#include "midi_byte_array.h"
#include "mackie_control_exception.h"
+#include "device_profile.h"
#include "surface_port.h"
#include "surface.h"
#include "strip.h"
const int MackieControlProtocol::MODIFIER_OPTION = 0x1;
const int MackieControlProtocol::MODIFIER_CONTROL = 0x2;
-const int MackieControlProtocol::MODIFIER_SHIFT = 0x3;
-const int MackieControlProtocol::MODIFIER_CMDALT = 0x4;
+const int MackieControlProtocol::MODIFIER_SHIFT = 0x4;
+const int MackieControlProtocol::MODIFIER_CMDALT = 0x8;
MackieControlProtocol* MackieControlProtocol::_instance = 0;
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::MackieControlProtocol\n");
DeviceInfo::reload_device_info ();
+ DeviceProfile::reload_device_profiles ();
+
set_device (Config->get_mackie_device_name());
+ set_profile (Config->get_mackie_device_profile());
AudioEngine::instance()->PortConnectedOrDisconnected.connect (
audio_engine_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::port_connected_or_disconnected, this, _2, _4, _5),
}
}
+void
+MackieControlProtocol::set_profile (const string& profile_name)
+{
+ if (profile_name == "default") {
+ /* reset to default */
+ _device_profile = DeviceProfile (profile_name);
+ }
+
+ map<string,DeviceProfile>::iterator d = DeviceProfile::device_profiles.find (profile_name);
+
+ if (d == DeviceProfile::device_profiles.end()) {
+ return;
+ }
+
+ _device_profile = d->second;
+}
+
void
MackieControlProtocol::set_device (const string& device_name)
{
os << _current_initial_bank;
node->add_property (X_("bank"), os.str());
- for (uint32_t n = 0; n < 16; ++n) {
- ostringstream s;
- s << string_compose ("f%1-action", n+1);
- node->add_property (s.str().c_str(), f_action (n));
- }
-
return *node;
}
}
}
- _f_actions.clear ();
- _f_actions.resize (16);
-
- for (uint32_t n = 0; n < 16; ++n) {
- string action;
- if ((prop = node.property (string_compose ("f%1-action", n+1))) != 0) {
- action = prop->value();
- }
-
- if (action.empty()) {
- /* default action if nothing is specified */
- action = string_compose ("Editor/goto-visual-state-%1", n+1);
- }
-
- _f_actions[n] = action;
- }
-
return retval;
}
return 0;
}
-/** Add a timeout so that a control's in_use flag will be reset some time in the future.
- * @param in_use_control the control whose in_use flag to reset.
- * @param touch_control a touch control to emit an event for, or 0.
- */
-void
-MackieControlProtocol::add_in_use_timeout (Surface& surface, Control& in_use_control, boost::weak_ptr<AutomationControl> touched)
-{
- Glib::RefPtr<Glib::TimeoutSource> timeout (Glib::TimeoutSource::create (250)); // milliseconds
-
- in_use_control.in_use_connection.disconnect ();
- in_use_control.in_use_connection = timeout->connect (
- sigc::bind (sigc::mem_fun (*this, &MackieControlProtocol::control_in_use_timeout), &surface, &in_use_control, touched));
-
- timeout->attach (main_loop()->get_context());
-
- DEBUG_TRACE (DEBUG::MackieControl, string_compose ("timeout queued for surface %1, control %2\n",
- surface.number(), &in_use_control));}
-
-/** Handle timeouts to reset in_use for controls that can't
- * do this by themselves (e.g. pots, and faders without touch support).
- * @param in_use_control the control whose in_use flag to reset.
- * @param touch_control a touch control to emit an event for, or 0.
- */
-bool
-MackieControlProtocol::control_in_use_timeout (Surface* surface, Control* in_use_control, boost::weak_ptr<AutomationControl> wtouched)
-{
- boost::shared_ptr<AutomationControl> touched (wtouched.lock());
-
- DEBUG_TRACE (DEBUG::MackieControl, string_compose ("timeout elapsed for surface %1, control %2\n", surface->number(), in_use_control));
-
- in_use_control->set_in_use (false);
-
- if (touched) {
- /* end the touch, and mark the end */
- touched->stop_touch (session->transport_frame(), true);
- }
-
- // only call this method once from the timer
- return false;
-}
-
void
MackieControlProtocol::update_led (Surface& surface, Button& button, Mackie::LedState ls)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Handling %1 for button %2\n", (bs == press ? "press" : "release"), button.id()));
+ /* check profile first */
+
+ string action = _device_profile.get_button_action (button.bid(), _modifier_state);
+
+ if (!action.empty()) {
+ /* if there is a bound action for this button, and this is a press event,
+ carry out the action. If its a release event, do nothing since we
+ don't bind to them at all but don't want any other handling to
+ occur either.
+ */
+ if (bs == press) {
+ access_action (action);
+ }
+ return;
+ }
+
/* lookup using the device-INDEPENDENT button ID */
ButtonMap::iterator b = button_map.find (button.bid());
port_sources.clear ();
}
-string
-MackieControlProtocol::f_action (uint32_t fn, uint32_t /* modifier */)
-{
- if (fn >= _f_actions.size()) {
- return string();
- }
-
- return _f_actions[fn];
-}
-
-void
-MackieControlProtocol::f_press (uint32_t fn)
-{
- string action = f_action (0);
- if (!action.empty()) {
- access_action (action);
- }
-}
-
void
MackieControlProtocol::set_view_mode (ViewMode m)
{