#include <vector>
#include <string>
#include <list>
+#include <stack>
#include <stdint.h>
+#include <boost/shared_ptr.hpp>
+
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
+#include <gtkmm.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
+#include <glibmm/miscutils.h>
+
#include "pbd/error.h"
#include "gtkmm2ext/actions.h"
}
struct SortActionsByLabel {
- bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
- ustring astr = a->get_accel_path();
- ustring bstr = b->get_accel_path();
- return astr < bstr;
- }
+ bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
+ ustring astr = a->get_accel_path();
+ ustring bstr = b->get_accel_path();
+ return astr < bstr;
+ }
};
void
}
}
+void
+ActionManager::enable_accelerators ()
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+ string ui_string = "<ui>";
+
+ /* get all actions, build a string describing them all as <accelerator
+ * action="name"/>
+ */
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ ui_string += "<accelerator action=\"";
+
+ /* OK, this is pretty stupid ... there is the full
+ * accel path returned by gtk_action_get_accel_path ()
+ * but of course the UIManager doesn't use that, but
+ * just a name, which is the last component of the
+ * path. What a totally ridiculous design.
+ */
+
+ string fullpath = gtk_action_get_accel_path ((GtkAction*) acts->data);
+
+ ui_string += Glib::path_get_basename (fullpath);
+ ui_string += "\"/>";
+ }
+ }
+
+ ui_string += "</ui>";
+
+ /* and load it */
+
+ ui_manager->add_ui_from_string (ui_string);
+}
+
+struct ActionState {
+ GtkAction* action;
+ bool sensitive;
+ ActionState (GtkAction* a, bool s) : action (a), sensitive (s) {}
+};
+
+typedef std::vector<ActionState> ActionStates;
+
+static ActionStates action_states_to_restore;
+static bool actions_disabled = false;
+
+void
+ActionManager::save_action_states ()
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+ GList* list = gtk_ui_manager_get_action_groups (ActionManager::ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+ action_states_to_restore.push_back (ActionState (action, gtk_action_get_sensitive (action)));
+ }
+ }
+}
+
+void
+ActionManager::enable_active_actions ()
+{
+ if (!actions_disabled) {
+ return ;
+ }
+
+ for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
+ if ((*i).action && (*i).sensitive) {
+ gtk_action_set_sensitive ((*i).action, true);
+ }
+ }
+
+ action_states_to_restore.clear ();
+ actions_disabled = false;
+}
+
+void
+ActionManager::disable_active_actions ()
+{
+ if (actions_disabled == true ) {
+ return ;
+ }
+ // save all action's states to action_states_to_restore
+ save_action_states ();
+
+ // set all action's states disabled
+ for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
+ if ((*i).sensitive) {
+ gtk_action_set_sensitive ((*i).action, false);
+ }
+ }
+ actions_disabled = true;
+}
+
void
ActionManager::add_action_group (RefPtr<ActionGroup> grp)
{
return ui_manager->get_widget (name);
}
+RefPtr<Action>
+ActionManager::get_action (const char* path)
+{
+ if (!path) {
+ return RefPtr<Action>();
+ }
+
+ /* Skip <Actions>/ in path */
+
+ int len = strlen (path);
+
+ if (len < 3) {
+ /* shortest possible path: "a/b" */
+ return RefPtr<Action>();
+ }
+
+ if (len > 10 && !strncmp (path, "<Actions>/", 10 )) {
+ path = path+10;
+ } else if (path[0] == '/') {
+ path++;
+ }
+
+ vector<char> copy(len+1);
+ strcpy (©[0], path);
+ char* slash = strchr (©[0], '/');
+ if (!slash) {
+ return RefPtr<Action> ();
+ }
+ *slash = '\0';
+
+ return get_action (©[0], ++slash);
+
+}
+
RefPtr<Action>
ActionManager::get_action (const char* group_name, const char* action_name)
{
return act;
}
+RefPtr<Action>
+ActionManager::get_action_from_name (const char* name)
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+ if (!strcmp (gtk_action_get_name (action), name)) {
+ return Glib::wrap (action, true);
+ }
+ }
+ }
+
+ return RefPtr<Action>();
+}
+
void
ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
{
- for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
- (*i)->set_sensitive (state);
+ // if actions weren't disabled
+ if (!actions_disabled) {
+ for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
+ (*i)->set_sensitive (state);
+ }
}
+ else {
+ // actions were disabled
+ // so we should just set necessary action's states in action_states_to_restore
+ for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
+ // go through action_states_to_restore and set state of actions
+ for (ActionStates::iterator j = action_states_to_restore.begin(); j != action_states_to_restore.end(); ++j) {
+ // all actions should have their individual name, so we can use it for comparison
+ if (gtk_action_get_name ((*j).action) == (*i)->get_name ()) {
+ (*j).sensitive = state;
+ }
+ }
+ }
+ }
+}
+
+void
+ActionManager::check_toggleaction (string n)
+{
+ set_toggleaction_state (n, true);
}
void
ActionManager::uncheck_toggleaction (string n)
+{
+ set_toggleaction_state (n, false);
+}
+
+void
+ActionManager::set_toggleaction_state (string n, bool s)
{
char const * name = n.c_str ();
-
+
const char *last_slash = strrchr (name, '/');
if (last_slash == 0) {
fatal << string_compose ("programmer error: %1 %2", "illegal toggle action name", name) << endmsg;
- /*NOTREACHED*/
+ abort(); /*NOTREACHED*/
return;
}
const char* action_name = last_slash + 1;
- RefPtr<Action> act = get_action (group_name, action_name);
+ RefPtr<Action> act = get_action (group_name, action_name);
if (act) {
- RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
- tact->set_active (false);
+ RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
+ tact->set_active (s);
} else {
error << string_compose (_("Unknown action name: %1"), name) << endmsg;
}
ActionManager::get_key_representation (const string& accel_path, AccelKey& key)
{
bool known = lookup_entry (accel_path, key);
-
+
if (known) {
uint32_t k = possibly_translate_legal_accelerator_to_real_key (key.get_key());
key = AccelKey (k, Gdk::ModifierType (key.get_mod()));
return ui_manager->get_accel_group()->get_label (key.get_key(), Gdk::ModifierType (key.get_mod()));
- }
-
+ }
+
return unbound_string;
}