#include <assert.h>
#include <locale.h>
+#include "pbd/compose.h"
+#include "pbd/debug.h"
+#include "pbd/error.h"
#include "pbd/locale_guard.h"
using namespace PBD;
/* The initial C++ locale is "C" regardless of the user's preferred locale.
- * and affects std::sprintf() et al from <cstdio>
- *
- * the C locale from setlocale() matches the user's preferred locale
- * and effects ::sprintf() et al from <stdio.h>
+ * The C locale from setlocale() matches the user's preferred locale
*
* Setting the C++ locale will change the C locale, but not the other way 'round.
* and some plugin may change either behind our back.
*/
-LocaleGuard::LocaleGuard (const char*)
- : old_c (0)
-{
- init ();
-}
-
LocaleGuard::LocaleGuard ()
: old_c (0)
-{
- init ();
-}
-
-void
-LocaleGuard::init ()
{
char* actual = setlocale (LC_NUMERIC, NULL);
if (strcmp ("C", actual)) {
+ DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: change locale from '%1' to 'C'\n", actual));
/* purpose of LocaleGuard is to make sure we're using "C" for
the numeric locale during its lifetime, so make it so.
*/
/* this changes both C++ and C locale */
std::locale::global (std::locale (std::locale::classic(), "C", std::locale::numeric));
}
- assert (old_cpp == std::locale::classic ());
+ if (old_cpp != std::locale::classic ()) {
+ PBD::error << "LocaleGuard: initial C++ locale is not 'C'. Expect non-portable session files.\n";
+ DEBUG_TRACE (DEBUG::Locale, "LG: initial C++ locale is not 'C'. Expect non-portable session files.\n");
+ }
}
LocaleGuard::~LocaleGuard ()
*
* if it's not: some plugin meddled with it.
*/
- assert (old_cpp == std::locale::classic ());
+ if (old_cpp != std::locale::classic ()) {
+ PBD::error << "LocaleGuard: someone (a plugin) changed the C++ locale, expect non-portable session files.\n";
+ DEBUG_TRACE (DEBUG::Locale, "LG: someone (a plugin) changed the C++ locale, expect non-portable session files.\n");
+ }
std::locale::global (old_cpp);
+ DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C++ locale: '%1'\n", old_cpp.name ()));
}
if (old_c && strcmp (old_c, actual)) {
setlocale (LC_NUMERIC, old_c);
+ DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C locale: '%1'\n", old_c));
}
free (old_c);
}