using namespace PBD;
list<Bindings*> Bindings::bindings; /* global. Gulp */
-list<ActionMap*> ActionMap::action_maps; /* global. Gulp */
PBD::Signal1<void,Bindings*> Bindings::BindingsChanged;
template <typename IteratorValueType>
/*================================= Bindings =================================*/
Bindings::Bindings (std::string const& name)
: _name (name)
- , _action_map (0)
{
bindings.push_back (this);
}
* setup the association while we're here, and return the binding.
*/
- if (_action_map && k->second.action_name == action_name) {
- k->second.action = _action_map->find_action (action_name);
+ if (k->second.action_name == action_name) {
+ k->second.action = ActionManager::get_action (action_name, false);
return k->first;
}
* setup the association while we're here, and return the binding.
*/
- if (_action_map && k->second.action_name == action_name) {
- k->second.action = _action_map->find_action (action_name);
+ if (k->second.action_name == action_name) {
+ k->second.action = ActionManager::get_action (action_name, false);
return k->first;
}
}
void
-Bindings::set_action_map (ActionMap& actions)
+Bindings::reassociate ()
{
- if (_action_map) {
- _action_map->set_bindings (0);
- }
-
- _action_map = &actions;
- _action_map->set_bindings (this);
-
dissociate ();
associate ();
}
if (k->second.action) {
action = k->second.action;
} else {
- if (_action_map) {
- action = _action_map->find_action (k->second.action_name);
- }
+ action = ActionManager::get_action (k->second.action_name, false);
}
if (action) {
{
KeybindingMap::iterator k;
- if (!_action_map) {
- return;
- }
-
for (k = press_bindings.begin(); k != press_bindings.end(); ++k) {
- k->second.action = _action_map->find_action (k->second.action_name);
+ k->second.action = ActionManager::get_action (k->second.action_name, false);
if (k->second.action) {
push_to_gtk (k->first, k->second.action);
} else {
- cerr << _name << " didn't find " << k->second.action_name << " in " << _action_map->name() << endl;
+ cerr << _name << " didn't find " << k->second.action_name << endl;
}
}
for (k = release_bindings.begin(); k != release_bindings.end(); ++k) {
- k->second.action = _action_map->find_action (k->second.action_name);
+ k->second.action = ActionManager::get_action (k->second.action_name, false);
/* no working support in GTK for release bindings */
}
MouseButtonBindingMap::iterator b;
for (b = button_press_bindings.begin(); b != button_press_bindings.end(); ++b) {
- b->second.action = _action_map->find_action (b->second.action_name);
+ b->second.action = ActionManager::get_action (b->second.action_name, false);
}
for (b = button_release_bindings.begin(); b != button_release_bindings.end(); ++b) {
- b->second.action = _action_map->find_action (b->second.action_name);
+ b->second.action = ActionManager::get_action (b->second.action_name, false);
}
}
bool
Bindings::replace (KeyboardKey kb, Operation op, string const & action_name, bool can_save)
{
- if (!_action_map) {
- return false;
- }
-
if (is_registered(op, action_name)) {
remove (op, action_name, can_save);
}
if (b->second.action) {
action = b->second.action;
} else {
- if (_action_map) {
- action = _action_map->find_action (b->second.action_name);
- }
+ action = ActionManager::get_action (b->second.action_name, false);
}
if (action) {
ostr << "<html>\n<head>\n<title>";
ostr << PROGRAM_NAME;
ostr << "</title>\n";
+ ostr << "<meta http-equiv=\"Content-Type\" content=\"text/html; charset=UTF-8\" />\n";
ostr << "</head>\n<body>\n";
vector<string> keys;
vector<Glib::RefPtr<Gtk::Action> > actions;
- Gtkmm2ext::ActionMap::get_all_actions (paths, labels, tooltips, keys, actions);
+ ActionManager::get_all_actions (paths, labels, tooltips, keys, actions);
vector<string>::iterator k;
vector<string>::iterator p;
if ((*k)->second.action) {
action = (*k)->second.action;
} else {
- if (_action_map) {
- action = _action_map->find_action ((*k)->second.action_name);
- }
+ action = ActionManager::get_action ((*k)->second.action_name, false);
}
if (!action) {
std::vector<std::string>& keys,
std::vector<RefPtr<Action> >& actions)
{
- if (!_action_map) {
- return;
- }
-
/* build a reverse map from actions to bindings */
typedef map<Glib::RefPtr<Gtk::Action>,KeyboardKey> ReverseMap;
rmap.insert (make_pair (k->second.action, k->first));
}
- /* get a list of all actions */
+#if 0
+
+ /* get a list of all actions XXX relevant for these bindings */
ActionMap::Actions all_actions;
- _action_map->get_actions (all_actions);
+ ActionManager::get_actions (all_actions);
for (ActionMap::Actions::const_iterator act = all_actions.begin(); act != all_actions.end(); ++act) {
actions.push_back (*act);
}
+#endif
}
Bindings*
-Bindings::get_bindings (string const& name, ActionMap& map)
+Bindings::get_bindings (string const& name)
{
for (list<Bindings*>::iterator b = bindings.begin(); b != bindings.end(); b++) {
if ((*b)->name() == name) {
- (*b)->set_action_map (map);
return *b;
}
}
}
}
-/*==========================================ACTION MAP =========================================*/
-
-ActionMap::ActionMap (string const & name)
- : _name (name)
- , _bindings (0)
-{
- action_maps.push_back (this);
-}
-
-ActionMap::~ActionMap ()
-{
- action_maps.remove (this);
-}
-
-void
-ActionMap::set_bindings (Bindings* b)
-{
- _bindings = b;
-}
-
-void
-ActionMap::get_actions (ActionMap::Actions& acts)
-{
- for (_ActionMap::iterator a = _actions.begin(); a != _actions.end(); ++a) {
- acts.push_back (a->second);
- }
-}
-
-RefPtr<Action>
-ActionMap::find_action (const string& name)
-{
- _ActionMap::iterator a = _actions.find (name);
-
- if (a != _actions.end()) {
- return a->second;
- }
-
- return RefPtr<Action>();
-}
-
-RefPtr<ActionGroup>
-ActionMap::create_action_group (const string& name)
-{
- Glib::ListHandle<Glib::RefPtr<ActionGroup> > agl = ActionManager::ui_manager->get_action_groups ();
- for (Glib::ListHandle<Glib::RefPtr<ActionGroup> >::iterator i = agl.begin (); i != agl.end (); ++i) {
- if ((*i)->get_name () == name) {
- return *i;
- }
- }
-
- RefPtr<ActionGroup> g = ActionGroup::create (name);
-
- /* this is one of the places where our own Action management code
- has to touch the GTK one, because we want the GtkUIManager to
- be able to create widgets (particularly Menus) from our actions.
-
- This is a a necessary step for that to happen.
- */
-
- if (g) {
- ActionManager::ui_manager->insert_action_group (g);
- }
-
- return g;
-}
-
-RefPtr<Action>
-ActionMap::register_action (RefPtr<ActionGroup> group, const char* name, const char* label)
-{
- string fullpath;
-
- RefPtr<Action> act = Action::create (name, label);
-
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
-
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act);
- return act;
- }
-
- /* already registered */
- return RefPtr<Action> ();
-}
-
-RefPtr<Action>
-ActionMap::register_action (RefPtr<ActionGroup> group,
- const char* name, const char* label, sigc::slot<void> sl)
-{
- string fullpath;
-
- RefPtr<Action> act = Action::create (name, label);
-
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
-
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
-
- /* already registered */
- return RefPtr<Action>();
-}
-
-RefPtr<Action>
-ActionMap::register_radio_action (RefPtr<ActionGroup> group,
- Gtk::RadioAction::Group& rgroup,
- const char* name, const char* label,
- sigc::slot<void> sl)
-{
- string fullpath;
-
- RefPtr<Action> act = RadioAction::create (rgroup, name, label);
- RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
-
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
-
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
-
- /* already registered */
- return RefPtr<Action>();
-}
-
-RefPtr<Action>
-ActionMap::register_radio_action (RefPtr<ActionGroup> group,
- Gtk::RadioAction::Group& rgroup,
- const char* name, const char* label,
- sigc::slot<void,GtkAction*> sl,
- int value)
-{
- string fullpath;
-
- RefPtr<Action> act = RadioAction::create (rgroup, name, label);
- RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
- ract->property_value() = value;
-
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
-
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sigc::bind (sl, act->gobj()));
- return act;
- }
-
- /* already registered */
-
- return RefPtr<Action>();
-}
-
-RefPtr<Action>
-ActionMap::register_toggle_action (RefPtr<ActionGroup> group,
- const char* name, const char* label, sigc::slot<void> sl)
-{
- string fullpath;
-
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
-
- RefPtr<Action> act = ToggleAction::create (name, label);
-
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
-
- /* already registered */
- return RefPtr<Action>();
-}
-
-void
-ActionMap::get_all_actions (std::vector<std::string>& paths,
- std::vector<std::string>& labels,
- std::vector<std::string>& tooltips,
- std::vector<std::string>& keys,
- std::vector<RefPtr<Action> >& actions)
-{
- for (list<ActionMap*>::const_iterator map = action_maps.begin(); map != action_maps.end(); ++map) {
-
- ActionMap::Actions these_actions;
- (*map)->get_actions (these_actions);
-
- for (ActionMap::Actions::const_iterator act = these_actions.begin(); act != these_actions.end(); ++act) {
-
- paths.push_back ((*act)->get_accel_path());
- labels.push_back ((*act)->get_label());
- tooltips.push_back ((*act)->get_tooltip());
- actions.push_back (*act);
-
- Bindings* bindings = (*map)->bindings();
-
- if (bindings) {
-
- KeyboardKey key;
- Bindings::Operation op;
-
- key = bindings->get_binding_for_action (*act, op);
-
- if (key == KeyboardKey::null_key()) {
- keys.push_back (string());
- } else {
- keys.push_back (key.display_label());
- }
- } else {
- keys.push_back (string());
- }
- }
-
- these_actions.clear ();
- }
-}
-
std::ostream& operator<<(std::ostream& out, Gtkmm2ext::KeyboardKey const & k) {
char const *gdk_name = gdk_keyval_name (k.key());
return out << "Key " << k.key() << " (" << (gdk_name ? gdk_name : "no-key") << ") state "