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[ardour.git] / libs / plugins / a-comp.lv2 / a-comp.c
index f3fde7d53de52e0509a0a81ed5f9dec6833669e2..1c33ef77e567e1208a1a6b89269f6772923b31fb 100644 (file)
 
 #include "lv2/lv2plug.in/ns/lv2core/lv2.h"
 
-#define ACOMP_URI "urn:ardour:a-comp"
+#define ACOMP_URI              "urn:ardour:a-comp"
+#define ACOMP_STEREO_URI       "urn:ardour:a-comp#stereo"
 
-typedef enum {
-       ACOMP_INPUT0 = 0,
-       ACOMP_INPUT1,
-       ACOMP_OUTPUT,
+#define RESET_PEAK_AFTER_SECONDS 3
+
+#ifndef M_PI
+#  define M_PI 3.14159265358979323846
+#endif
+
+#ifdef COMPILER_MSVC
+#include <float.h>
+#define isfinite_local(val) (bool)_finite((double)val)
+#else
+#define isfinite_local isfinite
+#endif
 
-       ACOMP_ATTACK,
+#ifndef FLT_EPSILON
+#  define FLT_EPSILON 1.192093e-07
+#endif
+
+typedef enum {
+       ACOMP_ATTACK = 0,
        ACOMP_RELEASE,
        ACOMP_KNEE,
        ACOMP_RATIO,
@@ -39,16 +53,21 @@ typedef enum {
        ACOMP_MAKEUP,
 
        ACOMP_GAINR,
+       ACOMP_INLEVEL,
        ACOMP_OUTLEVEL,
+
        ACOMP_SIDECHAIN,
+       ACOMP_ENABLE,
+       ACOMP_FULL_INLINEDISP,
+
+       ACOMP_A0,
+       ACOMP_A1,
+       ACOMP_A2,
+       ACOMP_A3,
+       ACOMP_A4,
 } PortIndex;
 
-
 typedef struct {
-       float* input0;
-       float* input1;
-       float* output;
-
        float* attack;
        float* release;
        float* knee;
@@ -58,16 +77,27 @@ typedef struct {
 
        float* gainr;
        float* outlevel;
+       float* inlevel;
+
        float* sidechain;
+       float* enable;
+       float* full_inline_display;
+
+       float* input0;
+       float* input1;
+       float* sc;
+       float* output0;
+       float* output1;
+
+       uint32_t n_channels;
 
        float srate;
-       float old_yl;
-       float old_y1;
-       float old_yg;
+
+       float makeup_gain;
 
 #ifdef LV2_EXTENDED
-       bool                     need_expose;
        LV2_Inline_Display_Image_Surface surf;
+       bool                     need_expose;
        cairo_surface_t*         display;
        LV2_Inline_Display*      queue_draw;
        uint32_t                 w, h;
@@ -79,7 +109,16 @@ typedef struct {
        float v_knee;
        float v_ratio;
        float v_thresdb;
-       float v_lvl;
+       float v_gainr;
+       float v_makeup;
+       float v_lvl_in;
+       float v_lvl_out;
+       float v_state_x;
+
+       bool v_full_inline_display;
+
+       float v_peakdb;
+       uint32_t peakdb_samples;
 #endif
 } AComp;
 
@@ -91,6 +130,15 @@ instantiate(const LV2_Descriptor* descriptor,
 {
        AComp* acomp = (AComp*)calloc(1, sizeof(AComp));
 
+       if (!strcmp (descriptor->URI, ACOMP_URI)) {
+               acomp->n_channels = 1;
+       } else if (!strcmp (descriptor->URI, ACOMP_STEREO_URI)) {
+               acomp->n_channels = 2;
+       } else {
+               free (acomp);
+               return NULL;
+       }
+
        for (int i=0; features[i]; ++i) {
 #ifdef LV2_EXTENDED
                if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) {
@@ -100,8 +148,11 @@ instantiate(const LV2_Descriptor* descriptor,
        }
 
        acomp->srate = rate;
-       acomp->old_yl=acomp->old_y1=acomp->old_yg=0.f;
+       acomp->makeup_gain = 1.f;
+#ifdef LV2_EXTENDED
        acomp->need_expose = true;
+       acomp->v_lvl_out = -70.f;
+#endif
 
        return (LV2_Handle)acomp;
 }
@@ -114,41 +165,95 @@ connect_port(LV2_Handle instance,
        AComp* acomp = (AComp*)instance;
 
        switch ((PortIndex)port) {
-       case ACOMP_ATTACK:
-               acomp->attack = (float*)data;
-               break;
-       case ACOMP_RELEASE:
-               acomp->release = (float*)data;
-               break;
-       case ACOMP_KNEE:
-               acomp->knee = (float*)data;
-               break;
-       case ACOMP_RATIO:
-               acomp->ratio = (float*)data;
-               break;
-       case ACOMP_THRESHOLD:
-               acomp->thresdb = (float*)data;
-               break;
-       case ACOMP_MAKEUP:
-               acomp->makeup = (float*)data;
-               break;
-       case ACOMP_GAINR:
-               acomp->gainr = (float*)data;
-               break;
-       case ACOMP_OUTLEVEL:
-               acomp->outlevel = (float*)data;
-               break;
-       case ACOMP_SIDECHAIN:
-               acomp->sidechain = (float*)data;
-               break;
-       case ACOMP_INPUT0:
-               acomp->input0 = (float*)data;
-               break;
-       case ACOMP_INPUT1:
-               acomp->input1 = (float*)data;
+               case ACOMP_ATTACK:
+                       acomp->attack = (float*)data;
+                       break;
+               case ACOMP_RELEASE:
+                       acomp->release = (float*)data;
+                       break;
+               case ACOMP_KNEE:
+                       acomp->knee = (float*)data;
+                       break;
+               case ACOMP_RATIO:
+                       acomp->ratio = (float*)data;
+                       break;
+               case ACOMP_THRESHOLD:
+                       acomp->thresdb = (float*)data;
+                       break;
+               case ACOMP_MAKEUP:
+                       acomp->makeup = (float*)data;
+                       break;
+               case ACOMP_GAINR:
+                       acomp->gainr = (float*)data;
+                       break;
+               case ACOMP_OUTLEVEL:
+                       acomp->outlevel = (float*)data;
+                       break;
+               case ACOMP_INLEVEL:
+                       acomp->inlevel = (float*)data;
+                       break;
+               case ACOMP_SIDECHAIN:
+                       acomp->sidechain = (float*)data;
+                       break;
+               case ACOMP_ENABLE:
+                       acomp->enable = (float*)data;
+                       break;
+               case ACOMP_FULL_INLINEDISP:
+                       acomp->full_inline_display = (float*)data;
+                       break;
+               default:
+                       break;
+       }
+}
+
+static void
+connect_mono(LV2_Handle instance,
+             uint32_t port,
+             void* data)
+{
+       AComp* acomp = (AComp*)instance;
+       connect_port (instance, port, data);
+
+       switch ((PortIndex)port) {
+               case ACOMP_A0:
+                       acomp->input0 = (float*)data;
+                       break;
+               case ACOMP_A1:
+                       acomp->sc = (float*)data;
+                       break;
+               case ACOMP_A2:
+                       acomp->output0 = (float*)data;
+                       break;
+       default:
                break;
-       case ACOMP_OUTPUT:
-               acomp->output = (float*)data;
+       }
+}
+
+static void
+connect_stereo(LV2_Handle instance,
+               uint32_t port,
+               void* data)
+{
+       AComp* acomp = (AComp*)instance;
+       connect_port (instance, port, data);
+
+       switch ((PortIndex)port) {
+               case ACOMP_A0:
+                       acomp->input0 = (float*)data;
+                       break;
+               case ACOMP_A1:
+                       acomp->input1 = (float*)data;
+                       break;
+               case ACOMP_A2:
+                       acomp->sc = (float*)data;
+                       break;
+               case ACOMP_A3:
+                       acomp->output0 = (float*)data;
+                       break;
+               case ACOMP_A4:
+                       acomp->output1 = (float*)data;
+                       break;
+       default:
                break;
        }
 }
@@ -178,8 +283,13 @@ activate(LV2_Handle instance)
        AComp* acomp = (AComp*)instance;
 
        *(acomp->gainr) = 0.0f;
-       *(acomp->outlevel) = -45.0f;
-       acomp->old_yl=acomp->old_y1=acomp->old_yg=0.f;
+       *(acomp->outlevel) = -70.0f;
+       *(acomp->inlevel) = -160.f;
+
+#ifdef LV2_EXTENDED
+       acomp->v_peakdb = -160.f;
+       acomp->peakdb_samples = 0;
+#endif
 }
 
 static void
@@ -187,27 +297,43 @@ run(LV2_Handle instance, uint32_t n_samples)
 {
        AComp* acomp = (AComp*)instance;
 
-       const float* const input0 = acomp->input0;
-       const float* const input1 = acomp->input1;
-       float* const output = acomp->output;
+       const float* const ins[2] = { acomp->input0, acomp->input1 };
+       const float* const sc = acomp->sc;
+       float* const outs[2] = { acomp->output0, acomp->output1 };
 
        float srate = acomp->srate;
        float width = (6.f * *(acomp->knee)) + 0.01;
-       float cdb=0.f;
        float attack_coeff = exp(-1000.f/(*(acomp->attack) * srate));
        float release_coeff = exp(-1000.f/(*(acomp->release) * srate));
 
-       float max = 0.f;
-       float lgaininp = 0.f;
+       float max_out = 0.f;
        float Lgain = 1.f;
-       float Lxg, Lxl, Lyg, Lyl, Ly1;
-       int usesidechain = (*(acomp->sidechain) < 0.5) ? 0 : 1;
+       float Lxg, Lyg;
+       float current_gainr;
+       float old_gainr = *acomp->gainr;
+
+       int usesidechain = (*(acomp->sidechain) <= 0.f) ? 0 : 1;
        uint32_t i;
        float ingain;
-       float in0;
-       float in1;
-       float ratio = *(acomp->ratio);
-       float thresdb = *(acomp->thresdb);
+       float sc0;
+       float maxabs;
+
+       uint32_t n_channels = acomp->n_channels;
+
+       float ratio = *acomp->ratio;
+       float thresdb = *acomp->thresdb;
+       float makeup = *acomp->makeup;
+       float makeup_target = from_dB(makeup);
+       float makeup_gain = acomp->makeup_gain;
+
+       const float tau = (1.0 - exp (-2.f * M_PI * 25.f / acomp->srate));
+
+       if (*acomp->enable <= 0) {
+               ratio = 1.f;
+               thresdb = 0.f;
+               makeup = 0.f;
+               makeup_target = 1.f;
+       }
 
 #ifdef LV2_EXTENDED
        if (acomp->v_knee != *acomp->knee) {
@@ -215,67 +341,130 @@ run(LV2_Handle instance, uint32_t n_samples)
                acomp->need_expose = true;
        }
 
-       if (acomp->v_ratio != *acomp->ratio) {
-               acomp->v_ratio = *acomp->ratio;
+       if (acomp->v_ratio != ratio) {
+               acomp->v_ratio = ratio;
+               acomp->need_expose = true;
+       }
+
+       if (acomp->v_thresdb != thresdb) {
+               acomp->v_thresdb = thresdb;
                acomp->need_expose = true;
        }
 
-       if (acomp->v_thresdb != *acomp->thresdb) {
-               acomp->v_thresdb = *acomp->thresdb;
+       if (acomp->v_makeup != makeup) {
+               acomp->v_makeup = makeup;
+               acomp->need_expose = true;
+       }
+
+       bool full_inline = *acomp->full_inline_display > 0.5;
+       if (full_inline != acomp->v_full_inline_display) {
+               acomp->v_full_inline_display = full_inline;
                acomp->need_expose = true;
        }
 #endif
 
+       float in_peak_db = -160.f;
+       float max_gainr = 0.f;
+
        for (i = 0; i < n_samples; i++) {
-               in0 = input0[i];
-               in1 = input1[i];
-               ingain = usesidechain ? in1 : in0;
+               maxabs = 0.f;
+               for (uint32_t c=0; c<n_channels; ++c) {
+                       maxabs = fmaxf(fabsf(ins[c][i]), maxabs);
+               }
+               sc0 = sc[i];
+               ingain = usesidechain ? fabs(sc0) : maxabs;
                Lyg = 0.f;
-               Lxg = (ingain==0.f) ? -160.f : to_dB(fabs(ingain));
+               Lxg = (ingain==0.f) ? -160.f : to_dB(ingain);
                Lxg = sanitize_denormal(Lxg);
-
-               Lyg = Lxg + (1.f/ratio-1.f)*(Lxg-thresdb+width/2.f)*(Lxg-thresdb+width/2.f)/(2.f*width);
+               if (Lxg > in_peak_db) {
+                       in_peak_db = Lxg;
+               }
 
                if (2.f*(Lxg-thresdb) < -width) {
                        Lyg = Lxg;
-               } else {
+               } else if (2.f*(Lxg-thresdb) > width) {
                        Lyg = thresdb + (Lxg-thresdb)/ratio;
                        Lyg = sanitize_denormal(Lyg);
+               } else {
+                       Lyg = Lxg + (1.f/ratio-1.f)*(Lxg-thresdb+width/2.f)*(Lxg-thresdb+width/2.f)/(2.f*width);
+               }
+
+               current_gainr = Lxg - Lyg;
+
+               if (current_gainr < old_gainr) {
+                       current_gainr = release_coeff*old_gainr + (1.f-release_coeff)*current_gainr;
+               } else if (current_gainr > old_gainr) {
+                       current_gainr = attack_coeff*old_gainr + (1.f-attack_coeff)*current_gainr;
                }
 
-               Lxl = Lxg - Lyg;
+               current_gainr = sanitize_denormal(current_gainr);
 
-               acomp->old_y1 = sanitize_denormal(acomp->old_y1);
-               acomp->old_yl = sanitize_denormal(acomp->old_yl);
-               Ly1 = fmaxf(Lxl, release_coeff * acomp->old_y1+(1.f-release_coeff)*Lxl);
-               Lyl = attack_coeff * acomp->old_yl+(1.f-attack_coeff)*Ly1;
-               Ly1 = sanitize_denormal(Ly1);
-               Lyl = sanitize_denormal(Lyl);
+               Lgain = from_dB(-current_gainr);
 
-               cdb = -Lyl;
-               Lgain = from_dB(cdb);
+               old_gainr = current_gainr;
 
-               *(acomp->gainr) = Lyl;
+               *(acomp->gainr) = current_gainr;
+               if (current_gainr > max_gainr) {
+                       max_gainr = current_gainr;
+               }
 
-               lgaininp = in0 * Lgain;
-               output[i] = lgaininp * from_dB(*(acomp->makeup));
+               makeup_gain += tau * (makeup_target - makeup_gain);
 
-               max = (fabsf(output[i]) > max) ? fabsf(output[i]) : sanitize_denormal(max);
+               for (uint32_t c=0; c<n_channels; ++c) {
+                       float out = ins[c][i] * Lgain * makeup_gain;
+                       outs[c][i] = out;
+                       out = fabsf (out);
+                       if (out > max_out) {
+                               max_out = out;
+                               sanitize_denormal(max_out);
+                       }
+               }
+       }
 
-               // TODO re-use local variables on stack
-               // store values back to acomp at the end of the inner-loop
-               acomp->old_yl = Lyl;
-               acomp->old_y1 = Ly1;
-               acomp->old_yg = Lyg;
+       if (fabsf(tau * (makeup_gain - makeup_target)) < FLT_EPSILON*makeup_gain) {
+               makeup_gain = makeup_target;
        }
 
-       *(acomp->outlevel) = (max == 0.f) ? -45.f : to_dB(max);
+       *(acomp->outlevel) = (max_out < 0.0056f) ? -70.f : to_dB(max_out);
+       *(acomp->inlevel) = in_peak_db;
+       acomp->makeup_gain = makeup_gain;
 
 #ifdef LV2_EXTENDED
-       // XXX Lyg is not correct, we need input-level filtered by attack/release
-       if (fabsf (acomp->v_lvl - Lyg) >= 1) { // quantize to 1dB difference
+       acomp->v_gainr = max_gainr;
+
+       if (in_peak_db > acomp->v_peakdb) {
+               acomp->v_peakdb = in_peak_db;
+               acomp->peakdb_samples = 0;
+       } else {
+               acomp->peakdb_samples += n_samples;
+               if ((float)acomp->peakdb_samples/acomp->srate > RESET_PEAK_AFTER_SECONDS) {
+                       acomp->v_peakdb = in_peak_db;
+                       acomp->peakdb_samples = 0;
+                       acomp->need_expose = true;
+               }
+       }
+
+       const float v_lvl_in = in_peak_db;
+       const float v_lvl_out = *acomp->outlevel;
+
+       float state_x;
+
+       const float knee_lim_gr = (1.f - 1.f/ratio) * width/2.f;
+
+       if (acomp->v_gainr > knee_lim_gr) {
+               state_x = acomp->v_gainr / (1.f - 1.f/ratio) + thresdb;
+       } else {
+               state_x = sqrt ( (2.f*width*acomp->v_gainr) / (1.f-1.f/ratio) ) + thresdb - width/2.f;
+       }
+
+       if (fabsf (acomp->v_lvl_out - v_lvl_out) >= .1f ||
+           fabsf (acomp->v_lvl_in - v_lvl_in) >= .1f ||
+           fabsf (acomp->v_state_x - state_x) >= .1f ) {
+               // >= 0.1dB difference
                acomp->need_expose = true;
-               acomp->v_lvl = Lyg;
+               acomp->v_lvl_in = v_lvl_in;
+               acomp->v_lvl_out = v_lvl_out;
+               acomp->v_state_x = state_x;
        }
        if (acomp->need_expose && acomp->queue_draw) {
                acomp->need_expose = false;
@@ -310,77 +499,68 @@ cleanup(LV2_Handle instance)
 
 #ifdef LV2_EXTENDED
 static float
-comp_curve (AComp* self, float xg) {
+comp_curve (const AComp* self, float xg) {
        const float knee = self->v_knee;
        const float ratio = self->v_ratio;
        const float thresdb = self->v_thresdb;
+       const float makeup = self->v_makeup;
 
        const float width = 6.f * knee + 0.01f;
        float yg = 0.f;
 
        if (2.f * (xg - thresdb) < -width) {
                yg = xg;
-       } else if (2.f * fabs (xg - thresdb) <= width) {
-               yg = xg + (1.f / ratio - 1.f ) * (xg - thresdb + width / 2.f) * (xg - thresdb + width / 2.f) / (2.f * width);
        } else if (2.f * (xg - thresdb) > width) {
                yg = thresdb + (xg - thresdb) / ratio;
+       } else {
+               yg = xg + (1.f / ratio - 1.f ) * (xg - thresdb + width / 2.f) * (xg - thresdb + width / 2.f) / (2.f * width);
        }
-       return yg;
-}
-
-
-static LV2_Inline_Display_Image_Surface *
-render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
-{
-       AComp* self = (AComp*)instance;
-       uint32_t h = MIN (w, max_h);
 
-       if (!self->display || self->w != w || self->h != h) {
-               if (self->display) cairo_surface_destroy(self->display);
-               self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h);
-               self->w = w;
-               self->h = h;
-       }
+       yg += makeup;
 
-       cairo_t* cr = cairo_create (self->display);
+       return yg;
+}
 
-       // clear background
-       cairo_rectangle (cr, 0, 0, w, h);
-       cairo_set_source_rgba (cr, .2, .2, .2, 1.0);
-       cairo_fill (cr);
 
-       cairo_set_line_width(cr, 1.0);
+#include "dynamic_display.c"
 
-       // draw grid 10dB steps
-       const double dash2[] = {1, 3};
-       cairo_save (cr);
-       cairo_set_dash(cr, dash2, 2, 2);
-       cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
+static void
+render_inline_full (cairo_t* cr, const AComp* self)
+{
+       const float w = self->w;
+       const float h = self->h;
 
-       for (uint32_t d = 1; d < 6; ++d) {
-               const float x = -.5 + floorf (w * (d * 10.f / 60.f));
-               const float y = -.5 + floorf (h * (d * 10.f / 60.f));
+       const float makeup_thres = self->v_thresdb + self->v_makeup;
 
-               cairo_move_to (cr, x, 0);
-               cairo_line_to (cr, x, h);
-               cairo_stroke (cr);
+       draw_grid (cr, w,h);
 
+       if (self->v_thresdb < 0) {
+               const float y = -.5 + floorf (h * ((makeup_thres - 10.f) / -70.f));
                cairo_move_to (cr, 0, y);
                cairo_line_to (cr, w, y);
                cairo_stroke (cr);
        }
-       cairo_restore (cr);
 
+       draw_GR_bar (cr, w,h, self->v_gainr);
+
+       // draw state
+       cairo_set_source_rgba (cr, .8, .8, .8, 1.0);
+
+       const float state_x = w * (1.f - (10.f-self->v_state_x)/70.f);
+       const float state_y = h * (comp_curve (self, self->v_state_x) - 10.f) / -70.f;
+
+       cairo_arc (cr, state_x, state_y, 3.f, 0.f, 2.f*M_PI);
+       cairo_fill (cr);
 
        // draw curve
        cairo_set_source_rgba (cr, .8, .8, .8, 1.0);
        cairo_move_to (cr, 0, h);
 
        for (uint32_t x = 0; x < w; ++x) {
-               // plot -60..0  dB
-               const float x_db = 60.f * (-1.f + x / (float)w);
-               const float y_db = comp_curve (self, x_db);
-               const float y = h * (y_db / -60.f);
+               // plot -60..+10  dB
+               const float x_db = 70.f * (-1.f + x / (float)w) + 10.f;
+               const float y_db = comp_curve (self, x_db) - 10.f;
+               const float y = h * (y_db / -70.f);
                cairo_line_to (cr, x, y);
        }
        cairo_stroke_preserve (cr);
@@ -389,15 +569,72 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
        cairo_close_path (cr);
        cairo_clip (cr);
 
-       // draw signal level
-       const float x = w * (self->v_lvl + 60) / 60.f;
-       cairo_rectangle (cr, 0, 0, x, h);
-       cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
+       // draw signal level & reduction/gradient
+       const float top = comp_curve (self, 0) - 10.f;
+       cairo_pattern_t* pat = cairo_pattern_create_linear (0.0, 0.0, 0.0, h);
+       if (top > makeup_thres - 10.f) {
+               cairo_pattern_add_color_stop_rgba (pat, 0.0, 0.8, 0.1, 0.1, 0.5);
+               cairo_pattern_add_color_stop_rgba (pat, top / -70.f, 0.8, 0.1, 0.1, 0.5);
+       }
+       if (self->v_knee > 0) {
+               cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres -10.f) / -70.f), 0.7, 0.7, 0.2, 0.5);
+               cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - self->v_knee - 10.f) / -70.f), 0.5, 0.5, 0.5, 0.5);
+       } else {
+               cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.f)/ -70.f), 0.7, 0.7, 0.2, 0.5);
+               cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.01f) / -70.f), 0.5, 0.5, 0.5, 0.5);
+       }
+       cairo_pattern_add_color_stop_rgba (pat, 1.0, 0.5, 0.5, 0.5, 0.5);
+
+       // maybe cut off at x-position?
+       const float x = w * (self->v_lvl_in + 60) / 70.f;
+       const float y = x + h*self->v_makeup;
+       cairo_rectangle (cr, 0, h - y, x, y);
+       if (self->v_ratio > 1.0) {
+               cairo_set_source (cr, pat);
+       } else {
+               cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
+       }
        cairo_fill (cr);
 
+       cairo_pattern_destroy (pat); // TODO cache pattern
+}
+
+static void
+render_inline_only_bars (cairo_t* cr, const AComp* self)
+{
+       draw_inline_bars (cr, self->w, self->h,
+                         self->v_thresdb, self->v_ratio,
+                         self->v_peakdb, self->v_gainr,
+                         self->v_lvl_in, self->v_lvl_out);
+}
+
+static LV2_Inline_Display_Image_Surface *
+render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
+{
+       AComp* self = (AComp*)instance;
+
+       uint32_t h = MIN (w, max_h);
+       if (w < 200 && !self->v_full_inline_display) {
+               h = MIN (40, max_h);
+       }
+
+       if (!self->display || self->w != w || self->h != h) {
+               if (self->display) cairo_surface_destroy(self->display);
+               self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h);
+               self->w = w;
+               self->h = h;
+       }
+
+       cairo_t* cr = cairo_create (self->display);
+
+       if (w >= 200 || self->v_full_inline_display) {
+               render_inline_full (cr, self);
+       } else {
+               render_inline_only_bars (cr, self);
+       }
 
-       // create RGBA surface
        cairo_destroy (cr);
+
        cairo_surface_flush (self->display);
        self->surf.width = cairo_image_surface_get_width (self->display);
        self->surf.height = cairo_image_surface_get_height (self->display);
@@ -411,17 +648,30 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
 static const void*
 extension_data(const char* uri)
 {
+#ifdef LV2_EXTENDED
        static const LV2_Inline_Display_Interface display  = { render_inline };
        if (!strcmp(uri, LV2_INLINEDISPLAY__interface)) {
                return &display;
        }
+#endif
        return NULL;
 }
 
-static const LV2_Descriptor descriptor = {
+static const LV2_Descriptor descriptor_mono = {
        ACOMP_URI,
        instantiate,
-       connect_port,
+       connect_mono,
+       activate,
+       run,
+       deactivate,
+       cleanup,
+       extension_data
+};
+
+static const LV2_Descriptor descriptor_stereo = {
+       ACOMP_STEREO_URI,
+       instantiate,
+       connect_stereo,
        activate,
        run,
        deactivate,
@@ -435,7 +685,9 @@ lv2_descriptor(uint32_t index)
 {
        switch (index) {
        case 0:
-               return &descriptor;
+               return &descriptor_mono;
+       case 1:
+               return &descriptor_stereo;
        default:
                return NULL;
        }