XMLNodeList _children;
XMLPropertyList _proplist;
XMLPropertyMap _propmap;
+ mutable XMLNodeList _selected_children;
public:
XMLNode(const string &);
const string & set_content (const string &);
XMLNode *add_content(const string & = string());
- const XMLNodeList & children (const string & = string()) const;
+ const XMLNodeList & children (const string& str = string()) const;
XMLNode *add_child (const char *);
XMLNode *add_child_copy (const XMLNode&);
+ XMLNode *child (const char*) const;
void add_child_nocopy (XMLNode&);
const XMLPropertyList & properties() const { return _proplist; };
XMLProperty *property(const char * );
+ XMLProperty *property(const std::string&);
const XMLProperty *property(const char * n) const
{ return ((XMLNode *) this)->property(n); };
+ const XMLProperty *property(const std::string& ns) const
+ { return ((XMLNode *) this)->property(ns); };
XMLProperty *add_property(const char *, const string &);
XMLProperty *add_property(const char *, const char * = "");