+/*
+ Copyright (C) 2012 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
#include <iostream>
+
+#include <glib/gstdio.h>
+
#include "pbd/xml++.h"
+#include "pbd/convert.h"
+
+#include "gtkmm2ext/actions.h"
#include "gtkmm2ext/bindings.h"
#include "gtkmm2ext/keyboard.h"
using namespace Gtk;
using namespace Gtkmm2ext;
+uint32_t Bindings::_ignored_state = 0;
+
+MouseButton::MouseButton (uint32_t state, uint32_t keycode)
+{
+ uint32_t ignore = Bindings::ignored_state();
+
+ if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
+ /* key is not subject to case, so ignore SHIFT
+ */
+ ignore |= GDK_SHIFT_MASK;
+ }
+
+ _val = (state & ~ignore);
+ _val <<= 32;
+ _val |= keycode;
+};
+
+bool
+MouseButton::make_button (const string& str, MouseButton& b)
+{
+ int s = 0;
+
+ if (str.find ("Primary") != string::npos) {
+ s |= Keyboard::PrimaryModifier;
+ }
+
+ if (str.find ("Secondary") != string::npos) {
+ s |= Keyboard::SecondaryModifier;
+ }
+
+ if (str.find ("Tertiary") != string::npos) {
+ s |= Keyboard::TertiaryModifier;
+ }
+
+ if (str.find ("Level4") != string::npos) {
+ s |= Keyboard::Level4Modifier;
+ }
+
+ string::size_type lastmod = str.find_last_of ('-');
+ uint32_t button_number;
+
+ if (lastmod == string::npos) {
+ button_number = PBD::atoi (str);
+ } else {
+ button_number = PBD::atoi (str.substr (lastmod+1));
+ }
+
+ b = MouseButton (s, button_number);
+ return true;
+}
+
+string
+MouseButton::name () const
+{
+ int s = state();
+
+ string str;
+
+ if (s & Keyboard::PrimaryModifier) {
+ str += "Primary";
+ }
+ if (s & Keyboard::SecondaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Secondary";
+ }
+ if (s & Keyboard::TertiaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Tertiary";
+ }
+ if (s & Keyboard::Level4Modifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Level4";
+ }
+
+ if (!str.empty()) {
+ str += '-';
+ }
+
+ char buf[16];
+ snprintf (buf, sizeof (buf), "%u", button());
+ str += buf;
+
+ return str;
+}
+
+KeyboardKey::KeyboardKey (uint32_t state, uint32_t keycode)
+{
+ uint32_t ignore = Bindings::ignored_state();
+
+ if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
+ /* key is not subject to case, so ignore SHIFT
+ */
+ ignore |= GDK_SHIFT_MASK;
+ }
+
+ _val = (state & ~ignore);
+ _val <<= 32;
+ _val |= keycode;
+};
+
+
string
KeyboardKey::name () const
{
}
bool
-Bindings::activate (KeyboardKey kb, KeyboardKey::Operation op)
+Bindings::activate (KeyboardKey kb, Operation op)
{
- KeybindingMap* kbm;
+ KeybindingMap* kbm = 0;
switch (op) {
- case KeyboardKey::Press:
+ case Press:
kbm = &press_bindings;
break;
- case KeyboardKey::Release:
+ case Release:
kbm = &release_bindings;
break;
}
/* lets do it ... */
- cerr << "Firing up " << k->second->get_name() << endl;
k->second->activate ();
return true;
}
void
-Bindings::add (KeyboardKey kb, KeyboardKey::Operation op, RefPtr<Action> what)
+Bindings::add (KeyboardKey kb, Operation op, RefPtr<Action> what)
{
- KeybindingMap* kbm;
+ KeybindingMap* kbm = 0;
switch (op) {
- case KeyboardKey::Press:
+ case Press:
kbm = &press_bindings;
break;
- case KeyboardKey::Release:
+ case Release:
kbm = &release_bindings;
break;
}
if (k == kbm->end()) {
pair<KeyboardKey,RefPtr<Action> > newpair (kb, what);
kbm->insert (newpair);
+ // cerr << "Bindings added " << kb.key() << " w/ " << kb.state() << " => " << what->get_name() << endl;
} else {
k->second = what;
}
}
void
-Bindings::remove (KeyboardKey kb, KeyboardKey::Operation op)
+Bindings::remove (KeyboardKey kb, Operation op)
{
- KeybindingMap* kbm;
+ KeybindingMap* kbm = 0;
switch (op) {
- case KeyboardKey::Press:
+ case Press:
kbm = &press_bindings;
break;
- case KeyboardKey::Release:
+ case Release:
kbm = &release_bindings;
break;
}
}
}
+bool
+Bindings::activate (MouseButton bb, Operation op)
+{
+ MouseButtonBindingMap* bbm = 0;
+
+ switch (op) {
+ case Press:
+ bbm = &button_press_bindings;
+ break;
+ case Release:
+ bbm = &button_release_bindings;
+ break;
+ }
+
+ MouseButtonBindingMap::iterator b = bbm->find (bb);
+
+ if (b == bbm->end()) {
+ /* no entry for this key in the state map */
+ return false;
+ }
+
+ /* lets do it ... */
+
+ b->second->activate ();
+ return true;
+}
+
+void
+Bindings::add (MouseButton bb, Operation op, RefPtr<Action> what)
+{
+ MouseButtonBindingMap* bbm = 0;
+
+ switch (op) {
+ case Press:
+ bbm = &button_press_bindings;
+ break;
+ case Release:
+ bbm = &button_release_bindings;
+ break;
+ }
+
+ MouseButtonBindingMap::iterator b = bbm->find (bb);
+
+ if (b == bbm->end()) {
+ pair<MouseButton,RefPtr<Action> > newpair (bb, what);
+ bbm->insert (newpair);
+ // cerr << "Bindings added mouse button " << bb.button() << " w/ " << bb.state() << " => " << what->get_name() << endl;
+ } else {
+ b->second = what;
+ }
+}
+
+void
+Bindings::remove (MouseButton bb, Operation op)
+{
+ MouseButtonBindingMap* bbm = 0;
+
+ switch (op) {
+ case Press:
+ bbm = &button_press_bindings;
+ break;
+ case Release:
+ bbm = &button_release_bindings;
+ break;
+ }
+
+ MouseButtonBindingMap::iterator b = bbm->find (bb);
+
+ if (b != bbm->end()) {
+ bbm->erase (b);
+ }
+}
+
bool
Bindings::save (const string& path)
{
XMLTree tree;
XMLNode* root = new XMLNode (X_("Bindings"));
tree.set_root (root);
+
+ save (*root);
+
+ if (!tree.write (path)) {
+ ::g_unlink (path.c_str());
+ return false;
+ }
+ return true;
+}
+
+void
+Bindings::save (XMLNode& root)
+{
XMLNode* presses = new XMLNode (X_("Press"));
- root->add_child_nocopy (*presses);
+ root.add_child_nocopy (*presses);
for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
XMLNode* child;
child = new XMLNode (X_("Binding"));
child->add_property (X_("key"), k->first.name());
- child->add_property (X_("action"), k->second->get_name());
+ string ap = k->second->get_accel_path();
+ child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
presses->add_child_nocopy (*child);
}
- if (!tree.write (path)) {
- ::unlink (path.c_str());
- return false;
+ for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
+ XMLNode* child;
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("button"), k->first.name());
+ string ap = k->second->get_accel_path();
+ child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
+ presses->add_child_nocopy (*child);
+ }
+
+ XMLNode* releases = new XMLNode (X_("Release"));
+ root.add_child_nocopy (*releases);
+
+ for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
+ XMLNode* child;
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("key"), k->first.name());
+ string ap = k->second->get_accel_path();
+ child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
+ releases->add_child_nocopy (*child);
+ }
+
+ for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
+ XMLNode* child;
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("button"), k->first.name());
+ string ap = k->second->get_accel_path();
+ child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
+ releases->add_child_nocopy (*child);
}
- return true;
}
bool
const XMLNodeList& children (root.children());
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+ load (**i);
+ }
- if ((*i)->name() == X_("Press") || (*i)->name() == X_("Release")) {
-
- KeyboardKey::Operation op;
+ return true;
+}
- if ((*i)->name() == X_("Press")) {
- op = KeyboardKey::Press;
- } else {
- op = KeyboardKey::Release;
- }
+void
+Bindings::load (const XMLNode& node)
+{
+ if (node.name() == X_("Press") || node.name() == X_("Release")) {
+
+ Operation op;
+
+ if (node.name() == X_("Press")) {
+ op = Press;
+ } else {
+ op = Release;
+ }
+
+ const XMLNodeList& children (node.children());
+
+ for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
- const XMLNodeList& gchildren ((*i)->children());
-
- for (XMLNodeList::const_iterator p = gchildren.begin(); p != gchildren.end(); ++p) {
-
- XMLProperty* ap;
- XMLProperty* kp;
+ XMLProperty* ap;
+ XMLProperty* kp;
+ XMLProperty* bp;
+
+ ap = (*p)->property ("action");
+ kp = (*p)->property ("key");
+ bp = (*p)->property ("button");
+
+ if (!ap || (!kp && !bp)) {
+ continue;
+ }
- ap = (*p)->property ("action");
- kp = (*p)->property ("key");
+ RefPtr<Action> act;
- if (!ap || !kp) {
- continue;
- }
+ if (action_map) {
+ act = action_map->find_action (ap->value());
+ }
- RefPtr<Action> act = action_map->find_action (ap->value());
-
- if (!act) {
- continue;
+ if (!act) {
+ string::size_type slash = ap->value().find ('/');
+ if (slash != string::npos) {
+ string group = ap->value().substr (0, slash);
+ string action = ap->value().substr (slash+1);
+ act = ActionManager::get_action (group.c_str(), action.c_str());
}
-
+ }
+
+ if (!act) {
+ continue;
+ }
+
+ if (kp) {
KeyboardKey k;
-
if (!KeyboardKey::make_key (kp->value(), k)) {
continue;
}
-
add (k, op, act);
+ } else {
+ MouseButton b;
+ if (!MouseButton::make_button (bp->value(), b)) {
+ continue;
+ }
+ add (b, op, act);
}
}
}
-
- return true;
-}
+}
RefPtr<Action>
ActionMap::find_action (const string& name)
RefPtr<Action>
ActionMap::register_radio_action (const char* path, Gtk::RadioAction::Group& rgroup,
- const char* name, const char* label, sigc::slot<void> sl)
+ const char* name, const char* label,
+ sigc::slot<void,GtkAction*> sl,
+ int value)
{
string fullpath;
RefPtr<Action> act = RadioAction::create (rgroup, name, label);
+ RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
+ ract->property_value() = value;
- act->signal_activate().connect (sl);
+ act->signal_activate().connect (sigc::bind (sl, act->gobj()));
fullpath = path;
fullpath += '/';