Glib::Threads::Thread* event_loop_thread() const { return run_loop_thread; }
bool caller_is_self () const { return Glib::Threads::Thread::self() == run_loop_thread; }
- std::string name() const { return _name; }
-
bool ok() const { return _ok; }
static RequestType new_request_type();
virtual void handle_ui_requests () = 0;
private:
- std::string _name;
BaseUI* base_ui_instance;
CrossThreadChannel request_channel;