else
skip = true;
-- get RegionView (GUI object to be selected)
- local rv = Editor:get_regionview_from_region (region)
+ local rv = Editor:regionview_from_region (region)
-- add it to the list of Objects to be selected
sl:push_back (rv);
end
-- set/replace current selection in the editor
Editor:set_selection (sl, ArdourUI.SelectionOp.Set);
end end
+
+function icon (params) return function (ctx, width, height, fg)
+ local wh = math.min (width, height) * .5
+
+ ctx:set_line_width (1)
+ ctx:rectangle (wh * .25, wh * .75, wh * 1.5 , .5 * wh)
+ ctx:set_source_rgba (0, 0, 0, 1)
+ ctx:stroke_preserve ()
+ ctx:set_source_rgba (.9, .9, .9, 1)
+ ctx:fill ()
+
+ ctx:set_source_rgba (1, 0, 0, 1)
+ ctx:rectangle (.5 + math.ceil(wh * 0.25), .5 + math.ceil(wh * .75), math.floor(wh * .5) - 1, math.floor(.5 * wh) - 1)
+ ctx:stroke_preserve ()
+
+ ctx:rectangle (.5 + math.ceil(wh * 1.25), .5 + math.ceil(wh * .75), math.floor(wh * .5) - 1, math.floor(.5 * wh) - 1)
+ ctx:stroke_preserve ()
+end end