Merge branch 'master' into windows
[ardour.git] / libs / panners / vbap / vbap_speakers.cc
index 29791936fbadea8be47550567bc567f24b0eae9e..f2533222bd852abcc13cf9605acfb9afea16c7c8 100644 (file)
    of the software.
 */
 
+#ifdef COMPILER_MSVC
+#pragma warning ( disable : 4244 )
+#endif
+
+#include <vector>
 #include <cmath>
 #include <algorithm>
 #include <stdlib.h>
@@ -43,6 +48,15 @@ using namespace ARDOUR;
 using namespace PBD;
 using namespace std;
 
+const double VBAPSpeakers::MIN_VOL_P_SIDE_LGTH = 0.01;
+
+typedef std::vector<double>        DoubleVector;
+typedef std::vector<float>         FloatVector;
+typedef std::vector<bool>          BoolVector;
+typedef std::vector<int>           IntVector;
+typedef std::vector<IntVector>     IntVector2D;
+typedef std::vector<DoubleVector>  DoubleVector2D;
+
 VBAPSpeakers::VBAPSpeakers (boost::shared_ptr<Speakers> s)
        : _dimension (2)
         , _parent (s)
@@ -102,17 +116,18 @@ VBAPSpeakers::choose_speaker_triplets(struct ls_triplet_chain **ls_triplets)
 
        int i,j,k,l,table_size;
        int n_speakers = _speakers.size ();
-       int connections[n_speakers][n_speakers];
-       float distance_table[((n_speakers * (n_speakers - 1)) / 2)];
-       int distance_table_i[((n_speakers * (n_speakers - 1)) / 2)];
-       int distance_table_j[((n_speakers * (n_speakers - 1)) / 2)];
-       float distance;
-       struct ls_triplet_chain *trip_ptr, *prev, *tmp_ptr;
 
-       if (n_speakers == 0) {
+       if (n_speakers < 1) {
                return;
        }
 
+       FloatVector  distance_table(((n_speakers * (n_speakers - 1)) / 2));
+       IntVector    distance_table_i(((n_speakers * (n_speakers - 1)) / 2));
+       IntVector    distance_table_j(((n_speakers * (n_speakers - 1)) / 2));
+       IntVector2D  connections(n_speakers, IntVector(n_speakers));
+       float        distance;
+       struct ls_triplet_chain *trip_ptr, *prev, *tmp_ptr;
+
        for (i = 0; i < n_speakers; i++) {
                for (j = i+1; j < n_speakers; j++) {
                        for(k=j+1;k<n_speakers;k++) {
@@ -503,25 +518,25 @@ VBAPSpeakers::choose_speaker_pairs (){
           matrices and stores the data to a global array
        */
        const int n_speakers = _speakers.size();
-       const double AZIMUTH_DELTA_THRESHOLD_DEGREES = (180.0/M_PI) * (M_PI - 0.175);
-       int sorted_speakers[n_speakers];
-       bool exists[n_speakers];
-       double inverse_matrix[n_speakers][4]; 
-       int expected_pairs = 0;
-       int pair;
-       int speaker;
 
-
-       if (n_speakers == 0) {
+       if (n_speakers < 1) {
                return;
        }
 
+       IntVector      sorted_speakers(n_speakers);
+       BoolVector     exists(n_speakers);
+       DoubleVector2D inverse_matrix(n_speakers, DoubleVector(4)); 
+       const double   AZIMUTH_DELTA_THRESHOLD_DEGREES = (180.0/M_PI) * (M_PI - 0.175);
+       int expected_pairs = 0;
+       int pair;
+       int speaker;
+
        for (speaker = 0; speaker < n_speakers; ++speaker) {
                exists[speaker] = false;
        }
 
        /* sort loudspeakers according their aximuth angle */
-       sort_2D_lss (sorted_speakers);
+       sort_2D_lss (&sorted_speakers[0]);
         
        /* adjacent loudspeakers are the loudspeaker pairs to be used.*/
        for (speaker = 0; speaker < n_speakers-1; speaker++) {
@@ -530,7 +545,7 @@ VBAPSpeakers::choose_speaker_pairs (){
                     _speakers[sorted_speakers[speaker]].angles().azi) <= AZIMUTH_DELTA_THRESHOLD_DEGREES) {
                        if (calc_2D_inv_tmatrix( _speakers[sorted_speakers[speaker]].angles().azi, 
                                                 _speakers[sorted_speakers[speaker+1]].angles().azi, 
-                                                inverse_matrix[speaker]) != 0){
+                                                &inverse_matrix[speaker][0]) != 0){
                                exists[speaker] = true;
                                expected_pairs++;
                        }
@@ -541,7 +556,7 @@ VBAPSpeakers::choose_speaker_pairs (){
             +_speakers[sorted_speakers[0]].angles().azi) <= AZIMUTH_DELTA_THRESHOLD_DEGREES) {
                if (calc_2D_inv_tmatrix(_speakers[sorted_speakers[n_speakers-1]].angles().azi, 
                                        _speakers[sorted_speakers[0]].angles().azi, 
-                                       inverse_matrix[n_speakers-1]) != 0) { 
+                                       &inverse_matrix[n_speakers-1][0]) != 0) { 
                        exists[n_speakers-1] = true;
                        expected_pairs++;
                }