
*
* ENUM
*/
-/*enum fluid_loop {
- FLUID_UNLOOPED = 0,
- FLUID_LOOP_DURING_RELEASE = 1,
- FLUID_NOTUSED = 2,
- FLUID_LOOP_UNTIL_RELEASE = 3
-};*/
/**
* Bank Select MIDI message styles. Default style is GS.
enum fluid_synth_status
{
- FLUID_SYNTH_CLEAN,
- FLUID_SYNTH_PLAYING,
- FLUID_SYNTH_QUIET,
- FLUID_SYNTH_STOPPED
+ FLUID_SYNTH_CLEAN,
+ FLUID_SYNTH_PLAYING,
+ FLUID_SYNTH_QUIET,
+ FLUID_SYNTH_STOPPED
};
#define SYNTH_REVERB_CHANNEL 0
#define SYNTH_CHORUS_CHANNEL 1
-/**
- * Structure used for sfont_info field in #fluid_synth_t for each loaded
- * SoundFont with the SoundFont instance and additional fields.
- */
-typedef struct _fluid_sfont_info_t {
- fluid_sfont_t *sfont; /**< Loaded SoundFont */
- fluid_synth_t *synth; /**< Parent synth */
- int refcount; /**< SoundFont reference count (0 if no presets referencing it) */
- int bankofs; /**< Bank offset */
-} fluid_sfont_info_t;
-
/*
* fluid_synth_t
*
* ticks_since_start - atomic, set by rendering thread only
* cpu_load - atomic, set by rendering thread only
* cur, curmax, dither_index - used by rendering thread only
- * LADSPA_FxUnit - same instance copied in rendering thread. Synchronising handled internally (I think...?).
+ * ladspa_fx - same instance copied in rendering thread. Synchronising handled internally.
*
*/
struct _fluid_synth_t
{
- fluid_rec_mutex_t mutex; /**< Lock for public API */
- int use_mutex; /**< Use mutex for all public API functions? */
- int public_api_count; /**< How many times the mutex is currently locked */
-
- fluid_settings_t* settings; /**< the synthesizer settings */
- int device_id; /**< Device ID used for SYSEX messages */
- int polyphony; /**< Maximum polyphony */
- int with_reverb; /**< Should the synth use the built-in reverb unit? */
- int with_chorus; /**< Should the synth use the built-in chorus unit? */
- int verbose; /**< Turn verbose mode on? */
- int dump; /**< Dump events to stdout to hook up a user interface? */
- double sample_rate; /**< The sample rate */
- int midi_channels; /**< the number of MIDI channels (>= 16) */
- int bank_select; /**< the style of Bank Select MIDI messages */
- int audio_channels; /**< the number of audio channels (1 channel=left+right) */
- int audio_groups; /**< the number of (stereo) 'sub'groups from the synth.
+ fluid_rec_mutex_t mutex; /**< Lock for public API */
+ int use_mutex; /**< Use mutex for all public API functions? */
+ int public_api_count; /**< How many times the mutex is currently locked */
+
+ fluid_settings_t *settings; /**< the synthesizer settings */
+ int device_id; /**< Device ID used for SYSEX messages */
+ int polyphony; /**< Maximum polyphony */
+ int with_reverb; /**< Should the synth use the built-in reverb unit? */
+ int with_chorus; /**< Should the synth use the built-in chorus unit? */
+ int verbose; /**< Turn verbose mode on? */
+ double sample_rate; /**< The sample rate */
+ int midi_channels; /**< the number of MIDI channels (>= 16) */
+ int bank_select; /**< the style of Bank Select MIDI messages */
+ int audio_channels; /**< the number of audio channels (1 channel=left+right) */
+ int audio_groups; /**< the number of (stereo) 'sub'groups from the synth.
Typically equal to audio_channels. */
- int effects_channels; /**< the number of effects channels (>= 2) */
- int state; /**< the synthesizer state */
- unsigned int ticks_since_start; /**< the number of audio samples since the start */
- unsigned int start; /**< the start in msec, as returned by system clock */
- fluid_overflow_prio_t overflow; /**< parameters for overflow priority (aka voice-stealing) */
-
- fluid_list_t *loaders; /**< the SoundFont loaders */
- fluid_list_t *sfont_info; /**< List of fluid_sfont_info_t for each loaded SoundFont (remains until SoundFont is unloaded) */
- fluid_hashtable_t *sfont_hash; /**< Hash of fluid_sfont_t->fluid_sfont_info_t (remains until SoundFont is deleted) */
- unsigned int sfont_id; /**< Incrementing ID assigned to each loaded SoundFont */
-
- float gain; /**< master gain */
- fluid_channel_t** channel; /**< the channels */
- int nvoice; /**< the length of the synthesis process array (max polyphony allowed) */
- fluid_voice_t** voice; /**< the synthesis voices */
- int active_voice_count; /**< count of active voices */
- unsigned int noteid; /**< the id is incremented for every new note. it's used for noteoff's */
- unsigned int storeid;
- fluid_rvoice_eventhandler_t* eventhandler;
-
- float reverb_roomsize; /**< Shadow of reverb roomsize */
- float reverb_damping; /**< Shadow of reverb damping */
- float reverb_width; /**< Shadow of reverb width */
- float reverb_level; /**< Shadow of reverb level */
-
- int chorus_nr; /**< Shadow of chorus number */
- float chorus_level; /**< Shadow of chorus level */
- float chorus_speed; /**< Shadow of chorus speed */
- float chorus_depth; /**< Shadow of chorus depth */
- int chorus_type; /**< Shadow of chorus type */
-
- int cur; /**< the current sample in the audio buffers to be output */
- int curmax; /**< current amount of samples present in the audio buffers */
- int dither_index; /**< current index in random dither value buffer: fluid_synth_(write_s16|dither_s16) */
-
- char outbuf[256]; /**< buffer for message output */
- float cpu_load; /**< CPU load in percent (CPU time required / audio synthesized time * 100) */
-
- fluid_tuning_t*** tuning; /**< 128 banks of 128 programs for the tunings */
- fluid_private_t tuning_iter; /**< Tuning iterators per each thread */
-
- fluid_midi_router_t* midi_router; /**< The midi router. Could be done nicer. */
- fluid_sample_timer_t* sample_timers; /**< List of timers triggered before a block is processed */
- unsigned int min_note_length_ticks; /**< If note-offs are triggered just after a note-on, they will be delayed */
-
- int cores; /**< Number of CPU cores (1 by default) */
+ int effects_channels; /**< the number of effects channels (>= 2) */
+ int effects_groups; /**< the number of effects units (>= 1) */
+ int state; /**< the synthesizer state */
+ fluid_atomic_uint_t ticks_since_start; /**< the number of audio samples since the start */
+ unsigned int start; /**< the start in msec, as returned by system clock */
+ fluid_overflow_prio_t overflow; /**< parameters for overflow priority (aka voice-stealing) */
+
+ fluid_list_t *loaders; /**< the SoundFont loaders */
+ fluid_list_t *sfont; /**< List of fluid_sfont_info_t for each loaded SoundFont (remains until SoundFont is unloaded) */
+ int sfont_id; /**< Incrementing ID assigned to each loaded SoundFont */
+
+ float gain; /**< master gain */
+ fluid_channel_t **channel; /**< the channels */
+ int nvoice; /**< the length of the synthesis process array (max polyphony allowed) */
+ fluid_voice_t **voice; /**< the synthesis voices */
+ int active_voice_count; /**< count of active voices */
+ unsigned int noteid; /**< the id is incremented for every new note. it's used for noteoff's */
+ unsigned int storeid;
+ int fromkey_portamento; /**< fromkey portamento */
+ fluid_rvoice_eventhandler_t *eventhandler;
+
+ double reverb_roomsize; /**< Shadow of reverb roomsize */
+ double reverb_damping; /**< Shadow of reverb damping */
+ double reverb_width; /**< Shadow of reverb width */
+ double reverb_level; /**< Shadow of reverb level */
+
+ int chorus_nr; /**< Shadow of chorus number */
+ double chorus_level; /**< Shadow of chorus level */
+ double chorus_speed; /**< Shadow of chorus speed */
+ double chorus_depth; /**< Shadow of chorus depth */
+ int chorus_type; /**< Shadow of chorus type */
+
+ int cur; /**< the current sample in the audio buffers to be output */
+ int curmax; /**< current amount of samples present in the audio buffers */
+ int dither_index; /**< current index in random dither value buffer: fluid_synth_(write_s16|dither_s16) */
+
+ fluid_atomic_float_t cpu_load; /**< CPU load in percent (CPU time required / audio synthesized time * 100) */
+
+ fluid_tuning_t ***tuning; /**< 128 banks of 128 programs for the tunings */
+ fluid_private_t tuning_iter; /**< Tuning iterators per each thread */
+
+ fluid_sample_timer_t *sample_timers; /**< List of timers triggered before a block is processed */
+ unsigned int min_note_length_ticks; /**< If note-offs are triggered just after a note-on, they will be delayed */
+
+ int cores; /**< Number of CPU cores (1 by default) */
+
+ fluid_mod_t *default_mod; /**< the (dynamic) list of default modulators */
#ifdef LADSPA
- fluid_LADSPA_FxUnit_t* LADSPA_FxUnit; /**< Effects unit for LADSPA support */
+ fluid_ladspa_fx_t *ladspa_fx; /**< Effects unit for LADSPA support */
#endif
+ enum fluid_iir_filter_type custom_filter_type; /**< filter type of the user-defined filter currently used for all voices */
+ enum fluid_iir_filter_flags custom_filter_flags; /**< filter type of the user-defined filter currently used for all voices */
};
-int fluid_synth_setstr(fluid_synth_t* synth, const char* name, const char* str);
-int fluid_synth_dupstr(fluid_synth_t* synth, const char* name, char** str);
-int fluid_synth_setnum(fluid_synth_t* synth, const char* name, double val);
-int fluid_synth_getnum(fluid_synth_t* synth, const char* name, double* val);
-int fluid_synth_setint(fluid_synth_t* synth, const char* name, int val);
-int fluid_synth_getint(fluid_synth_t* synth, const char* name, int* val);
-
-fluid_preset_t* fluid_synth_find_preset(fluid_synth_t* synth,
- unsigned int banknum,
- unsigned int prognum);
-void fluid_synth_sfont_unref (fluid_synth_t *synth, fluid_sfont_t *sfont);
-
-
-int fluid_synth_all_notes_off(fluid_synth_t* synth, int chan);
-int fluid_synth_all_sounds_off(fluid_synth_t* synth, int chan);
-int fluid_synth_kill_voice(fluid_synth_t* synth, fluid_voice_t * voice);
-
-void fluid_synth_print_voice(fluid_synth_t* synth);
-
-void fluid_synth_dither_s16(int *dither_index, int len, float* lin, float* rin,
- void* lout, int loff, int lincr,
- void* rout, int roff, int rincr);
-
-int fluid_synth_reset_reverb(fluid_synth_t* synth);
-int fluid_synth_set_reverb_preset(fluid_synth_t* synth, int num);
-int fluid_synth_set_reverb_full(fluid_synth_t* synth, int set, double roomsize,
+/**
+ * Type definition of the synthesizer's audio callback function.
+ * @param synth FluidSynth instance
+ * @param len Count of audio frames to synthesize
+ * @param out1 Array to store left channel of audio to
+ * @param loff Offset index in 'out1' for first sample
+ * @param lincr Increment between samples stored to 'out1'
+ * @param out2 Array to store right channel of audio to
+ * @param roff Offset index in 'out2' for first sample
+ * @param rincr Increment between samples stored to 'out2'
+ */
+typedef int (*fluid_audio_callback_t)(fluid_synth_t *synth, int len,
+ void *out1, int loff, int lincr,
+ void *out2, int roff, int rincr);
+
+fluid_preset_t *fluid_synth_find_preset(fluid_synth_t *synth,
+ int banknum,
+ int prognum);
+void fluid_synth_sfont_unref(fluid_synth_t *synth, fluid_sfont_t *sfont);
+
+void fluid_synth_dither_s16(int *dither_index, int len, float *lin, float *rin,
+ void *lout, int loff, int lincr,
+ void *rout, int roff, int rincr);
+
+int fluid_synth_reset_reverb(fluid_synth_t *synth);
+int fluid_synth_set_reverb_preset(fluid_synth_t *synth, unsigned int num);
+int fluid_synth_set_reverb_full(fluid_synth_t *synth, int set, double roomsize,
double damping, double width, double level);
-int fluid_synth_reset_chorus(fluid_synth_t* synth);
-int fluid_synth_set_chorus_full(fluid_synth_t* synth, int set, int nr, double level,
+int fluid_synth_reset_chorus(fluid_synth_t *synth);
+int fluid_synth_set_chorus_full(fluid_synth_t *synth, int set, int nr, double level,
double speed, double depth_ms, int type);
-fluid_sample_timer_t* new_fluid_sample_timer(fluid_synth_t* synth, fluid_timer_callback_t callback, void* data);
-int delete_fluid_sample_timer(fluid_synth_t* synth, fluid_sample_timer_t* timer);
+fluid_sample_timer_t *new_fluid_sample_timer(fluid_synth_t *synth, fluid_timer_callback_t callback, void *data);
+void delete_fluid_sample_timer(fluid_synth_t *synth, fluid_sample_timer_t *timer);
-void fluid_synth_api_enter(fluid_synth_t* synth);
-void fluid_synth_api_exit(fluid_synth_t* synth);
-void fluid_synth_process_event_queue(fluid_synth_t* synth);
+void fluid_synth_process_event_queue(fluid_synth_t *synth);
+int fluid_synth_set_gen2(fluid_synth_t *synth, int chan,
+ int param, float value,
+ int absolute, int normalized);
/*
* misc
*/
+void fluid_synth_settings(fluid_settings_t *settings);
+
+
+/* extern declared in fluid_synth_monopoly.c */
+
+int fluid_synth_noteon_mono_staccato(fluid_synth_t *synth, int chan, int key, int vel);
+int fluid_synth_noteon_mono_LOCAL(fluid_synth_t *synth, int chan, int key, int vel);
+int fluid_synth_noteoff_mono_LOCAL(fluid_synth_t *synth, int chan, int key);
+int fluid_synth_noteon_monopoly_legato(fluid_synth_t *synth, int chan, int fromkey, int tokey, int vel);
+int fluid_synth_noteoff_monopoly(fluid_synth_t *synth, int chan, int key, char Mono);
-void fluid_synth_settings(fluid_settings_t* settings);
+fluid_voice_t *
+fluid_synth_alloc_voice_LOCAL(fluid_synth_t *synth, fluid_sample_t *sample, int chan, int key, int vel, fluid_zone_range_t *zone_range);
+void fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t *synth, int chan, int key);
#endif /* _FLUID_SYNTH_H */